Alisa's right buttcheek

massoblivion's assistant
Game Developer
Mar 7, 2024
18
28
The Secret Store: something many of you might have missed. Learn all about the in-game store full of clothes and toys

✨ Now 50% off on Patreon and Boosty!

Secret-Store-1 (1).png
 

Alisa's right buttcheek

massoblivion's assistant
Game Developer
Mar 7, 2024
18
28
It’s time you guys meet the crew! We’ve prepared some questions, both general and personalized, and here’s what the game devs had to say!



Dev-Intr-ENG (3).png
 
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MacFromMadCat

Newbie
Game Developer
Nov 30, 2024
82
56
This looks really cool man! Big respect for doing it all with Unreal! I'm curious about the technique, are the models coming from Daz and imported with the brige?
 

massoblivion

Creating Deluded
Game Developer
Jul 10, 2018
485
877
Please make her pee her pants accidentally. Thanks.
you can already do that
This looks really cool man! Big respect for doing it all with Unreal! I'm curious about the technique, are the models coming from Daz and imported with the brige?
glad you appreciate it!
we use heavily modified daz models and we have our own character creation system with one body and multiple morphs
 

Alisa's right buttcheek

massoblivion's assistant
Game Developer
Mar 7, 2024
18
28
A yearly report — what a way to wrap up a rather eventful 2024! Check out this year's highlights and a sprinkle of stats and participate in the "Deluded" tier giveaway!



Frame 117.png
 

Alisa's right buttcheek

massoblivion's assistant
Game Developer
Mar 7, 2024
18
28
Deluded Diaries: Social survival. What does survival actually mean in the world of Deluded? What purpose does it serve? Why add survival to a game like this? We are answering all these questions in the post below!



deluded diaries en_mini (1).png
 
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FTFaceless

Member
Jan 9, 2023
324
595
I really don't understand the obsession with making open worlds. It's hard to work with, it hits performance like a truck and in majority of times looks mostly empty (almost like it's unfinished). Why not use semi-open areas that's easier to manage and fill with content?
 
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massoblivion

Creating Deluded
Game Developer
Jul 10, 2018
485
877
I really don't understand the obsession with making open worlds. It's hard to work with, it hits performance like a truck and in majority of times looks mostly empty (almost like it's unfinished). Why not use semi-open areas that's easier to manage and fill with content?
only about 30% of the map will be explorable (not yet counting the Seprengate city), and we sure gonna fill it densely with content. the rest is for mountains, gloor fog and other scenery elements, which you won't be able to walk on. thus, I'm sure it won't feel overwhelming for the player
 

vk1602

New Member
Sep 17, 2020
3
1
希望后续会开发npc对不同服装搭配有更多不同的反应,比如有无穿胸罩,被人看到不同类型内裤有不同对话,被npc评论穿着也是一种乐趣。

以及真的不考虑开发乱伦线吗?:(
 

Alisa's right buttcheek

massoblivion's assistant
Game Developer
Mar 7, 2024
18
28
Deluded Diaries: Roadmap. Actions menu. Spin the radial menu and unlock Alisa’s wildest actions



roadmap06_en (1).png
 

FTFaceless

Member
Jan 9, 2023
324
595
WE LAUNCHED OUR STEAM PAGE!
No more talk, you know what to do—

The Steam Early Access release is still planned for v0.9, but adding Deluded to your wishlist will help us a lot!



View attachment 4676242
I was looking at screenshots and realized that this UI part is confusing
1742977031402.png
Because some parameters are working like gauges, like this for example
1742977186173.jpeg
Would be way more convenient this way.
 
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