Just did a review on the all the (current) games from this Circle Group!
Review + Files for all the games in my blog post here:
[Link to the Blog Post]
In the meanwhile, a Quickview for this entry from them:
6th = 7.5
The return of Level Drains before the big fights, and now during them, too! Pretty enjoyable, since the decently-simplistic rpg gameplay (Turn-Count reliant for the enemy patterns) manages to use its fetishes (Lvl-drain, here called "Vitality") much more efficiently. Each enemy has an initial part in which you try to press switches without being touched by the enemy, and struggling out of enemy grabs when they touch you (by mashing buttons before they drain too much Vitality from you). Since the H-Scenes are more intertwined in gameplay, it makes them better in general (although the Loss Scenes are not that improved from the past game).
Also, for Reference, the Scores I gave for the Circle Group themselves, and each of the games they have:
Series Scores:
================ Plot = 7
================ Gameplay = 9.5
================ Scenes = 8
================ Development = 9
================ Obtaining = 7.5
================ FINAL SCORE = 8.2
Individual Scores:
======== 1 = 4
======== 2 = 5
======== 3 = 5.5
======== 4 = 6.5
======== 5 = 6.5
======== 6 = 7.5
======== 7 = 8.5
======== 8 = 9
======== 9 = 8.5
======== 10 = 7.5
======== 11 = 6
======== 12 = 9.5
======== 13 = 6.5
======== 14 = 3.5
======== 15 = 10
Review + Files for all the games in my blog post here:
[Link to the Blog Post]
In the meanwhile, a Quickview for this entry from them:
6th = 7.5
The return of Level Drains before the big fights, and now during them, too! Pretty enjoyable, since the decently-simplistic rpg gameplay (Turn-Count reliant for the enemy patterns) manages to use its fetishes (Lvl-drain, here called "Vitality") much more efficiently. Each enemy has an initial part in which you try to press switches without being touched by the enemy, and struggling out of enemy grabs when they touch you (by mashing buttons before they drain too much Vitality from you). Since the H-Scenes are more intertwined in gameplay, it makes them better in general (although the Loss Scenes are not that improved from the past game).
Also, for Reference, the Scores I gave for the Circle Group themselves, and each of the games they have:
Series Scores:
================ Plot = 7
================ Gameplay = 9.5
================ Scenes = 8
================ Development = 9
================ Obtaining = 7.5
================ FINAL SCORE = 8.2
Individual Scores:
======== 1 = 4
======== 2 = 5
======== 3 = 5.5
======== 4 = 6.5
======== 5 = 6.5
======== 6 = 7.5
======== 7 = 8.5
======== 8 = 9
======== 9 = 8.5
======== 10 = 7.5
======== 11 = 6
======== 12 = 9.5
======== 13 = 6.5
======== 14 = 3.5
======== 15 = 10