- Apr 13, 2018
- 161
- 67
I have beaten her, the S is for Super it's unbeatable by this side try the other sides.
gotcha will do. I thought I had written it on the main quest line but I think it was an oversight of my part. I'll do a warning before you talk with her, something along the lines of, "caution this will progress the main story and you won't be able to come back to the town for a while"Yea... surely didn't warn about this in the game. Just a warning about advancing on main quests line. Bit conflicting with the patreon advertisement: " Infinite Sandbox Days: Say goodbye to fixed days and hello to endless exploration! Dive into the immersive world of Eldoria and uncover its secrets at your leisure."
...so ended up to day 14 and got stuck there.
Would recommend stating in the game that you're not able to return to town after talking with the girl.
It's a bug. I tried to fix it for 0.2.5 but I think it still happens sometimes (less frequently). Still trying to figure it out on the code why its happening, there should be no reason for itOk, I don't understand this game in the image below the demon played first on the second row left position. I played the second row middle position and both cards turned blue. The demon played the top row left position and all cards turned red, why does my second row middle position card turn red? Is this broken or is there a rule to this game I don't understand?
It's already on 0.2.5 that is the currently available on patreon. No limit of days if you don't progress the main questline, along with inventory changes and other thingsGreat game, I have finished it. Combat is really well done, basically everyone can be beaten, even the one with those S cards. Girls are otherworldly gorgeous. Keep it up dev!
My only criticism is, that time passes automatically, so one cannot do everything, which is a huge miss in such a sandbox. There should be an option to continue the main story, because this way many people will miss out on content. And while in a VN there are routes, in a sandbox game it is really hard to follow them, because there is no wrong or less favourable choice. I would kindly advise to change the main story's mechanics and make it controllable, because there is a lot of content that can be missed way too easy and people will judge a game by the amount of content it has, not to mention each update.
That was fixed on 0.2.5! and the replay system also implemented on that version already!Indeed a nice game to play.
Just that the image in the lower left corner doesn't go away is annoying (but already mentioned before).
A replay-gallery with the lewd scenes would be an 'extra' star.
you are right, there are some reports on it and I've check and had the issue, don't know why it's happening though, will try to fix it for the next release!it could be just me, but the save pages are a little buggy. when i try to navigate to page 2, the game asks if i want to overwrite my save. otherwise i really like it so far. there are some instances where you shouldn't be looking at the images too closely, or you'll discover some horrendous mutations, but that's early stage A.I. for ya.
mechanics are fun, writing is good,... keep it up, dev! and ignore the shit-talkers, there's no shortage of them in this place.
i found another bug where i go to the brothel and try to play a game, and it gives me the dialogue with Lyria back in the tavern. no worries though, take your time with it. i'm glad there's finally a game where i actually like the game mechanics.you are right, there are some reports on it and I've check and had the issue, don't know why it's happening though, will try to fix it for the next release!
I hate people like that......(jk)I have beaten her,
Oh, sounds really good then. I will try then that one out once it is here as well. I intend to write a review, but it is never wise to do it in the early stages of a game. Might do it after seeing the changes on time progression. Thank you for the information!It's a bug. I tried to fix it for 0.2.5 but I think it still happens sometimes (less frequently). Still trying to figure it out on the code why its happening, there should be no reason for it
It's already on 0.2.5 that is the currently available on patreon. No limit of days if you don't progress the main questline, along with inventory changes and other things
That was fixed on 0.2.5! and the replay system also implemented on that version already!
woops, that was from the original tutorial when the frame of the cards was different and the rarity was in the middle. Need to fix that oneView attachment 3429407
No, no I can't see a shiny silver emblem in the top middle?
The one on the top left looks blue and the top right an orange ring around something.
No offense, I just can't tell. (besides I'm a bit color blind.)
Thank you for the help
Hey I think that's a typo and should be top Right (maybe) picture enclosed one is silver other is orange cardView attachment 3429407
No, no I can't see a shiny silver emblem in the top middle?
The one on the top left looks blue and the top right an orange ring around something.
No offense, I just can't tell. (besides I'm a bit color blind.)
Thank you for the help
I think that is a miss print. It is not the top middle but the top right.View attachment 3429407
No, no I can't see a shiny silver emblem in the top middle?
The one on the top left looks blue and the top right an orange ring around something.
No offense, I just can't tell. (besides I'm a bit color blind.)
Thank you for the help
Thank you all very much!I think that is a miss print. It is not the top middle but the top right.
Silver is the weakest card. Strength of card goes from week to strong for silver, gold, purple, blue. They are also price by the strength cheapest silver to most expensive blue.
Here is a closer look. I ran the cards through an upscaler software.
It's a bug. I tried to fix it for 0.2.5 but I think it still happens sometimes (less frequently). Still trying to figure it out on the code why its happening, there should be no reason for it
It's already on 0.2.5 that is the currently available on patreon. No limit of days if you don't progress the main questline, along with inventory changes and other things
That was fixed on 0.2.5! and the replay system also implemented on that version already!