ShoutaTheShota
Member
- May 25, 2022
- 206
- 477
- 73
I work on the game for a short time, (Under another username) this was in the development plan but was scratch for now, (Probably never) taking over the orphanage, mechanics for management and more events, however, now the development is entirely on Discord users hands and a lot of original content is being deviated in order to satisfy users close to the dev team.The Pet Shop has so much potential compared to the content that it's currently involved in. I was a little disappointed to find out that we can't convince Bailey to let us keep our own furry friend at the orphanage through money or favors.
Having a pet at home could tie into so many existing mechanics by offering up events that raise hope at the orphanage or lowering trauma/stress for the player. They could even attach a love/dom mechanic to make the pet a love interest so the PC can consensually (or not) raise both beast/deviancy skills.
Imagine having a pet doggo to potentially come to your rescue in residential areas with high enough dom/love to scare away bullies/perverts. Imagine that same doggo demanding the player's attention at home, preferring to take them on walks to help boost exhibitionism.
oh well, still a gold star game
To give you an idea, now the development looks somewhat like this:
You don't have permission to view the spoiler content.
Log in or register now.