RPGM [DevLog] A Magical Girl Project

smilee2110

Active Member
Jun 17, 2021
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When it comes to combat in hgame, first thing i can think of is sexual combat :KEK:, don't know if this was in your scope or not.
1. If yes
- Then personally i don't think it's a good idea to use action combat. Too many things happen on the screen, while have to dodge them you can't fully enjoy the juicy part is playing. Yes, you can have pixel h-animation but i think with h-cg is your strength here (i assume so since all i've seen till now is the artworks), you would want to make use of it.
- I don't mind the usual standard rpg maker combat. Still, by adding some extra mechanics to it maybe you can make it fun to play with. Imo this is the easiest way to implement sexual combat.
- Deck building i think is a hit or miss but i think it could be fun, maybe you can try look into it. Games i can think of is Lost chapter and Shirayuki (haven't tried this one tho, but it got quite good reviews).
2. If no
Umm... anything can work i guess, as long as it doesn't become a chore to do.

-> Oh and game-over h-scene shouldn't be the main focus thing to see an h-scene. Making player losing on purpose to watch a scene then save scum every time for one porn scene in a porn game isn't a good way to enjoy the game.