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Roadmap.
So, the Roadmap and its purpose. I'm going to describe here what you may expect for every character in the future and what remains to be done in general to bring the project to its completion.
Let me say it right away - this post contains spoilers, so if you don't want to spoil something for yourselves, don't read this post.
Agapiy. I've been thinking a lot about how do I continue his route. The main problem for me was his route intersecting with Noemi's corruption path. I had ideas on blocking the route upon achieving a certain level of SPC LST points (in general, this index determines Noemi's sluttiness). But in the end, I decided not to do anything like that. If the player wishes for both, I'm not going to set any annoying restrictions here. I've only got a couple of ideas on the ending when Noemi's corruption will affect Agapiy's ending.
Now, what do we have on the new events? I like the beginning of Agapiy's route, but I would like to slightly stretch out the moment of their first sex by adding more "delicate" moments. Some events will become optional (for example you won't have to watch all three scenes with footjob in order to progress, watching one will be enough). Also, I would like to add more events after sex in order to diversify their naughty games. I also have plans for events in "Agapiy + Noemi + Some other character" style. All this will take 1 or two solid updates. That's all about Agapiy.
Midea. More lesbian scenes, as well as finishing the arch with the "Arcade" and its acquisition. It will include scenes with Midea, but also with someone besides her. Any variations and overall additional content related to her will be decided with votings. This will take 1 or 2 updates. Also, Midea's route will no longer be connected with the main story so you will be able to start/continue it at any time.
Calix. His route requires the least work. I'd like to add a couple of scenes inspired by the ones I made the last time, but that's it for his route. Should take 1 update.
Main Story. We've met the first general of the Avenger, but we still have to learn about the remaining two. They will have a combined arch. The bad ending option for this arch is in question. I have some plans on making two endings (not for the arch, but for the whole game). Hard to say how many updates it will require.
The "Arcade." I've been also thinking hard about what should I do with it. I didn't like the idea of making it a place for fucking our dear, sweet Noemi, especially since it's hard to implement. So I'm not going to do what I don't like. The "Arcade" content will be focused on teasing and exhibitionism. It is possible that the events before and after the acquisition of rights to the "Arcade" will be extended.
Fight club. Yeeah, I dragged out this one for too long. I tried to make something out of it but didn't know what exactly. The mission with this club will become obligatory after Mnazon's recommendation (otherwise you won't be able to progress the story). This will explain Noemi's combat training and everything she does in future missions.
Additional characters. They're going to develop by votings. Exception - Rufina and Luka, I'm interested in making content for them.
Also, you should keep in mind all the little things I keep postponing and which I eventually add in separate patches (for example, new h-games, new positions in statistics, etc.)
The approximate number of updates is too rough, but in fact, may be completely different.
You can see everything as a summary in the picture below(in attachment).
And finally, after all this, once the game is complete, I'm planning to make a demo version of one of the arches with generals on Unity. This engine will be the basis for my future games. I haven't yet encountered any major problems with it, so I can't say for sure if I'm going to need someone more knowledgable about this. But I'm happy with the results of my tests with it. A lot of new functions, easy work with animations, and overall the assembling process is faster. Why the arch with the general? They are separate and it will be easy to recreate it on the new engine. Also, I won't have to spend time on resources since I'm going to use the old drawings for most of the time. But sure enough, there will be new things. I ran way ahead of myself with this one, but I really wanted to share it with you.
That's all I have on my mind and that's what I'm working on right now. Don't get me wrong, I'm not in a hurry, but I also do not wish to drag the game the whole eternity. I want you, as well as myself, to have a clear picture of what's left to be done. Please, share your opinion, I want to know what you think about this. Don't be afraid to express yourselves, these are all just plans and they're subject to change. Here(5$) and here(10$) you can vote for the 0.13 content. And since there are plenty of choices, the voting period is two weeks.
If I have forgotten something you were really interested in, feel free to ask.