Diffeomorphic, difficult to use and a pain in the ass?

Dilly_

Member
Game Developer
Oct 2, 2020
343
3,680
So I started playing with Blender to make a basic animation, with "easy" diffeo import, no difficult things like geos to worry about, not caring about materials or anything like that. First time doing animation with blender. I think it's pretty fantastic. . Would have taken a while in Daz, to get the knees pointing in the right direction and the hands and feet stabilised.

Anyway I read at the diffeo site . I'm not really ready to fully jump to Blender with Daz assets. Things like setting up materials and the geograft issues will be a huge timesink for me right now. Problem with the latter is I get an error when I click "Save Pose Preset". Not really sure what a nasolabia is but apparently it's an error...

Python: Traceback (most recent call last):
File "C:\Users\Robin\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\import_daz\error.py", line 208, in execute
self.run(context)
File "C:\Users\Robin\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\import_daz\animation.py", line 1551, in run
self.saveFile(rig)
File "C:\Users\Robin\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\import_daz\animation.py", line 1801, in saveFile
struct["scene"]["animations"] = self.getAnimations(rig)
File "C:\Users\Robin\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\import_daz\animation.py", line 1831, in getAnimations
self.getTrans(bname, pb, locs, 1/rig.DazScale, anims)
File "C:\Users\Robin\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\import_daz\animation.py", line 1895, in getTrans
if not self.includeLocks and self.loclocks[pb.name][idx]:
KeyError: 'nasolabialLower.L'
Great result, and it was smart to break up the scene to the bare essentials first as a trial attempt. I don't think there's *that* many issues with using the geografts. It can get tricky, especially with a dick, but most of the time you just merge the geograft and that's it; it's now attached to the character.

Also, just to clarify your issue- This is the error you get in Daz when you try to save a pose preset that you brought in from Blender? Might be worth starting a thread on the BitBucket page for Diffeo to see if anyone has experience with that.
 

PlayfulUK

Newbie
Apr 20, 2019
52
3
I have a very long thread about it at bitbucket now, . I managed to get anim out of Blender back into Daz. But... Since I've made an animation in Blender and I'm learning about materials, etc. returning to Daz seems so primitive for animation it's laughable (plus my exported anim has jitter problems with hands and feet... ugh!).