Hi
Cenc,
I started to play "Dreams of Reality" a few hours ago but I feel already how emotionally engaging it is. Thank you!
I would advise a few improvements.
1. Correct the Characters screen.
- Louise status was "Married" when she was not (when MC just met her).
- Markus has "Jacob" is his description.
- Every person is there though the player haven't met them, and the information there might not correspond with what was shown in the game.
Maybe you should modify rel_screen.rpy - instead of just inserting "imagebutton", do like this:
Code:
if daniellemet:
imagebutton:
pos (32, 140)
idle rdir + "ch_danielle_idle.png"
hover rdir + "ch_danielle_h.png"
focus_mask True
action [With(dissolve), SetScreenVariable("rel_choice", "danielle")]
2. When I was the perfect knight with Louise, my thoughts still included these lines:
My attitude towards [l].
Best father? Perhaps, but best husband? Maybe not so much.
3. The "save name" screen could be improved to work with less point-and-clicking.
Even better, instead of the modal screen you could just use an input in the Save screen, to set the save name when players want to, and not bothering them otherwise.
4. Menu items can be flickering when you move the mouse pointer across them.
It can be avoided if you remove
focus_mask True
from gm_screen.rpy (there is really no need for it there IMHO).
5. (PS) Renaming pages for saves can be useful.
Cheers!