4.00 star(s) 34 Votes

flannan

Engaged Member
Dec 15, 2022
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What dungeon designs you guys use? I'm tired of doing cross all the time.
entrance - main defender - trap - throne room - production zone (did you know Workshop gives bonuses diagonally?) - altar - rest and recreation zone.
Making altar a chokepoint between densely-populated production zone and rest zone gives a steady income of gems.
Putting relatively useless throne room first (invaders can only take gold there, if I remember correctly), ensures that more valuable items are not stolen.
 
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Hans Zuchter

Member
Nov 21, 2021
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Some suggestions:

1) Kitchen. Increases nutrition/happiness for food eaten, allows crafting of food (i.e. vegetable -> fine meal)

2) Does clothing/armor mean anything? Let's have some visible stats, please.

3) Every weapon does the same base damage. Seems like the altar would be a good place to level that up.

4) Ability to remove rooms entirely.

5) Dungeon expansion as a servant task rather than a money sink. Y'know, like Dungeon Keeper does?

6) Trap variety. One that only does mind damage. One that causes fear. One that increases lust somehow. Maybe even a non-letheal pit trap that gives a chance to auto-capture.

7) More than one type of adventurer. Examples:

7a) Rogue. Fewer hitpoints (5 per level) but has a chance (10% per level) to evade traps.

7b) Wizard. Fewer hitpoints (5 per level) but has x2 normal Mind stat for spell casting.

7c) Cleric. Average hitpoints (10 per level) but doesn't spent mind to cast healing/

7d) Warrior. Extra hitpoints (15 per level) and has proficency in whatever weapon they spawn with. Also better armor for when that means something tangible.

7e) Monk. Splits the difference between rogue and warrior. Average hitpoints (10 per level) and has a chance (5% per level) to evade traps.
 

Hans Zuchter

Member
Nov 21, 2021
314
504
150
Also...

1) Auto-trade function for trading post. Buy if above this number of $thing, sell if above number of $thing.

2) Trading post level affect max level of goods for sale.
 

flannan

Engaged Member
Dec 15, 2022
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2) Does clothing/armor mean anything? Let's have some visible stats, please.
Some high-rarity armors do have stats.
In previous versions, fighters would get vulnerable when they run out of clothes on a body part. It seems to have been discarded in the current version.

3) Every weapon does the same base damage. Seems like the altar would be a good place to level that up.
It seems that higher-quality weapons give the same cards, but with cheaper playing cost.
 

sd.0038660

Newbie
Jun 7, 2017
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trying not to sound dumb but why is my male protagonist pregnant?? And is there a way to fix this, apart from starting anew?
 

flannan

Engaged Member
Dec 15, 2022
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trying not to sound dumb but why is my male protagonist pregnant?? And is there a way to fix this, apart from starting anew?
Look at the changelog. "For testing purposes", anybody can become pregnant in the current version.
Fix this? Well, just wait until he gives birth.
In a game like this, it would make sense to have pregnancy-accelerating and/or abortion potions and/or rituals, but I am not sure if they are already in the game.
 

Poggersq

Well-Known Member
May 2, 2022
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what we also need is better scene designs and what not, smoother animation, the reduction of RAM consumption, AND/or x-rays/ the exclusion of the weirdness of having a male MC do a girly type pose for the seductress/seduction class.
 

Poggersq

Well-Known Member
May 2, 2022
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bug: for H-scenes if you try to move the camera or what not even slightly: the characters teleport somewhere else: also also some scenes just have the "dildo" in it meaning it's not proper for the scene, i tried handjob and it gave the characters a strapon
 
Oct 7, 2022
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trying not to sound dumb but why is my male protagonist pregnant?? And is there a way to fix this, apart from starting anew?
One thing you can do right now is to utilize the cheat menu (keybind: C) and give the "Barren" status to your protagonist, which should make that character unable to get pregnant.
 
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playboybsf

New Member
Dec 29, 2023
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i'm sorry yall, but is there a list of controls somewhere? I'm not able to have my people mingle at all, and I'm just floating around lol. Appreciated!
Its pretty much point and click right now. The dev is planning on adding a "third-person walk around mode" in a future update
 

harem.king

Forum Fanatic
Aug 16, 2023
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how would that work? also, would there be male combatants trying to raid the dungeon?
currently male chars do raid the dungeon.
and it will probably work exactly the same as futas when you did not enable futas.
that is, futas do not raid your dungeon unless you enabled them (in research)
There a way to remove male characters?
I just sell the males as slaves. or if I accidentally kill them, as a corpse. (based on lore, probably will get raised as a zombie or be turned into food)
 

Raswedj

Member
Feb 27, 2020
273
119
120
Hello keepherdev!

is a very nice game but i have found some bugs. Sometimes i could not attack the enemy and i don t know why after some rounds at first works but later don t work i think this problem is most in the scenario "Fallen keeper"

The second bug is in Scenario "Decaying one" by the attack on my zombies i have a many slots was i can not click and this is very bad so i can not see some of my infos on the right side.

I hope you can fix this :)

greetings
 
Oct 7, 2022
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What does the personal assistant do? Do they provide buffs?
Right now, as far as I'm aware, it's just the character that appears when you get a popup. That's all it does. Like when you want to build a new room and with the popup window, there's a character to the left as if they are the ones asking you if you are sure about building the new room.
One thing I have to note about assistants is that your personal assistant can't be sent out of the dungeon to collect trasure and so on. Which kind of makes sense, they can't talk to you while they are not in your dungeon.
 
4.00 star(s) 34 Votes