Flowing Thought
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- Apr 1, 2023
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I've never seen a game that does reworks of old content that I felt like was a good use of time and effort.
Maybe not to someone who has already played and/or doesn't intend to replay, but it will matter to the dev who is about to launch on Steam... where that first impression could affect the success of the game.I've never seen a game that does reworks of old content that I felt like was a good use of time and effort.
Could be a rework of the slave owner scene we saw in previous versions perhaps....hope he is a slave owner and we get to snatch his slave from him
Could be a rework of the slave owner scene we saw in previous versions perhaps....
Yeah, those were the elements that struck me the most. The lighting especially gives it that real cinematic appeal which makes for a more immersive viewing experience. Whereas the previous renders sort of had this "glossy/low saturated look" look to it that didn't appear as sharp/finely detailed as the scenes do in the newer renders per-se.....look at older renders compared to new renders, it's like night and day. The lighting, camera angles, and poses have all been improved to match the newer parts of the game
Not about the green light to go on Steam, but player's initial perception of the game that would be reflected in reviews, refund requests, etc.Dont know what the quality of art has to do with anything whether the game gets a green light on Steam or not.
I would think its rather about how controversial it is or extreme, like some illegal stuff, if you dont follow their rules, not the aesthetics.
My understanding is that it's probably less about the art, and moreso about the depiction of certain characters and the extent/level of debauchery on lewd acts performed upon them. Prepubescent characters that are displayed in such a regard concerning their body type and other aspects of their model, will certainly not allow for Steam to green light such games, as is the case with Patreon on that very same matter.Dont know what the quality of art has to do with anything whether the game gets a green light on Steam or not.
I would think its rather about how controversial it is or extreme, like some illegal stuff, if you dont follow their rules, not the aesthetics.
It's not on Steam yet. Planned for Q4 this year.Does this have an alternative title on Steam, wanna wishlist this asap but can't find it![]()
Not to my knowledge, no alternative title exists.... others can chime in if I am mistaken, but AFAIK DS hasn't yet been greenlit to be featured on Steam just yet.Does this have an alternative title on Steam, wanna wishlist this asap but can't find it![]()
I generally agree with your POV. Some devs end up doing too much that it ends up being too repetitive/cyclical where one would question whether those reworks necessitated the need for dev time and resources to be assigned to be worked on, when those resources could have been used for other aspects of the game. E.g., advancing the main plot or storyline narrative.that does reworks of old content that I felt like was a good use of time and effort
I kind of think its' annoying to be honest. Maybe thisBtw, out of curiosity, what do y'all think about the following soundtrack from the Mummy movie?
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Obviously copyright issues ofc, and the current soundtrack suits the Zetan marketplace environment well, but just hypothetically speaking, I feel like this soundtrack would fit in really nicely in the markets of Zeta, for example, when Zeton visits Omar and his family, and the street outside Omar's home is filled with merchants and other peddlers looking to sell various wares to Zeton and his family in the hustle and bustle of the city...it would fit nicely me thinks....
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Oh yeah true, I see your point on that. Might come off as too obnoxious or unpalatable for some listeners, because of the different musical instruments being conveyed in the track....seems a little too repetitive as well to be looped in the game and might come off as too distracting.kind of think its' annoying to be honest
These tracks are pretty nice! Yeah, some of them are quite suitable indeed. At the Bazaar is really nice to listen to. Definitely see that fitting for the Zetan markets/street bazaarsMaybe thisYou must be registered to see the links, royalty free too. The one called At the Bazar seems somewhat similar I guess
I agree with you on this. The problem is not the rework tendency. The problem is us players who start playing a game before it had the 'complete' tag. It's a habit we should force ourself to lose.Maybe not to someone who has already played and/or doesn't intend to replay, but it will matter to the dev who is about to launch on Steam... where that first impression could affect the success of the game.
When you look at older renders compared to new renders, it's like night and day. The lighting, camera angles, and poses have all been improved to match the newer parts of the game.
I don't mind it for DS because we're still getting new content and the game is progressing forward. It's understandable that people are skeptical about reworks since so many devs who do them don't seem to do so in the most efficient way... but I think Zetan is doing it right and from what I've seen from previews and the things he's shown me privately, I think the game will be better for it.I agree with you on this. The problem is not the rework tendency. The problem is us players who start playing a game before it had the 'complete' tag. It's a habit we should force ourself to lose.
It's his project. He should feel free to run it the way he deems the best and if he wants to remake his early steps with now years of experience, by all means he should. Mine is a general consideration. Starting to play an ongoing game might well mean to wait several years to see the end of it, if ever. And the chances are not great, with the abandonment rate.but I think Zetan is doing it right
Of course, and adding to the melodie, machete already mentioned, I should really not take it as an attack to the game or the Dev himself, when sombody mentions, you are right, so many remakes and reworks failed, that it is comprensible people are skeptical,I don't mind it for DS because we're still getting new content and the game is progressing forward. It's understandable that people are skeptical about reworks since so many devs who do them don't seem to do so in the most efficient way... but I think Zetan is doing it right and from what I've seen from previews and the things he's shown me privately, I think the game will be better for it.
Well put.Exactly.
Merneith is at the same time cute and a complete psycho, but in a different way than the raider sisters.
She's in her own way more level headed and of course also much more powerful.
Abrax also has some duality, but I think in his case, his humanity is more of a shadow of his past rather than something he might increase in the future.
Therefore it should be easier for Zaton to steer Merneith towards a lighter path, compared to Abrax. Plus of course that the Decayed as a faction is pure evil, even if their leader might not be completely evil. Zeta also has it's problems but it tries to build some kind of civilization.