♍VoidTraveler
Conversation Conqueror
- Apr 14, 2021
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Well, maybe there's some kind of misunderstanding, 300 is a rough number. It was like 307 or something.Odd, the type of enemy shouldn't make a difference since I do the calculations based on how the enemy is defeated and what level the enemy is compared to you... hmm...
By then i've long since maxed everything out tho.Not until chapter 3.5![]()
Well, as long as the material-availability allows. But i'll definitely max all succ abilities requiring cum real quick, no problem.
It was done by the time i went after Mr.Ugly in the mountains.
Why'd you need separate version? Just lock patron exclusives behind a code or something like you did before.Yeah, I've tried coming up with ideas for this. Like outfits or something. I'm not too sure, but it is extra work to create a seperate version for free players.
I'm not too sure. :/
What i mean will go like this:
You make 'exclusive A' for patrons, X months pass, you make 'exclusive B' for patrons while making 'exclusive A' available to the public.
X months pass, you make 'exclusive C' for patrons while making 'exclusive B' available to the public.
And so on. You'd probably need to ensure that people don't leak patron exclusives to the public before it's time for them to go public, but that's just how it goes 'round these parts.
Well, up to you. I think it's worthwhile personally.
Or you could also give it a test-run for a while, see how it'll go and decide based on results.
I think you two will make a great team, totally go for it i say!Eins is way better at adding emotion to lewd scenes than I am, and he writes fantastic scenes.
I've offered to pay him, but he's refused for DG. We have talked about paying him for other games though in the future. I've even suggested the idea of making a game together.
I really enjoy working with him.
I'd suggest trying real hard with beginner locations.Yeah, I think one of these updates I need to just spend on filling back content.
I kind of want to go back and redo a lot in my original forest. Though I have no idea what I'd do differently.
See, the forest and the first town and all that beginner stuff, it is the face of your game.
That stuff is the first thing new players see, and therefore, those locations are the most important places in the entire game.
If you can't impress people there, they may just ditch the game and never look back.
No need to do it 'simpler,' just try and limit things to what you can comfortably handle on your own.In the future I'll try and do things a bit simpler, though I still want to enjoy the stories I tell.
That said, you can also try and find more people for your projects. Like Eins.
For color-blind people you could introduce some kind of sound-based alarm instead.But seriously, I do consider this but I don't want to leave color-blind people out so I've been kinda hesitant.
Not that that means it's a bad idea, still.
Call it 'color-blind mode' or something and add it as a toggle to the settings.
Speaking of sound tho, i think your game could use at least some background ambient music.
Well, i likely mentioned this before.
It looks like it's instant to me on my fox, so speed is probably not even a thing here.I think I couldn't change speed or something?
There probably already is one, at least for fox users. Maybe crashI'm not really happy with the battle log though, and if I change it again I may try and find a better way to handle it.
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and ask around?There also seem to be plenty of coders contributing to the development of this browser, so they can probably pitch a couple of ideas or otherwise assist.
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