2/5. Great art, game atmosphere, forgettable story and boring gameplay.
Positives:
- The pixel H scenes (both small and big) are great. 10/10
- The atmosphere of the world is great and consistent.
Negatives:
- IMO, the combat and exploration feels kinda clunky. Instead of feeling like I'm playing a commercially released game, it feels like I'm playing someone's first attempt of making a game at a game jam.
- The Bosses are really disappointing. You could very easily avoid interacting with them even though you are trapped in the room with them (for the worm one, you can just jump away. The whale one/underwater missile shooting one, it was so far away from the entrance of the boss room that it took me more than a minute to find it). Instead of feeling tense or adrenaline, I was mostly confused about where the boss is and how to hit it. The final boss was the only one that was interesting.
- The linear progression is basically enter a dungeon, collect a gem/orb, and then repeat. The dungeons themselves are unique in their styles and atmosphere, but doesn't stand out gameplay-wise. The exploration became extremely boring after the first dungeon. After obtaining the flying robot thing, I just flew through the rest of the dungeons.
- Unlocking side sex scenes usually means finding something in the dungeon, then giving it to someone in town, not very interesting.
I was really disappointed, especially with the good reviews this game had. As I was playing through the game, I was just waiting for it to get better. The premise and atmosphere at the very start of the game was great, but it was never expanded upon in any meaningful way.
I wished that this game:
- Had more interesting story, the main story and especially the side story with the other characters in the town. I feel that the town and its atmosphere is wasted, given how little there is to do there.
- Had more interesting combat / enemies. Staying slightly outside the enemies range while shooting balls at them isn't the most engaging experience. They are also trivially easy to just ignore. Not to mention that you get a flying robot that trivializes all the dungeons.
- Had more scenes for the bench.
Positives:
- The pixel H scenes (both small and big) are great. 10/10
- The atmosphere of the world is great and consistent.
Negatives:
- IMO, the combat and exploration feels kinda clunky. Instead of feeling like I'm playing a commercially released game, it feels like I'm playing someone's first attempt of making a game at a game jam.
- The Bosses are really disappointing. You could very easily avoid interacting with them even though you are trapped in the room with them (for the worm one, you can just jump away. The whale one/underwater missile shooting one, it was so far away from the entrance of the boss room that it took me more than a minute to find it). Instead of feeling tense or adrenaline, I was mostly confused about where the boss is and how to hit it. The final boss was the only one that was interesting.
- The linear progression is basically enter a dungeon, collect a gem/orb, and then repeat. The dungeons themselves are unique in their styles and atmosphere, but doesn't stand out gameplay-wise. The exploration became extremely boring after the first dungeon. After obtaining the flying robot thing, I just flew through the rest of the dungeons.
- Unlocking side sex scenes usually means finding something in the dungeon, then giving it to someone in town, not very interesting.
I was really disappointed, especially with the good reviews this game had. As I was playing through the game, I was just waiting for it to get better. The premise and atmosphere at the very start of the game was great, but it was never expanded upon in any meaningful way.
I wished that this game:
- Had more interesting story, the main story and especially the side story with the other characters in the town. I feel that the town and its atmosphere is wasted, given how little there is to do there.
- Had more interesting combat / enemies. Staying slightly outside the enemies range while shooting balls at them isn't the most engaging experience. They are also trivially easy to just ignore. Not to mention that you get a flying robot that trivializes all the dungeons.
- Had more scenes for the bench.