- Jun 4, 2018
- 137
- 86
.5 is out for android unofficially couple pages back.Are you gonna update it for android?
.5 is out for android unofficially couple pages back.Are you gonna update it for android?
tyvni should add, open the menu doesn't work, when skipping is active
I hope Kale and Caulifa come into the picture in the next few updates.
Can you upload it here?Well Caulifla looks damn hot, just saw her on Patreon and they nailed her very nice.
You need to do this odd pinching motion that only works like 1 out of 3 times menu needs a revamp for touch screens imho but the game dev is not officially putting out an android versionThe game hates Bluetooth it cut off my bluetooth connection with my compilot, also HOW DO YOU SAVE ON ANDROID!!!??
The power choice at the start is also only seemingly useful for 2 dialog choices but again the game is early in development from a small group and even the art is still not finalized. It shows a lot of promise though. I can't wait to see final version I do hope for an official android version though.So I played a little bit more and here are my current problems with game:
1. Your choices don't matter beyond 3 lines of dialogue after making it and maybe ability to peep on 18. Which means there is absolutely no reason to replay it.
2. Main character seems to me as way to submissive, never taking initiative or making clear that they should follow him. Hell, you can't even tell 18 that she should be grateful. Which is natural outcome given point 1, though it's annoying that you can name character which might create some expectations out of him.
3. You can't overtrain for events,they will play out always the same way as if you met minimum required for event. Best example would be that invisible robot, I got that god essence to 101 and ki control to 1000 and he still just knocks you out. Come on! It's dragon ball! Why can't we overtrain and crush all opposition?
Looks like it can be all sumed up with: Your choices don't matter.
Also it would be nice if Queen P had default first name, since it looks just stupid if you hit enter without entering anything.
Other than that its great game and I like it. Though I don't see any reason for these fake choices to exist.
There are several ways I could respond to this but essentially it boils down to the fact that we are still in development.The term "fake choices" should not be used in a game that is not at it's 10th build. Of course there is no replay-ability, we have literally just introduced the new concepts. The power choices and introduction scene were introduced in V0.4.So I played a little bit more and here are my current problems with game:
1. Your choices don't matter beyond 3 lines of dialogue after making it and maybe ability to peep on 18. Which means there is absolutely no reason to replay it.
2. Main character seems to me as way to submissive, never taking initiative or making clear that they should follow him. Hell, you can't even tell 18 that she should be grateful. Which is natural outcome given point 1, though it's annoying that you can name character which might create some expectations out of him.
3. You can't overtrain for events,they will play out always the same way as if you met minimum required for event. Best example would be that invisible robot, I got that god essence to 101 and ki control to 1000 and he still just knocks you out. Come on! It's dragon ball! Why can't we overtrain and crush all opposition?
Looks like it can be all sumed up with: Your choices don't matter.
Also it would be nice if Queen P had default first name, since it looks just stupid if you hit enter without entering anything.
Other than that its great game and I like it. Though I don't see any reason for these fake choices to exist.
I have to agree and disagree with that.Caulifla looks awesome, the best graphicof yours so far!
We are purposely drawing our characters in that fashion. There is a specific difference between sticking to source material and making our own interpretation. That is the main difference between the art here and the art in the OP. This is simply to keep our game at a comfortable control level so that we will not have to suffer any legal issues. The graphical execution is exactly as intended but cheers for your post.I have to agree and disagree with that.
Yes... The best char in this game if you compare it to the rest until this point.
But like all the other female chars in this game..... nothing like the original..
I like the idea of this game, like it very much even.
But the chars in my opinion are just not Dragon Ball.... Not even close
It's like they started with a picture of a original char, deleted 95% of it and created something new in total and still call it that character.
The picture of Caulifla in the OP isn't very pretty, but there she still looks like caulifla.
Only recognizable thing about thing "caulifla" are the colors of her pants and top(the 5% that they left), without nobody would even think that this would be Caulifla..
Sam goes for Vados who is kinda hot in the show, but is weird in this game, and the same for #18.. haven't played the Bulma update because the reasons already given by me and the others.
Again.. Like the idea of this game very much... But the graphical execution is a total letdown for me.
Went it started this could have been the game that i would have paid hundreds and hundreds of dollars for, but right now it's going on my Ignore list and will check it out again in a year or so.
Oh, I know its early in development so I am not expecting it to be too complicated and with tons of replayability. If there will be some branching paths or if it will be totally linear remains to be seen and either outcome is fine. I am just concerned that when you are presented with choice it doesn't matter what you choose and I am not talking about big things like these powers or whatnot. Just simple things like that example with 18 or if you send Sidra alcohol or not. It would be nice if these choices were acknowledged, it doesn't even look like much of a work for small decisions like these. Line or two in Sidra case.There are several ways I could respond to this but essentially it boils down to the fact that we are still in development.The term "fake choices" should not be used in a game that is not at it's 10th build. Of course there is no replay-ability, we have literally just introduced the new concepts. The power choices and introduction scene were introduced in V0.4.
The game's current version is v0.5.