- Aug 28, 2018
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My background is in Unity, but I've been trying to get more into Ren'Py lately. It seems to be better for the average adult game because of the features it natively includes (like save/load and rollback). Overall, Ren'Py seems pretty straightforward, I'm not having too much trouble with like syntax and stuff, but one thing I find to be a huge change from Unity is that there's no "exterior framework" while you're working on the game, that allows you to see information that isn't necessarily visible in the game itself. For instance, say there's a variable that changes based on which dialogue the player selects, but they aren't supposed to know when that variable changes, so the current value is not displayed in-game. As the programmer, I want to be able to see the variable's current value so I can make sure it is changing the way it's supposed to. What are the options for accessing that information in Ren'Py?