BreadManGames

Satan's Baker
Game Developer
Oct 17, 2021
1,398
11,038
From one developer to another, what's are the differences in the process of coding between pre-production and production?
The bulk of work happens in Production, pre-production code usually goes pretty quick (it was done within a single week along with pre-production art). I count pre-pro code as adding mini-games, plugging in pixel animations and new sprites/maps into the engine
 
May 29, 2020
38
58
Progress Log - 2024/09/15

Good jump this week, got the coding done for the next two events, rough art for them done and timed out in the engine as well. These events aren't super art-heavy, between the two of them is about 50-ish images so I'm gonna work at completing both this coming week as it seems that's been a pace I can just about manage with art lately.

Stream tomorrow working on the Auditorium Redraw with Sab and Lucia, if I finish that I'll be starting on the Freeman Sisters art on stream as well. Other than that, got another Teaser on Wednesday - have a good week everyone!

- Breadman
View attachment 4037121
The only bad thing is that when each update comes out, I finish it in 2 days, and I have to wait a long time
 

burntflex

Newbie
Jul 12, 2019
32
119
Just the fact that Breadman posts those updates exactly detailing what work got done and how much is left is huge. Keep up the good work man
fr my favorite adult game dev, the transparency really makes the long waits between updates feel warranted whereas with some games you have no idea whats going on or when the next update will be (personally one game comes to mind more than others)
 
4.50 star(s) 187 Votes