Rogerc33

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Do you think the extra revenue will actually increase development time or its just another way to milk new subs?
 
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Penumbral Evanescence

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Do you think the extra revenue will actually increase development time or its just another way to milk new subs?
Only time will tell. But I'm feeling optimistic that the extra revenue will be poured more into expediting the development resources needed to get more streamlined updates for DS.

Plus, getting more traction on other mainstream gaming platforms (e.g., like Steam) will help improve marketing visibility to get more interested stirred up for the project and potentially new subs to help spread the word from a PR perspective.

Zetan (so far) doesn't seem like the type to just milk new subs and then abandon the project without any conclusive reasons as to why they ghosted their fanbase as I've seen happen with other devs and their projects.

But like I said, it is only something that will be revealed over time to see how well Steam sales do and just how much of that growth can be reflected over the course of Desert Stalker's development lifecycle (y)
 

Paz

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Aug 9, 2016
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I wonder if DS will have any Steam trading cards when the game does get released on Steam :unsure: I like collecting them NGL lol
No such plans for now or the near future I'm afraid, but that is an interesting idea (although I never understood the "trading" part really). :unsure:

Do you think the extra revenue will actually increase development time or its just another way to milk new subs?
Honestly, paying once and "milking" are a bit opposite of each other.

It seems that quite a few some people are wary of Desert Stalker being on Steam, and I am not sure I understand the reasons.
Whether that's the game being abandoned, or being made and remade forever, or any other concern.
It's just an opportunity and means for us to reach a bigger audience, is that inherently bad?
 

Demandred32

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Jan 16, 2020
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I think it won't hurt if you want some new inspiration to add a 2cnd timeline or rather perspective to a game, like finish the main hero and have a parallel new hero with a complete new story in the same game with whom you could switch with in a new map and maybe let them clash sometime later
 

Penumbral Evanescence

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although I never understood the "trading" part really
It's basically like collecting cards to craft into badges awarded to you on Steam which gives you the XP needed for a level up and other such perks.

So if Zetan decides to enable badges upon release of the game on Steam, or sometime later on in the dev cycle, it would entice more players to play in a sense if said players want to customize their Steam profile and show off their accomplishments and such.

Plus, I don't know about you guys, but I'd love to collect cards of Zahra, Ain, Shani, Kitty, and other girls of Zaton's harem just to appease the pervy completionist/collectionist side of me ;)
 

Penumbral Evanescence

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Something I´ve been meaning to ask: where is the Dev from?
It's an interesting question. Maybe originally somewhere in the Middle East but is now living in some Western country? USA/Canada perhaps? :unsure: Just a wild guess if anything.
 

Khaledron

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F95 should have some sort of place in every game thread first page which would say when the next update supposedly would come and the latest Dev log, because at this point we are all excited for the same thing and might end up asking over each other lmao.
 

Penumbral Evanescence

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which would say when the next update supposedly would come and the latest Dev log
For the former, it's a bit tough to track as forthcoming update schedules can be sporadic in nature and would therefore be challenging to track in real time. Not saying it is an impossibility, but a challenging forecast to reliably predict each time with certainty.

The latter, as in the latest Dev log, Zoners can just search the thread and input "Dev Log" as the keyword and they can then view for themselves when the latest Dev log was dropped. Not sure if it would be worth updating the OP of the thread with those details, but good suggestion either way (y)
 
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