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Ner0nitas

Newbie
Sep 5, 2019
98
112
85
God... I don't know if anyone pointed it out already, but that 'Bad End Dungeon' must be the worst designed piece of sh*t padding ever put in a game.

Some games have grinding, some games make you repeat things after dying from a mistake... and then there is this.
Got a new char?
Time to repeat the same boring thing again... and again... and again.
Dear designers, I don't care if this dungeon is designed to be frustrating, but a puzzle is only fun the first time you do it.
If you make me do it again, it's just going through the motion over and over and f*cking over again, to a point where it isn't frustrating anymore, but an irritating waste of my time.

Maybe I could have done this part better?
Who knows, time to play the damn thing over again, skip the same scenes (plus 3 added ones) yet again.
It isn't frustrating because it's difficult, it's frustrating because the game makes me repeat content... and not hard content, but already solved puzzles, which can't be more boring, even if the dev tried.

I don't care if it's optional (for the time being), as soon as rewards are connected, I wanna do this stuff.
But it's like as if you play 'Super Mario' and can only play till 1-3, but not beat it.
Then you need to restart the game and play from 1-1 to 2-3.
Then you need to restart the game and play from 1-1 to 3-3.
The only difference is that it isn't a fun Jump'n'Run, it's a puzzle that's already been solved.

EDIT: Aside from that, the game is great.
But this one semi-prominent section puts a dent into the the game.
 
Last edited:
4.60 star(s) 141 Votes