- Jun 4, 2017
- 348
- 4,509
dont get your hopes up, ashley is gonna get fucked by mc around 2025/2026-ish no joke, they actually said they need 2-3 years to develop ashley/leslie storiesbread, gotta get more Ashley soon, I beseech thee.
While we won't be seeing vaginal sex for the unknown future, Dev has clearly stated we would would still be getting content for both of them at least each update. That includes many foreplay content to be hooked on till we patiently wait.dont get your hopes up, ashley is gonna get fucked by mc around 2025/2026-ish no joke, they actually said they need 2-3 years to develop ashley/leslie stories
yep, every half a year for the next threeWhile we won't be seeing vaginal sex for the unknown future, Dev has clearly stated we would would still be getting content for both of them at least each update. That includes many foreplay content (i.e. Titjobs, Blowjobs, Buttjobs, Handjobs, Groping and such) to be hooked on till we patiently wait.
Have a bit more faith in us than that.yep, every half a year for the next three
that last 32bit desktop/laptop CPU was made in 2004. (a couple of years later intel made a 32bit x86 phone CPU. but being a phone it is neither here nor there)Could someone pass the game for Windows ×86
Youre straight gang, dont even worry bout itNo one, especially me, thinks the current production schedule is ideal. I'd love to be putting out 4-5 updates a year. The reality is that until it's not anymore, this is what we got. I'm doing my best, the rest of the team is doing their best.
It's OK to be upset about it, just also try to be cool about it, too.
I would rather have 2-3 great updates a year than 4-5 small updates with no content in them. If you look at games that get updated monthly you are lucky if you get 2 new scenes.yep, every half a year for the next three
Thats the point. There are games out there which have their monthly updates, but you get like 10 Minutes of content. It makes more sense, if you have 1 Update every 3-4 Month and get at least 2-3 hours of fun and a lot new to see, rather than be dissappointed every month because there is almost nothing new.I would rather have 2-3 great updates a year than 4-5 small updates with no content in them. If you look at games that get updated monthly, you are lucky if you get 2 new scenes.
Currently, Breadman is doing EVERYTHING - art, writing, coding. Once the team is up and running at full capacity, then responsibilities of those three facets of the development (plus the many other duties and responsibilities involved) become:If the main roadblock is Breadman drawing the art then what can really be done about shortening the time between updates? Maybe get a guy for backgrounds but I don't know how much that will speed things up.
aonaol ?
Zakko and GhostMoth were already part of the team that worked on episode 0.5. Didn't make any particular comment just asking what exactly can be done if they spent the same amount of time on the new as they did with the old update, with the new system. It would be good to know for the supporters to know what the roadblocks are anyway.Currently, Breadman is doing EVERYTHING - art, writing, coding. Once the team is up and running at full capacity, then responsibilities of those three facets of the development (plus the many other duties and responsibilities involved) become:
Yes, each of the members of the team will have input and collab with other members in the areas they don't have oversight but through the collaboration process, this will ease some of the burden on Breadman. Art is not the "roadblock" -- the simple fact of doing it all is a very time laborious process.
- Breadman - art
- Zakko - coding
- GhostMoth - writing
It is also important to remember than when more people are brought on to a team, the typical adjustment isn't a cut in the time of turnaround, but because people have a higher focus on their own areas - that time isn't so much cut than either content or quality (or both) increases within similar timelines. Also, instead of 1 person working "X" hours per month on a project, 3 people might work a total of 3*(X/2) hours per month with more humane number of hours per individual.