iilovemilfs

Newbie
Jan 2, 2023
31
87
85
the progress is not to slow and not too fast its almost perfect for me i wish he add some more ass groping and pls add at least one blackmail story i wish we had like a neighbor religious milf who will not just fall easy and had to be blackmailed slowly
I always thought the 2 neighbors were adjacent so maybe this really happens haha
 

jond2760

Member
Oct 23, 2018
437
906
218
Progress Log - 2025/04/13

Productive week! Made it through the art for the previous stuff quicker than I anticipated and got a bit more coded in as a result, so it's back to Art to start the week again. Sofia won the v.08 poll so she's officially next after Sunny, it was a very tight race the whole way for her and Amira but I'm excited to get to work with Moth on finalizing the scripts for Sofia's arc.

Stream tomorrow at 5PM PST, on Discord, doing some fantasy doodles of girls, which is always fun I like anything that gets me like D&D adjacent haha - plus Teaser art will begin a week from this Wednesday for supporters and 2 weeks from Wednesday for everyone, so keep an eye out for those.

Have a great week everyone!

- Breadman
View attachment 4741363
This is likely a question that's been asked and answered before, but doesn't art come before animation? Isn't the animation just a sequencing of art stills?
 

BreadManGames

Satan's Baker
Game Developer
Oct 17, 2021
1,476
12,140
635
This is likely a question that's been asked and answered before, but doesn't art come before animation? Isn't the animation just a sequencing of art stills?
It has been asked before, yeah
Art and Animation are separate tasks - they both involve drawing, yes, but there is a difference in process.

Animation involves the H-scenes, sequential art and all that and I can focus on one at a time. Art isn't all art, it covers Scene Art, so all the connective stuff that plays during scenes between the sprites and busts that lead up to the animations and covers a ton of different backgrounds, poses, expressions, etc

They both involve drawing, but they're separate tasks and cover different parts of the dev cycle
 

pisstaker

Member
Mar 20, 2023
313
982
216
the progress is not to slow and not too fast its almost perfect for me i wish he add some more ass groping and pls add at least one blackmail story i wish we had like a neighbor religious milf who will not just fall easy and had to be blackmailed slowly
MC has literally hypno powers, but he rarely uses them; it's not in his nature to be evil. We are all about consent here.
c43fa4dc2b29fc51e8c13ab16770cd31d3bd0b007a45fa76aac92e3cdc3acad2.jpg
 

Zakko

Lead Developer of Demon Deals
Game Developer
Jun 4, 2017
457
6,931
695
Progress Log - 2025/04/20

Good jump in code this week, I noticed my neck/shoulder stuff acting up a little on Tuesday so decided to play it safe and take it easier on Art last week and focus on eventing the next chunk of story instead, but I should be back on the art grind this week.

We got a stream tomorrow, redrawing the last bit of Yumi's intro scene, and then we got the first Teaser art on Wednesday which I'm very excited to start getting out to y'all! Have a good week, I'll talk to you soon!

- Breadman
ProgressLog_016_post.jpg
 

carlos190

Newbie
Nov 10, 2018
25
20
197
In my opinion this last update was too fast with Leslie's oral stuff, I mean, she was supposed to be able to deepthroat by the end of it, but there were just one or two regular bj's scenes before that, without failed attemps, training, repetable events, and that kind of stuff. This is a freaking great adult game, and I love all this amazing work and how it goes, but if I could ask for something about it, I would suggest to put more content before stepping forward on progression, specially the ones I mencioned before
 

mpjmpj

New Member
Jun 23, 2020
13
8
46
Why does code need to be redo for production? Shouldn't pre production cover all the code, then goes a testing phase, and a release? Same goes for art. Is it that all production code is animation related?
 

BreadManGames

Satan's Baker
Game Developer
Oct 17, 2021
1,476
12,140
635
Why does code need to be redo for production? Shouldn't pre production cover all the code, then goes a testing phase, and a release? Same goes for art. Is it that all production code is animation related?
They're different sections - the code and art in the Preproduction section are for before I start Production, which is animation, coding in scenes and completing scene art. Preproduction covers writing, art like new busts, new maps, new pixel assets stuff like that. Code for that section is pretty minimal, mainly making sure the new assets are working and new maps are set up properly
 

sum_timmy

True Stiffmeister
Donor
Jun 21, 2021
253
331
164
They're different sections - the code and art in the Preproduction section are for before I start Production, which is animation, coding in scenes and completing scene art. Preproduction covers writing, art like new busts, new maps, new pixel assets stuff like that. Code for that section is pretty minimal, mainly making sure the new assets are working and new maps are set up properly
dude mad respect , i always see u answer the same questions over and over again and still being polite , thats what i call character
 
4.50 star(s) 207 Votes