Feyschek

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Game Developer
Jun 12, 2021
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I plan to change that but one thing will not change, the MC will be feminized/sissified over the course of the sub route and the opposite for the male domination route, he will become more and more dominant, the player will have choices and have to play the game to get the scenes to occur, like grinding a stat and finding stuff around the world, quests sent by the characters that he has to do etc.

I understand what you mean but that's my idea for this game, I want to do something similar to Perverted Education, you will have choices, just not the choice to opt out of your end goal.

I understand this first release is lacking in lots of senses and I'm literally working all day on it to make the game an actual game and I know what I have to change, I'll try to deliver the next update with improved features ASAP.
Sorry buddy, but this is not a choice, but an illusion of choice. If the player had the opportunity to choose, he would decide for himself whether he wants to become a girl or not.

By the way, I thought it was a good idea for route 3 in the game :LOL:
 
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gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
Sorry buddy, but this is not a choice, but an illusion of choice. If the player had the opportunity to choose, he would decide for himself whether he wants to become a girl or not.

By the way, I thought it was a good idea for route 3 in the game :LOL:
If he doesnt want to do that route, just play the male domination route. I have a story in my head that I want to develop and I want to make a game around it, you will have choices, just not a choice in your end goal, you will have to play the game in order for things to happen, there's plenty of html games out there like this it's nothing new, nevertheless, I can take feedback and ideas but I won't change the core of the idea I have for a game, hopefully people still manage to enjoy when the game's a little better developed
 
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Feyschek

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Game Developer
Jun 12, 2021
1,236
687
If he doesnt want to do that route, just play the male domination route. I have a story in my head that I want to develop and I want to make a game around it, you will have choices, just not a choice in your end goal, you will have to play the game in order for things to happen, there's plenty of html games out there like this it's nothing new, nevertheless, I can take feedback and ideas but I won't change the core of the idea I have for a game, hopefully people still manage to enjoy when the game's a little better developed
Yes, and there is no need to change the game, as I said, you should do what you want.

It's just that choice in games is too subjective. Like pregnancy content (laughter).

For example, I can’t play such things anymore when I learned such a thing as creating games myself ^_^ If you don’t like something, do what you like and don’t whine like a woman (hellish laughter)
 

ItzSpc

Active Member
Oct 7, 2020
624
986
I understand what you mean but that's my idea for this game, I want to do something similar to Perverted Education, you will have choices, just not the choice to opt out of your end goal.
I appreciate that. Since crossdressing is not a universal submissive kink, perhaps you could introduce a switch route, allowing the player to refuse any sissification routes by switching to a dom in those moments. That way, you can develop the story you want but also give players agency to opt out of kinks that don't do anything for them.
 

ZombieBoss

Newbie
Jun 3, 2018
94
87
some notes:

1) change your line breaks into bullet points
2) the pause for eating/watching TV is unnecessary, don't do that
3) the go to class option in room overrides anything you are (or not) wearing, I've gone to class naked.
4) I know its a first version, but you really need some events around the house
5) it feels like the submissive path just railroads you into sissy? assuming this is just going to ultimately lead to a gay route, you may as well just name it a sissy path and not confuse players who are looking for femdom content.
6) You have to bring up tips every day to pretty much see what you need to do if there is no special option immediately availible
7) is there a reason to keep increasing submissive score when there is no way to decrease it or change what happens to you when you're on a route? Do you have a plan for this, or is the stat just increasing just because?

I kinda got a feel for the type of game this is, it might be worth re-visiting in a few updates, but some things are already broken and need to be fixed in your code or you're going to have issues later on. The story is super linear, can't tell if that's due to being first release or because that's your intention.
so... you need events around the house, but pausing for eating/watching tv have to be removed? What if instead they were updated to have random happenings like someone walking around the house naked thinking nobody else is home?
 

Sorreah

Active Member
Feb 15, 2023
542
1,390
so... you need events around the house, but pausing for eating/watching tv have to be removed? What if instead they were updated to have random happenings like someone walking around the house naked thinking nobody else is home?
did you even play the game before commenting? the "pausing for eating/watching tv" is the fact it does nothing but

. <wait 2 seconds> . <wait 2 seconds> . <wait 2 seconds> then you can continue and move around. he has it on a timer to simulate the activity, but you're just sitting there for like 6 seconds waiting for ellipses to appear.

Yes, its not a problem if he has a random event happen when you do those things, I didn't tell him to remove eating/watching TV, just remove the pauses.
 
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gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
did you even play the game before commenting? the "pausing for eating/watching tv" is the fact it does nothing but

. <wait 2 seconds> . <wait 2 seconds> . <wait 2 seconds> then you can continue and move around. he has it on a timer to simulate the activity, but you're just sitting there for like 6 seconds waiting for ellipses to appear.

Yes, its not a problem if he has a random event happen when you do those things, I didn't tell him to remove eating/watching TV, just remove the pauses.
I agree that it serves no purpose, it was supposed to simulate eating but realistically right now it's a time waster since eating really does nothing and watching tv only serves to pass time, it will be changed in v0.2 :)))
 

gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
so... you need events around the house, but pausing for eating/watching tv have to be removed? What if instead they were updated to have random happenings like someone walking around the house naked thinking nobody else is home?
Random events will be implemented in v0.2 that you will need to make choices, depending on your choices, you will recieve more dominant or submissive events.
 

gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
I appreciate that. Since crossdressing is not a universal submissive kink, perhaps you could introduce a switch route, allowing the player to refuse any sissification routes by switching to a dom in those moments. That way, you can develop the story you want but also give players agency to opt out of kinks that don't do anything for them.
After giving this a thought and after some other feedback, I decided I'm going to merge the routes, the intro will serve to decide what type of dialog your character will have initially, will he be more dominant or submissive towards the characters at the beginning, however, if you start dominant but take submissive choices after, you will go back and start being more submissive towards the characters in dialog. in v0.2, you will have to raise your corruption at the beginning of the game in random events and choose between submissive or dominant choices, depending on what you choose, you will recieve more dominant or more submissive events, it'll be all up to the player to decide what path he wants in the game as he plays
 
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gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
We paste this into the javascript section
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Next, we create any passage and open it through a button like this. <<button 'Passage name'>><<run slideWin("Passage name")>><</button>> After that, a passage opens over the game itself and you can close it with a button like this.

<<button 'Close the passage' >><<run slideWin("hide")>><</button>>
So I got this to work and it's pretty nice, the only thing that bothers me is the fact it has to be an button, do you think it's possible to link it to an data passage with an image, like the game currently has, the player clicks the whatsapp logo and it slideswin? I can't get that to work, the button thing is kinda ugly
 

kortanar

Newbie
May 6, 2017
87
136
just got through the tutorial, had to point out that your choices for dialogue are really, really bad right from the start. "dominant" choices are literally just the main character needlessly being an asshole. which isn't dominance.

and "submissive" choices make your character react so overly scared, he literally stutters in his texts.

that needs to be fixed. this level of disassociation, especially right from the start based simply on whether you're letting someone be cruel to you or not, including it leading to your character randomly being an asshole to his girlfriend as well (with no warning, or reason), has completely killed any motivation i had to play this.

right from the start, your character either is a complete dick (again, not dominant), or a complete pansy, to the point of "running away like a coward" when his sister insults him in a hallway, and almost crying cause the teacher told him off for falling asleep.

so you need to work on your dialogue, a lot. and try to figure out what dominant and submissive actually mean. just because your submissive doesn't mean your going to allow people to be cruel to you. and just because your dominant doesn't mean your cruel to those around you.
 

gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
just got through the tutorial, had to point out that your choices for dialogue are really, really bad right from the start. "dominant" choices are literally just the main character needlessly being an asshole. which isn't dominance.

and "submissive" choices make your character react so overly scared, he literally stutters in his texts.

that needs to be fixed. this level of disassociation, especially right from the start based simply on whether you're letting someone be cruel to you or not, including it leading to your character randomly being an asshole to his girlfriend as well (with no warning, or reason), has completely killed any motivation i had to play this.

right from the start, your character either is a complete dick (again, not dominant), or a complete pansy, to the point of "running away like a coward" when his sister insults him in a hallway, and almost crying cause the teacher told him off for falling asleep.

so you need to work on your dialogue, a lot. and try to figure out what dominant and submissive actually mean. just because your submissive doesn't mean your going to allow people to be cruel to you. and just because your dominant doesn't mean your cruel to those around you.
Thanks for the feedback, I understand what you mean but I personally enjoy the characters the behave this way when they are submissive or dominant so Im not planning on changing that, in my mind, someone submissive is easy to use and manipulate, someone with no defenses and malleable.

As for the dominant I could improve the writing on it I agree, he is indeed a dick from the beginning I might give it a second writing and perhaps make him just more determined instead of an asshole and as the player grows more dominant no one will be able to go against his word, and if they try to, he will be a dick.
 

kortanar

Newbie
May 6, 2017
87
136
Thanks for the feedback, I understand what you mean but I personally enjoy the characters the behave this way when they are submissive or dominant so Im not planning on changing that, in my mind, someone submissive is easy to use and manipulate, someone with no defenses and malleable.

As for the dominant I could improve the writing on it I agree, he is indeed a dick from the beginning I might give it a second writing and perhaps make him just more determined instead of an asshole and as the player grows more dominant no one will be able to go against his word, and if they try to, he will be a dick.
ah, not really my style then, i wish you luck with your game though!
 
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Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,236
687
So I got this to work and it's pretty nice, the only thing that bothers me is the fact it has to be an button, do you think it's possible to link it to an data passage with an image, like the game currently has, the player clicks the whatsapp logo and it slideswin? I can't get that to work, the button thing is kinda ugly
Do you need an application to open when you click on the logo?
 

ItzSpc

Active Member
Oct 7, 2020
624
986
just got through the tutorial, had to point out that your choices for dialogue are really, really bad right from the start. "dominant" choices are literally just the main character needlessly being an asshole. which isn't dominance.

and "submissive" choices make your character react so overly scared, he literally stutters in his texts.

that needs to be fixed. this level of disassociation, especially right from the start based simply on whether you're letting someone be cruel to you or not, including it leading to your character randomly being an asshole to his girlfriend as well (with no warning, or reason), has completely killed any motivation i had to play this.

right from the start, your character either is a complete dick (again, not dominant), or a complete pansy, to the point of "running away like a coward" when his sister insults him in a hallway, and almost crying cause the teacher told him off for falling asleep.

so you need to work on your dialogue, a lot. and try to figure out what dominant and submissive actually mean. just because your submissive doesn't mean your going to allow people to be cruel to you. and just because your dominant doesn't mean your cruel to those around you.
I agree with this. It's possible to be submissive and still be confident and stand up for yourself. Just as it's possible for a dominant person to be cowardly or kind. A good example would be a pack of wolves, jocks, or the boys in the military. There's usually a leader dynamic where the other men are submissive too, but they're still strong and will kick your ass if you disrespect them.
 

Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,236
687
I agree with this. It's possible to be submissive and still be confident and stand up for yourself. Just as it's possible for a dominant person to be cowardly or kind. A good example would be a pack of wolves, jocks, or the boys in the military. There's usually a leader dynamic where the other men are submissive too, but they're still strong and will kick your ass if you disrespect them.
Tell me honestly, you just want a smooth process of becoming submissive or dominant ;)
 

ItzSpc

Active Member
Oct 7, 2020
624
986
After giving this a thought and after some other feedback, I decided I'm going to merge the routes, the intro will serve to decide what type of dialog your character will have initially, will he be more dominant or submissive towards the characters at the beginning, however, if you start dominant but take submissive choices after, you will go back and start being more submissive towards the characters in dialog. in v0.2, you will have to raise your corruption at the beginning of the game in random events and choose between submissive or dominant choices, depending on what you choose, you will recieve more dominant or more submissive events, it'll be all up to the player to decide what path he wants in the game as he plays
I think that's a great idea. Allowing the player to navigate the world you're building will make it feel like a genuine game. Thank you for listening to the feedback. Best of luck to you!
 

gaaby

Active Member
Game Developer
Jan 6, 2018
577
1,107
I agree with this. It's possible to be submissive and still be confident and stand up for yourself. Just as it's possible for a dominant person to be cowardly or kind. A good example would be a pack of wolves, jocks, or the boys in the military. There's usually a leader dynamic where the other men are submissive too, but they're still strong and will kick your ass if you disrespect them.
I agree aswell, that is totally true, but I feel like for an porn centred game that won't really work very well in my opinion, I think a more extreme take on submission/domination makes it more intense, I want people to play and imagine themselves in the shoes of the player in something that probably will never happen to them, in the real world I totally agree with that sentence, in a game I don't think it's the best idea
 
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