I don't even know if we can even have a conversation about this since the moderator decided to delete my comment and told me to stop criticizing the game.
sorry to hear that... seems unnecessarily harsh. I don't mind discussing the game and it's development, especially in a mature way and with a constructive conversation going, as long as it's fact based.
But about the rewrites, the protagonist's dialogue with his younger daughter, in the beginning, was changed so that only he can touch her to "only people that he allows can touch her".
That was changed to remove potential inconsistencies
The codex of the game was also rewritten to the fact that it's normal to share the women of one's house with visitors.
I am fairly positive that that's not what happened... I wrote the library entries, and the whole hospitality rules including also, potentially, sharing the sexual favours of slaves and/or members of the family was always going to be part of the worldbuilding. If nothing else, it's the foundation that makes it so that Zaton can get away with doing the things he does.
A rewrite may have occurred (can't remember rewriting that particular entry).. but the content was always in that direction.
From a certain point of view I think it could be argued that, even if you aren't losing a scene, you are losing content by opting out of sharing. E.g. if the game had not sharing, the boob-job that Zahra gives to Igor would have been given to Zaton instead (or the dev times spent creating those animations would have been repurposed toward some other content), so ultimately the player who chooses not to enable sharing is still getting “less” than if sharing wasn't in the game to begin with.
I intensely dislike this line of reasoning.. and I am not having a go at you in particular.
It is based upon the notion that the dev should only ever devote time to the restricted range of content, scenes, panels or whatever else, that specific players have in mind... entirely discounting what the dev is wanting and willing to work on.
It is also putting the notion out there that the Dev has to somehow justify how he spends his time and how he allocates his resources (time, hardware, software), and should only work on the things you (generic "you") like, or else be shamed/guilt tripped into doing just that...which is preposterous and just not how any of this works at all. It's just a nonsensical stance to have... that same time spent on putting together that half a scene that someone might not like (and others do like it just fine), he could have just spent sleeping in.
The same argument could be made if you dislike spanking, fisting, golden shower, anal, blowjobs or fight scenes, because you, or someone else, might not be into any or all of those... because if you don't like anal, why is the Dev not giving you more blowjobs?...
Yet this argument is somehow only ever made when it pertains to sharing, ntr or any other variation of the more polarising genres/content...
it's just not a very good argument and whenever I see it made, I just wish for the Dev that has to read it, to just reply that he'll just spend more time going to the gym, the movies or wherever else he cares to go and that he doesn't owe anyone any specific amount of time.
because if you think about it, that's what it comes down to...people trying to tell the Dev that out of the hundred of hours he puts in the game, spending a fraction of them on content they find objectionable somehow devalues the entire content of the game... and that's just a shitty way to go about it.