4.70 star(s) 11 Votes

Atarraxie

New Member
Feb 25, 2025
8
8
Thank you for your detailed answer. You don't have to include my name in the credit. Perfecting your game and not abandoning it are all I ask.

About the card, why not including an encyclopedia app in the phone. Or something like that, the player can consult them, but it is purely optional.

Our protagonist should be aware there is money to be made from this card game from the very beginning.
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One doesn't need to be sure he or she has a special talent in the game to think if the price of card is that high, he or she could try to sell a card, he or she doesn't need. Or at least try to trade it.

I think it came down to my major concern about the protagonist other that the fact that he doesn't say any intelligent sentence. He is not proactive. He can take the opportunities that present themselves to him, but he doesn't try to create some. When I play him, he comes across as overly passive.

About the French teacher, I shall inform you that I didn't read in a seductive tone.:oops: Perhaps you could think about adding some extra cues for a player like myself. Before her last sentence, she could, for instance, put a hand on his shoulder, or maybe whisper the final words. This could also be helpful for those who aren't fluent in French.
 
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Zestystory

Newbie
Game Developer
Aug 16, 2024
37
82
Thank you for your detailed answer. You don't have to include my name in the credit. Perfecting your game and not abandoning it are all I ask.

About the card, why not including an encyclopedia app in the phone. Or something like that, the player can consult them, but it is purely optional.

Our protagonist should be aware there is money to be made from this card game from the very beginning.
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One doesn't need to be sure he or she has a special talent in the game to think if the price of card is that high, he or she could try to sell a card, he or she doesn't need. Or at least try to trade it.

I think it came down to my major concern about the protagonist other that the fact that he doesn't say any intelligent sentence. He is not proactive. He can take the opportunities that present themselves to him, but he doesn't try to create some. When I play him, he comes across as overly passive.

About the French teacher, I shall inform you that I didn't read in a seductive tone.:oops: Perhaps you could think about adding some extra cues for a player like myself. Before her last sentence, she could, for instance, put a hand on his shoulder, or maybe whisper the final words. This could also be helpful for those who aren't fluent in French.
Thanks again for your input!

I didn’t see it that way at first—my apologies. That’s an interesting perspective, and I’ll be sure to tweak a few things to address it.

I’ll look into it everything you said, and rest assured, I’m working hard on the game with no plans to abandon it.

As for the protagonist, his passivity is intentional, but Chapter 3 starts a clear shift—he becomes much more proactive and assertive. The end of Chapter 2 already hints at this, as he realizes he’s been "played" once again. From there he will only grow more confident and proactive. Hopefully, you’ll enjoy his development from there!
 
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Asmodeus88

Member
Oct 29, 2017
183
170
Hello, I dont know if it was reported already, but when you try to level up the 2/2 that steals crystals the visuals update but the ingame card dont actually has any armor.
More than that, this game is great, thanks for creating it, card games are very enjoyable and the erotic aspect of it lets it be rewarding.
Edit: So, it seems this is not the latest version so that bug is probably fixed already, that said, I was reading the comments and somebody said that giving one less crystal to the starting player did very little as most cards cost 2 anyway, thats true at least a the start, maybe you can make it so like in hearthstone the second player gets a token crystal, that probably needs testing.
 
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rb813

Well-Known Member
Aug 28, 2018
1,374
893
I was reading the comments and somebody said that giving one less crystal to the starting player did very little as most cards cost 2 anyway, thats true at least a the start, maybe you can make it so like in hearthstone the second player gets a token crystal, that probably needs testing.
Once you get to chapter 2 and can start customizing how your deck is built, I think it's a good strategic element to be considering how many 1-cost cards you want in your deck. They're less powerful, but you can play them on the same turn as a 2-cost. One could fairly say, if the second player is only able to play a 2-cost card on the first turn, it's because they didn't build their deck right. In that way of looking at it, giving the second player something like a token crystal would just weaken the value of having 1-cost cards in your deck.
 
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Zestystory

Newbie
Game Developer
Aug 16, 2024
37
82
Hello, I dont know if it was reported already, but when you try to level up the 2/2 that steals crystals the visuals update but the ingame card dont actually has any armor.
More than that, this game is great, thanks for creating it, card games are very enjoyable and the erotic aspect of it lets it be rewarding.
Edit: So, it seems this is not the latest version so that bug is probably fixed already, that said, I was reading the comments and somebody said that giving one less crystal to the starting player did very little as most cards cost 2 anyway, thats true at least a the start, maybe you can make it so like in hearthstone the second player gets a token crystal, that probably needs testing.
Thank you for your kind words!

Yes, that bug has been fixed, but I appreciate you pointing it out.

If you ever find the game too challenging, starting from Chapter 3 (coming in April), an easy mode will be available.

Now, about your point: The game becomes fully balanced once you can customize your deck. Early battles (as you pointed out) are tricky to balance since options are limited, and I chose not to add a temporary mechanic just for the tutorial fights to keep things simple. That said, they’re still easily winnable, and losing them has no impact whatsoever, which was my main focus for these "tutorial battles". If you ever need strategies or tips, feel free to reach out!

For Chapter 2: As rb813 mentioned, consider adding 1-crystal cards to your deck (Tod gives you one, you can buy items, and you can get another one from Madison), as well as "Hound" (a 2-crystal card that can attack right away, obtained by defeating Mrs. Eliot after meeting Jason, that makes playing second extremely powerful).
 
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Zestystory

Newbie
Game Developer
Aug 16, 2024
37
82
The game has been updated! I've already reported it to F95zone, so the post here should be updated shortly. :)
Huge thanks to everyone who gave the game a try and shared their feedback, it really helps a lot. I'm doing my best and I hope you enjoy this new chapter!

And feel free to check out my itch.io page, especially if you run into any bugs or errors, as I’m not always able to update the game here as often as I’d like.
 
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Atarraxie

New Member
Feb 25, 2025
8
8
I admit I am a bit let down by the update. At the end of chapter 2, I was hyped for the Rogue, and now I continued playing, day after day, without seeing her.
Slice of life is nice, but nothing groundbreaking among the sea of visual novels here. I think it is the main story that sets your game apart.

Oh, and by the way, the hardest substance on Earth should be diamond and not crystal.
 

Zestystory

Newbie
Game Developer
Aug 16, 2024
37
82
I admit I am a bit let down by the update. At the end of chapter 2, I was hyped for the Rogue, and now I continued playing, day after day, without seeing her.
Slice of life is nice, but nothing groundbreaking among the sea of visual novels here. I think it is the main story that sets your game apart.

Oh, and by the way, the hardest substance on Earth should be diamond and not crystal.
Thank you for playing and for your feedback!
I completely understand your sentiment about the Rogue — there were other things the story (and the game) needed to explore first, but rest assured, she’ll be a key part of the next chapter. Chapter 4 will mark a significant progression in the main storyline (and not only with The Rogue).

As for the hardest substance on Earth… well, then you must have answered correctly ;)
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Setback7413

Newbie
Sep 5, 2022
16
18
Hello, spent the entire afternoon playing your game


I like card game so i enjoyed it very much. Didn't try hard mode but the normal one is in my opinion balanced. Didn't play that much with items as they're consumable and it's annoying farming for them.
in the deck page i may have not read it but i didn't understand the number under the card set (222335) maybe you could add a button somewhere where it explain things.
[ok i asked Ed now i understand haha]

Steal is very strong, also armor they're leagues aboves the other. Stun will probably be way better in the future tho.

In the app maybe if the opponent is available when you click on their profile pictures teleport us directly to their location (maybe only for post game because it will probably break progression at some point depending on your narration)

missing some pictures (really like them) maybe put an indication whether it's only missing because of the choices i made or because i still didn't find them (probably also for post game).

Maybe also add another app for the animated scenes (even though i only found one you'll certainly add some more in the future. (also how do you access the sauna i saw a pictures of her and i'm very interested :3)
[wait, in the post game whenever i tried to access the quest log i have an error which says name 'sauna_girl' is not defined.]


About the story and the MC. Tbh I liked the MC it's not like he's characterless and he's a bit passive in the beginning but it helps in my opinion for the immersion as he's supposed to be almost socially experienceless (no friend, no family, small city), lack self esteem and probably kinda bullied in his younger days (or at least traumatized in his childhood) which is inline with what you showed us.

Also like you said in one of your earlier comment he definitely have growth in the third chapter being more comfortable with himself which is great. Bravo !

As for the Story I pretty much lost it at Ed's infodump. I understand why you made it that way and to be honest it's okay but maybe you should add an app with current character info as per the Mc's current knowledge like I remember the name of the current you interract with but for the bigwigs I can't remember them and even if i did I will forget by the time the next chapter is out.



Also why is that when you're clicking with the phone screen open, the time advance ? haha the hour is locked but the minutes passes. Thinking about it it's a little detail i can get behind.
Also I really like the little details you added, like the pictures of Noma in the bedroom or the fact that you can brush your teeth everyday or eating apple and becoming a shinigami lol.

Sorry if it's a little confused I was testing some things while typing this messages. Hope I didn't make too much typo.
 
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PickerLewd

Engaged Member
Dec 22, 2022
2,386
2,742
I love card games, I've played a lot of Yu-Gi-Oh :cool:, but I saw something in a preview that I didn't like, and I admit it's a failure that is present in a lot of games. It's the typical effect that says "a chance" but doesn't tell you the actual % (percentage), and it happens in a lot of AAA games that aren't card games too.

Poison Phial.jpg

Here, for example, if the chance is 15%, the poison card is rubbish, but if the effect is 50% or higher, it's very interesting, and so on. It looks like it costs money to build a deck, so it looks like you are playing blind with effects like the poison card.

Maybe the game's focus is on debauchery and sex, but my inner card game nerd saw "an effect" (poison) without actual numbers :ROFLMAO:.

I still want to try it (y).
 

Zestystory

Newbie
Game Developer
Aug 16, 2024
37
82
I love card games, I've played a lot of Yu-Gi-Oh :cool:, but I saw something in a preview that I didn't like, and I admit it's a failure that is present in a lot of games. It's the typical effect that says "a chance" but doesn't tell you the actual % (percentage), and it happens in a lot of AAA games that aren't card games too.

View attachment 4757695

Here, for example, if the chance is 15%, the poison card is rubbish, but if the effect is 50% or higher, it's very interesting, and so on. It looks like it costs money to build a deck, so it looks like you are playing blind with effects like the poison card.

Maybe the game's focus is on debauchery and sex, but my inner card game nerd saw "an effect" (poison) without actual numbers :ROFLMAO:.

I still want to try it (y).
Thanks not only for the kind words, playing the game and giving me a feedback!
It's a fair point and I really want to please the card-game-nerds ;) So while I work on this, just know that the chance is 50%.

A full in-game documentation is on the way—I'm working on it for the next chapter. It'll let you see all the details of every card and numbers behind every 'chance' involved.

Have fun!
 
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Zestystory

Newbie
Game Developer
Aug 16, 2024
37
82
Hello, spent the entire afternoon playing your game


I like card game so i enjoyed it very much. Didn't try hard mode but the normal one is in my opinion balanced. Didn't play that much with items as they're consumable and it's annoying farming for them.
in the deck page i may have not read it but i didn't understand the number under the card set (222335) maybe you could add a button somewhere where it explain things.
[ok i asked Ed now i understand haha]

Steal is very strong, also armor they're leagues aboves the other. Stun will probably be way better in the future tho.

In the app maybe if the opponent is available when you click on their profile pictures teleport us directly to their location (maybe only for post game because it will probably break progression at some point depending on your narration)

missing some pictures (really like them) maybe put an indication whether it's only missing because of the choices i made or because i still didn't find them (probably also for post game).

Maybe also add another app for the animated scenes (even though i only found one you'll certainly add some more in the future. (also how do you access the sauna i saw a pictures of her and i'm very interested :3)
[wait, in the post game whenever i tried to access the quest log i have an error which says name 'sauna_girl' is not defined.]


About the story and the MC. Tbh I liked the MC it's not like he's characterless and he's a bit passive in the beginning but it helps in my opinion for the immersion as he's supposed to be almost socially experienceless (no friend, no family, small city), lack self esteem and probably kinda bullied in his younger days (or at least traumatized in his childhood) which is inline with what you showed us.

Also like you said in one of your earlier comment he definitely have growth in the third chapter being more comfortable with himself which is great. Bravo !

As for the Story I pretty much lost it at Ed's infodump. I understand why you made it that way and to be honest it's okay but maybe you should add an app with current character info as per the Mc's current knowledge like I remember the name of the current you interract with but for the bigwigs I can't remember them and even if i did I will forget by the time the next chapter is out.



Also why is that when you're clicking with the phone screen open, the time advance ? haha the hour is locked but the minutes passes. Thinking about it it's a little detail i can get behind.
Also I really like the little details you added, like the pictures of Noma in the bedroom or the fact that you can brush your teeth everyday or eating apple and becoming a shinigami lol.

Sorry if it's a little confused I was testing some things while typing this messages. Hope I didn't make too much typo.
Thank you so much. Not only for spending your afternoon playing my game, but giving such detailed feedback. It really means a lot to me.

I'll try to answer everything!

Armor: Yes, it's strong and you must have some in your deck for now, but magic is coming, and armor should take quite a hit. ;)

Teleport to opponents: It's interesting, I'll keep that in mind. Thanks!

Animated scenes gallery: It's on the work! It should be there in Chapter 4.

[wait, in the post game whenever i tried to access the quest log i have an error which says name 'sauna_girl' is not defined.]
I'm really sorry about this, I will look into it. Don't hesitate to hit me with a private message and a picture of the error.

So glad you liked the main Character's growth!!! <3

Regarding the story: I totally get where you're coming from—once again, you make a fair point, and it's something I'm actively working on. Chapter 4 includes a scene that clears things up, but I'm also preparing something else you can easily refer to whenever you need a quick refresher.

About the time... I must admit, I knew about it, forgot about it, and I think it's pretty funny you noticed.

All-in-all, thanks a lot for your kind words and interesting feedback. I will do my best!
 
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youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
5,476
2,527
EchoesOfMythria-0.33
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4.70 star(s) 11 Votes