- Nov 30, 2016
- 406
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That's a very very good point actually and you're right. The only thing I'd comment on is the DBZ parody type thing. We're trying so hard to make it more of its own thing so that it could be converted later. For example, we're trying to get more funding by putting the game on steam. We've been dealing with Steam Support for about 3 - 4 weeks now in copyright issues. Just due to changing titles and names. If we had strictly made it a pure dragon ball parody, we wouldn't be able to get it away with that. I hope that explains why you see a lot of non dragon ball stuff related in the game and why we take a realistic drawing style.More Vados is good, but i just dont see the appeal of introducing way too many OCs in a DBZ parody game. Not a fan of the alternate universe arc, having random Mass effect reference is just feels way out of place
Game feels very ambitious but most of them barely fleshed out at all to the point of getting abandoned/on-hold all together; For example, the dragon wishes can be used to revisit old scene(s) but its only for like the first 8 scenes in the game while the other scenes are one time thing, training system, outfit crafting and so on. Im aware that GodTube exists but might as well remove the legacy features. Regarding the story, the pacing also feels all over the place. And battles are slogfest when you can just alternate between spam heals/transform and attacks in between. Feels like each update the game just switches to a totally different direction
But criticism aside, I quite enjoy the game especially during the SSJ & Clone arc
Other than that you're 100% right. Any suggestions on what we can do to make things better? What kind of stuff do you think would suit the story?