Review of ver. 1.01 after beating the game.
From the people who made Apprentice Incubus, a game about a young-looking man with a deceptively-huge dong getting into kinky shenanigans with women of varying degrees of (in)humanity comes...another game about a young-looking man with a deceptively-huge dong getting into kinky shenanigans with women of varying degrees of (in)humanity. Only instead of being a point-and-click adventure game disguised as a Wolf RPG game, it's a twin-stick shooter disguised as a Wolf RPG game. And I like it.
The story is that a smol butler guy serving a big tiddy dragonGF princess gets whisked by said princess to an island full of magical super food b/c marriage arrangements or whatever. There's some other things, but that's spoiler territory.
The gameplay, as stated, is a twinstick shooter. Pfel can run around the place, dash w/ invul frames, and of course use weapons or charge them for stronger attacks. A few weapons have (very limited and specific) utilities in certain stages, like using ground-shaking weapons to get beehives and honey from trees. Defeating enemies gets food items as EXP, and when enough are gained, Pfel levels up and can get a new skill back at the base. These skills are acquired one at a time from a random selection of 3, but it's not as though some skills are completely locked out just because you got one or the other (though some skills will be of debatable utility)
This game was overall a fun romp. The only bit I'm sad about is that there's not a lot of reason to come back to this one once you've finished it. There's nothing for getting all the achievements or completing the ingredient encyclopedia, so once the credits roll and you've seen what little post-game content is added, that's it.
Tl;dr
The Good
From the people who made Apprentice Incubus, a game about a young-looking man with a deceptively-huge dong getting into kinky shenanigans with women of varying degrees of (in)humanity comes...another game about a young-looking man with a deceptively-huge dong getting into kinky shenanigans with women of varying degrees of (in)humanity. Only instead of being a point-and-click adventure game disguised as a Wolf RPG game, it's a twin-stick shooter disguised as a Wolf RPG game. And I like it.
The story is that a smol butler guy serving a big tiddy dragon
The gameplay, as stated, is a twinstick shooter. Pfel can run around the place, dash w/ invul frames, and of course use weapons or charge them for stronger attacks. A few weapons have (very limited and specific) utilities in certain stages, like using ground-shaking weapons to get beehives and honey from trees. Defeating enemies gets food items as EXP, and when enough are gained, Pfel levels up and can get a new skill back at the base. These skills are acquired one at a time from a random selection of 3, but it's not as though some skills are completely locked out just because you got one or the other (though some skills will be of debatable utility)
This game was overall a fun romp. The only bit I'm sad about is that there's not a lot of reason to come back to this one once you've finished it. There's nothing for getting all the achievements or completing the ingredient encyclopedia, so once the credits roll and you've seen what little post-game content is added, that's it.
Tl;dr
The Good
- Not too much of a grind to get a good build going, and for the really impatient, there's an "Easy mode" that speeds up EXP gain
- Fairly low-intensity romp, as there are no game overs. The worst losing can do (even getting a "bad end") is getting tossed back to the start of the area.
- Story can get surprisingly compelling near the end
- Good art style, enhanced by the new animations
- Gallery full unlock option after beating the game
- Like any other twinstick shooter, this game suffers the syndrome that some weapons are so garbo/overspecialized that you'll never use them. And since you can only equip three at a time and cannot open the menu to change your loadout in battle, you can and will end up in situations where at least one of your weapons is completely useless.
- Even without the debatable efficacy of some weapons, power creep is massively in effect here. Even disregarding the way skills can affect weapons, you're pretty much encouraged to dump the old weapons for the new because of DPS and range differences.
- Trying to collect H-scenes can be time-consuming, since the only scenes that aren't from dates or story progress are the defeat H, and if you don't have a convenient water/lava pool to continually throw yourself into, you're left sitting there waiting for the enemy to deplete your HP, which depending on what skills you got may take a while. And then, you have an escape struggle minigame that you have to sit there and wait to lose on for the scene to proceed. The only silver lining is that even with escape, the scene is logged in the gallery, and subsequent losses allow you to skip the struggle minigame to either go back to start or go to the nest sequence.
- Speaking of whch, the nest scenes aren't too different from the capture scenes aside from some dialogue changes.
- The post-game doesn't really add much. There's some extra base dialogue, some new scenes, but otherwise nothing changes beyond being able to refight the final boss.
- The hotel dungeon with its dark rooms and enemies that can teleport or turn invisible can suck my-
- Shota tag is there for a reason. The MC looks rather smol (except down there IYKWIM), so if you like your men more buff and rugged, look elsewhere.
- Anal tag is for both giving and receiving. The MC will have butt stuff done to him just as often, if not more than he does butt stuff, and the game even keeps track of it. Technically optional or can be fast-forwarded but for those who can't stand the stuff, it may be a deal-breaker
- Futa/trans tag is there for a reason. Some of the girls have dongs or dong analogues, and will make liberal use of them
- Transformation tag is for MC undergoing partial or even full gender-bending. It's only 2 or 3 scenes at most, with one of them being post-game.
- BDSM tag only applies to maybe 2 scenes in the game, and both are optional.
- Though not listed, some of the content features girls who look just a little "cute and funny" IYKWIM. It's all optional or can be fast-forwarded, but for those who can't stand the stuff, it may be a deal-breaker
- Being a twinstick shooter-type game, one-handed play is not an option, though given the way the H content is restricted to cutscenes, there's no reason to play the game one-handed.
- Although speaking of control schemes, the input layout is static and without customization options. The default scheme works for my play style, but if you're the kind of person who NEEDS a highly-specific control setup to play, you may be in for a bad time.