Looks like DAZ to me.what is used to make these 3D rendering?
In the woods next to the villageWhere's the Amazon village?
I must be dumb... i didnt work for meThe patreon password in game Click on Slaves House
Bonus Scene - ADN700DS
New Patreon Code : DSCHEAT
Same for me. I Think the code has changeI must be dumb... i didnt work for me
- a crash when visiting the deep pool during the day (the background image is here a png file, not a jpg file).IOError: Couldn't find file 'Sounds/2022/SDTGag18.wav'.
I must be dumb... i didnt work for me
Have you looked at the Patreon code spolier in the first post of this topic ? (BTW the code is case sensitive).Same for me. I Think the code has change
Thx for your help, please report to me bugs, i'll fix thatAttached a fix for the version 0.61 concerning :
- the random events when visiting the witch (still not fixed in this new version),
- some crashes in various location (Human village, Elf palace, ...) due to an incorrect path for one of the sound file
DO BACKUP the original file first.
BTW, if someone is interested the places for the corruption with the soldier are:
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Thx for your help, please report to me bugs, i'll fix that
[...]
$ positionactuel = "WitchPlace"
play music "sounds/Musics/01-Musique-potion_shop.mp3" fadeout 1
$ renpy.play('Sounds/Bruitages/AlchemyLabLoop01-Ambience Stereo.mp3')
show WitchBackground with Dissolve(1.0)
if witchRandom == 1 and positionactuel != "WitchPlace": # scene 1
[...]
elif witchRandom == 2 and positionactuel != "WitchPlace": # scene 2
[...]
[...]
"Go to the games room":
"Amy walks down the hall to the game room."
if CurrentGameRunner > 4:
image GameRoom = im.MatrixColor(im.FactorScale("images/elfpalace/PoolbooyV2.jpg", 1), im.matrix.brightness(-0.5))
[...]
Thx i'll fix that,Well, I don't know if it can helps but ...
- For the bug concerning the impossibility to get the 2 random events when visiting the witch (since a few versions), the reason is obvious (i.e. positionactuel != "WitchPlace"). In WorldMap.rpy:
Python:[...] $ positionactuel = "WitchPlace" play music "sounds/Musics/01-Musique-potion_shop.mp3" fadeout 1 $ renpy.play('Sounds/Bruitages/AlchemyLabLoop01-Ambience Stereo.mp3') show WitchBackground with Dissolve(1.0) if witchRandom == 1 and positionactuel != "WitchPlace": # scene 1 [...] elif witchRandom == 2 and positionactuel != "WitchPlace": # scene 2 [...]
- For the bug concerning the crashes with the incorrect path for the "SDTGag18.wav" sound file, it concerns the following scripts: "ElfPalace.rpy" (2 times), "HumansVillage.rpy" (4 times), "OrcVillage.rpy" (1 time).
- BTW there is also a minor bug in the elf palace during the night. When visiting the games room, the background image is incorrect (i.e. it's the pool background image):
Python:[...] "Go to the games room": "Amy walks down the hall to the game room." if CurrentGameRunner > 4: image GameRoom = im.MatrixColor(im.FactorScale("images/elfpalace/PoolbooyV2.jpg", 1), im.matrix.brightness(-0.5)) [...]