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Others Don't Catch That Babey! [v1.2] [Vice Productions]

3.80 star(s) 4 Votes

Shoul i make the improved version in Unity or the Unreal engine?


  • Total voters
    291

BayouBill

Well-Known Member
Jul 8, 2018
1,270
1,075
370
And here i tought i was skewing the line with my games.
I bet but yeah i think the lag and the jumping is sucking for me and also i like the premise and the look of the game so i hope the next update fixes the issues with the lag and jumping.
 

Vivi404

Vice Productions
Game Developer
May 20, 2018
135
117
227
I have also started working on a Unity version but it is going really slow and it is not giving me much joy to be frankly.
It has a pretty low priority over my other projects right now to be honoust.

(Btw, The ant game has a system that checks when you stop playing the game and how much time has passed when you start playing it again, i am really proud of that one.
the antgameTimersystem.jpg
)
 
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Vivi404

Vice Productions
Game Developer
May 20, 2018
135
117
227
I have started to work on improving the game again after thaking a break. While i was doing this i came up with several great ideas (like; getting sponsor advertisement stamps, A personal green room you can buy stuff for, custom character creation) enough stuff in fact to make a full blown sequel what i am consider making now.

ps here is one sneak peak of one new features.
Braces for Sakku!
background.png
 
Last edited:

Vivi404

Vice Productions
Game Developer
May 20, 2018
135
117
227
I am pretty close on finishing the first build of the second season (The sequel) I think i will be ready to upload it around christmas time. I also made a simple road map of the upcomming updates

Roadmap scratch.png

Here are a few screenshots of the new features, (Custom character creation, new game, 2 new contestants)

Custom char.jpg maze game.jpg NewChars.jpg
 
3.80 star(s) 4 Votes