DomJoiDev

Newbie
Game Developer
Jul 17, 2023
67
183
185
As far as I know this site doesn't have a ballbusting tag, is that in the game already or planned?
There is CBT for both Cock and Balls :) [separated switches]. If you want some specific tasks, we could connect on Discord where you could write me your thoughts!

Texture bug on Motorola Edge 20 pro
I've also had the above texture glitch on a Samsung Galaxy Tab A7
I'm sorry about it. Unfortunately, with advanced materials, plus the combination of mobile hardware and Unreal Engine, the game is hit-or-miss. This is because the materials are using multiple masks (think of them like textures), and there is no easy way to fix that.

That's why it's super important to me that people can test the game on their hardware before even thinking about supporting it.

I can see that your phone is using the Adreno 650 GPU, and the Samsung Galaxy Tab A7 is using the Adreno 610 (2020 version, at least).

In the future, I would like to have more hardware to test the game, but I do not have the funds to do so at the moment. Still, even if I did have them, I cannot guarantee that I would be able to fix the issue.

Thank you from the bottom of my heart for trying my game.
 

DomJoiDev

Newbie
Game Developer
Jul 17, 2023
67
183
185
Incredible game. Congrats!
Is there a way to specify which clothes the mistress starts?
Or is this like the other game where she will ask if we want to see more in the middle of the sessions?
I'm changing model, there will new outfits etc. This is important feedback and I will add it to the backlog. I'm thinking about two solutions:

1. Saving liked outfit during session -> it's good for game "story"
2. Allowing player to set which outfit they like in the menu -> it breaks the "story" but in the same time it's much cleaner solution. You would be able to set "liked" and "favorite" outfits.

Which one in your opinion is better?

please can we have pubes :giggle::giggle::giggle::giggle::giggle::giggle:
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I'm not sure if new model has pubes already, but I will write to the creator about pubes and armpit hair. The legs are probably totally-out-of-scope as both pubes and armpits are much easier to put when there are body sliders, but I will still ask for it.

Armpit hair in ara-ara style would be hot :devilish::devilish::devilish:
 

DomJoiDev

Newbie
Game Developer
Jul 17, 2023
67
183
185
Sorry dev, I fell asleep...
Thank you for your feedback! It's super important for me. I sent you a DM. If you could please share what specific changes you think would make it better, I would be super grateful! I can't promise to implement everything, but I will absolutely try to make it better over time.
 

jaaniiel

New Member
Sep 26, 2018
2
0
106
Game has potential, visuals are good and I like the concept. Are there plans for a chastity system in the future? Either by being punished or willingly locked in chastity?
 

blimblimblom2

Member
Nov 17, 2021
290
175
137
I'm changing model, there will new outfits etc. This is important feedback and I will add it to the backlog. I'm thinking about two solutions:

1. Saving liked outfit during session -> it's good for game "story"
2. Allowing player to set which outfit they like in the menu -> it breaks the "story" but in the same time it's much cleaner solution. You would be able to set "liked" and "favorite" outfits.

Which one in your opinion is better?



I'm not sure if new model has pubes already, but I will write to the creator about pubes and armpit hair. The legs are probably totally-out-of-scope as both pubes and armpits are much easier to put when there are body sliders, but I will still ask for it.

Armpit hair in ara-ara style would be hot :devilish::devilish::devilish:
Thanks for honoring this feedback ! S2
Solution 2, as customization in "stress relief simulators" is a top priority in my opinion.
 

User51

Newbie
Aug 12, 2017
20
6
238
Thank you for your feedback! It's super important for me. I sent you a DM. If you could please share what specific changes you think would make it better, I would be super grateful! I can't promise to implement everything, but I will absolutely try to make it better over time.
Answered.
If you find it necessary, you can share my answer in this thread. It seems to me that my answer is not very useful, but if someone adds something, it may become so.
 

squalinton

Newbie
Jul 13, 2023
35
34
111
this unreal game spins my gtx 1060 quite a bit more than VS on unity. just so you know. it maxes out however many % i allow it to spin at.
 
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Jeng69

New Member
Feb 4, 2023
2
5
37
Defenetly has potential to it. It does not matter, how it connected with VS, cause, like, VS is dead for now. For visual i would love to something more anime style though... But for now, the more it will get variaty, the better. Good luck with it, hope you will not stop like succu did.
 

Cafefit

New Member
May 22, 2025
2
2
13
It's a good start and I wish you good luck for the development of this game, I'll keep an eye on it.

That being said I'd like to share my two cents.
I think you have an opportunity to improve the overall UX and UI since on VS has always been quite bad, it always bugged me but I'm a designer so it may annoy me more than others
The realistic 3D model is a bit of a double edged sword, I feel if the model isn't realistic enough it becomes a bit lifeless and has that uncanny valley thing going on, I feel it's more challenging to do it right compared to an anime style.

Anyway, I'll stop blabbing and wish you good luck!
 
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DomJoiDev

Newbie
Game Developer
Jul 17, 2023
67
183
185
It's a good start and I wish you good luck for the development of this game, I'll keep an eye on it.

That being said I'd like to share my two cents.
I think you have an opportunity to improve the overall UX and UI since on VS has always been quite bad, it always bugged me but I'm a designer so it may annoy me more than others
The realistic 3D model is a bit of a double edged sword, I feel if the model isn't realistic enough it becomes a bit lifeless and has that uncanny valley thing going on, I feel it's more challenging to do it right compared to an anime style.

Anyway, I'll stop blabbing and wish you good luck!
I’ll start with the most obvious one: the uncanny valley. Maybe my next game will have anime characters instead of photo-realistic ones. It would make a lot of things easier, but I didn't have the money to even think about a custom anime character. You can buy them, but there are so many factors to include:

  • Clothes
  • Makeup – blush, etc. (planned for future releases)
  • Body morphs
  • Spring/jiggle physics
  • Facial Animations/ARKit
  • Animations – Unreal Engine skeleton
  • NSFW friendliness

As you can see, it’s not an easy decision to make. I chose Xandra 3D because the project is very promising, NSFW-friendly, quite mature, and the price didn't kill me.

Now, about the most important part of your post:

WHAT WOULD YOU CHANGE IN THE UI? PLEASE TELL ME! I'M TAKING FEEDBACK SERIOUSLY. I might not implement everything, but you can write it here, on Discord, or in a DM.
 
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Specific360

Someone Probably
Game Developer
Aug 13, 2021
100
153
160
man, i'd like to try this cos I kinda liked Virtual Succubus but the look of the character model is too unnerving for me
hope you can add an option for a more stylized/anime model in the future (y)
 
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Cafefit

New Member
May 22, 2025
2
2
13
WHAT WOULD YOU CHANGE IN THE UI? PLEASE TELL ME! I'M TAKING FEEDBACK SERIOUSLY. I might not implement everything, but you can write it here, on Discord, or in a DM.
Sorry I don't come here often and I don't know how to send a DM here.
It's really difficult to write how I would change things without sketching something, but the advice I can give you is to look at games you like and try to copy what they do, an example can be Baldur's gate 3 character creation UI. Sorry for not being able to be more helpful!
 
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DomJoiDev

Newbie
Game Developer
Jul 17, 2023
67
183
185
Are we really just ripping off Virtual Succubus now?

Appreciate the input. It’s always refreshing to hear from the first ever person to discover that I liked the VS and decided to make my own version.

This project is, by some objective metrics, upgrade over a five-year-old abandoned-still-milking-dry ship. I realize some people enjoy waiting long enough for a game to start that they can grind favorite coffee beans and master a pour-over technique - my favorite is Kyoto style iced pour over double bloom. But you know I opted for actual optimization instead.

I also made a mistake assuming that someone can like you know, the same stuff but different. Like Warcraft and Starcraft, or Call of Duty and Battlefield. Can you imagine amount of ripping off in the game industry? These nasty fuckers stilling ideas xD! Ohh or maybe VS is next Nintendo - you know first one to put domina in game, or doing red-green light stuff, no femdom fan ever have heard about it.

Ahh also I made a few assumptions about the game:

- Character customization that actually works and you can see it - my bad
- Regurally looking into the code and optymizing it
- Adding custom sub/dom names - you know it's quite easy
- Doing as much as possible publicly, reporting to people, giving access to trello board, writing long changelogs, showing people insides of game when they ask and sooo more
- Giving credits to community and really trying to implement their feedback.

The game is not as great as VS at the moment. Shit I have now problem with new assets that I spend all money that I got from supporters:



But give less about 1/4 of VS support (so I can work full-time) and I will beat it in half-year, okay maybe year. I already did on so many levels, but TBH i need a little bit more assets, animations, voice acting, and a little bit better AI, also shitload of time that won't colide with my work and family.

The very last thing that I got wrong is - Virtual Succubs is a protected religion. Clearly, the market is closeed. Nonone is allowed to touch the first-person femdom genre unless they have a special permit. My mistake for trying to innovate without a permit.

Next time, try to include the standard doxxing and death threats - really I nearly dropped the ball. If you’re going to gatekeep a niche genre, do this with more passion.