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Didnapper 2 | v 1.2.4 Bugfix Update
Compatibility with other mods
Overkill 2 should now be compatible with mods that do not edit the escape system! This includes
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.
When installing Overkill alongside another mod, please select Overkill first, and then the other mod while you are adding patches.
At this time we are still collecting data on whether other mods will function properly. Feel free to attempt installation of Overkill alongside other mods, though be warned that problems may arise.
Note: For an unknown reason that is probably related to the mod manager, even mods that should be compatible often cause errors (Such as Ken's voice pitch mod). These issues may be resolved by switching the order of installation of the mods, but this is not guaranteed. Sorry for the inconvenience.
Other mods may work, but could still interfere with some graphical elements, or could cause other unforeseen problems.
If a mod edits maps, or the escape system, incompatibilities and other issues may arise.
Do you just want to skip to the mod content?
Press F8 to open the console Type $gameSwitches.setValue(60,true) and hit enter It will say undefined back, this is fine Press F8 again to close the console. This has the same effect as what we were doing for "hold W" before but you can do it at any time.
PLEASE NOTE: There is currently an issue that the first time you reach camp in the story, the camp will not have any overkill features. To resolve this, please leave the camp and return.
0.13 beta 2.2
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Overkill-v0.12.1.zip [Latest Version for 1.2.3] 165 MB
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Overkill 2 Full Change Log, Cheats and how to skip to the modded content.
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YutiMod-1.2.2.zip 25 MB
Current version of the mod : 1.2.2 (compatible with the the latest release of the game : 1.2.4). Make sure to use the latest version of the game.
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May be not compatible with ovelkill
MonstersEnhanced5.0.1.rar 516 MB
May be not compatible with Didnapper 2 [v1.2.3]