VN Ren'Py Echoes of The Cataclysm [Ch.1 P1 v0.1.11] [nuii pointer]

4.50 star(s) 4 Votes

Look-see

Engaged Member
Aug 19, 2018
3,227
6,106
623
seems like a cheap way to add the sex tag scene into a game. actually prefer it didnt exist. tend to be biased against games where the MC gets screwed over by the initial girl from the get go. tends to ruin my interest in them in general.
as for the game itself... world building is good but probably not for me.
 

Celeritas.vn

Newbie
Game Developer
Jan 27, 2023
28
350
107
***WARNING*** this VN attempts to access internet upon loading the VN,, why?** I don't know but I don't allow that on my end.
It's a version checker; you can block it and won't change anything. But it just notifies you on the main menu when there's a new version out.
 

Rehwyn

Engaged Member
Apr 10, 2024
2,340
4,249
349
seems like a cheap way to add the sex tag scene into a game. actually prefer it didnt exist. tend to be biased against games where the MC gets screwed over by the initial girl from the get go. tends to ruin my interest in them in general.
as for the game itself... world building is good but probably not for me.
I'd agree it was cheap if it didn't serve a narrative purpose of kicking off the whole main story. Yeah, it definitely was a way to have sex early, but it's not pointless.
 

ryansFLYIN

Active Member
Sep 19, 2022
531
1,861
267
Hoping for some real revenge against Xana and that guy. Since she is effectively signing the MC's father's death certificate, I would like to be able to sign hers as well. I feel like choking the life out of her would feel amazing.
 

Sepsin

Newbie
Sep 2, 2023
21
48
23
Does MC also have superpowers or does he just watch other people do cool stuff? It's worded in the synopsis like he doesn't, but I would like confirmation before I play it.
 

Rehwyn

Engaged Member
Apr 10, 2024
2,340
4,249
349
Does MC also have superpowers or does he just watch other people do cool stuff? It's worded in the synopsis like he doesn't, but I would like confirmation before I play it.
Only the first release is out, so there's still a lot to go. But at present, MC is not a "Psion" with powers like they have.
 

MiltonPowers

Twins Basil! Twins!
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Jul 26, 2023
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Quick reminder: You can follow development more closely on the Trello board.

TLDR;
* nuii is alive and recovering well after surgery!
* Build server updates
* Android is released!
* Let's talk about itch.io...

nuii pointer is good and alive
It's been a few weeks since surgery, and I'm recovering well. It was a minor/moderate corrective surgery that I've been planning for many years to help me with breathing. I'm approaching back to normal and almost back to myself again, and I've also been easing back into development. I'm alive and well!
Alright! Back to business!

Progress Since Last Update
What I accomplished since the last update:

I'm not going to go over everything that I've been working on, simply because there's a whole list of things that I've done in the past couple of weeks while recovering. A full changelog of items will be included with the next patch release. But I'll still include a really brief summary here:

* Build Automation Revamp - Visit the Technical Corner below for more info!
* Android! - The Android release is now public!
* Minor User Interface Updates - There were some tweaks and updates that were necessary to get Android optimized, but I also completed some bugfixes and some improvements. For example, now there's a new Preference for toggling "Scene Motion"; this is the extra camera transitions.

Current Development
What I'm working on right now:

Promo Render - Using this as a stepping off point for myself to get back into my groove again; after this, I'll be starting right where we left off: Chapter 1 Part 2!

Coming Soon
What I'm planning to work on next:

Chapter 1 Scene 7 - Getting back into things, and this scene is going to be one of the next things to be worked on!

Technical Corner
Automated Build System Upgrades - As I've been recovering from surgery, I've been working on a huge rework on the "oversampling" code and also the automated build workflow. This was a huge undertaking; let me esplain: Echoes of The Cataclysm on the desktop should be a beautiful and highly detailed experience; that's why 4k is needed. Well, not completely "needed", but by my estimates once the game is finished, EoTC can be under 20GB in ~10 chapters at 4k (this is due to amazing compression with WEBM and WEBP).
In addition, I also have been getting requests for Android. This is the beauty of having an automated workflow: once it's put into place, it's all automatic. Why's this important? Well, I wanted to deliver two (and maybe three in the future) experiences: Desktop (Windows/Mac/Linux) and Android (and web in the future). But with my brief test with my baseline Android phone (Moto G ~$100), the 4k experience caused extreme performance issues. The resolutions on images and videos HAD to be scaled down. This is where the automated workflow comes in. The automated workflow automatically scales the images and videos to these resolutions: 3840x2160, 1920x1080, and 960x540. This also conveniently reduces the file size of Android down to 140MB, while Desktop is sitting at 360MB.
How this was accomplished: I split the code's repository into two separate pieces. One was the original game and the second is an asset repository. Every time something is added to the asset repository, it is automatically split into the three needed sizes. And every time the game is build, it grabs the images/videos from the asset repository and only uses what's needed.
This way, Android gets 540p version of the game, web will get 1080p version of the game, and finally desktop will continue to have a 4k version of the game!

Let's Talk About itch.io
For anybody not aware, Visa & MasterCard have pressured Steam into tightening their rules on what's allowed on their storefront. This has caused some existing games on Steam to be removed.
Most likely in preparation to dealing with the payment processor's rules, itch.io may have shadow-banned ALL NSFW and adult games. This means, unless you have a direct URL to the itch.io listing, the game cannot be found via search. Every NSFW game on itch.io: Eternum, Moonlight, Law School, Westview Academy, and Echoes of The Cataclysm; all unavailable to find unless you have the direct link.

Given itch.io's complete absence of communication and transparency regarding recent issues, I'll be withdrawing Echoes of The Cataclysm from the platform. The lack of visibility for affected games, combined with no timeline or explanation from itch.io's team, makes it difficult to justify maintaining a presence there.

More concerning is the broader pattern this represents. Without clear communication channels or accountability from platform operators, developers face significant uncertainty about their investment of time and resources. The risk of similar disruptions occurring without warning or recourse makes itch.io increasingly unreliable as a distribution platform.

While I appreciate what itch.io has historically offered to indie developers, platform stability and transparent communication are fundamental requirements for any serious development partnership. With these concerns, I'll be evaluating if we'll return to itch.io.

Community Corner
What'd everyone think of the first release? Better/worse than what you thought? Any feedback? What are you most interested in for the next update?

Don't forget to check out the Trello board for detailed progress updates!
 

Meiri

Well-Known Member
Nov 1, 2019
1,229
2,201
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It is interesting, but a bit too short even for a first release, like I barely understood what had happened and then suddenly it ended...
 

MiltonPowers

Twins Basil! Twins!
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Jr. Uploader
Jul 26, 2023
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Patreon Resonance Brew.png

Quick reminder: You can follow development more closely on the .

TLDR;
  • New Membership Available: "⚜ Foundation" Tiers
  • Raven's skin rework
  • Scene 7 cinematic progress
  • Moonlight NSFW Animation
  • New backup solution (off-site)
New Membership Available: Foundation Tiers
Echoes of The Cataclysm will always be free - that's a promise I'm making to this community. But today, I'm opening a limited window for those who want to be more than players.

For those who want to be founders.


Three ⚜ Foundation Tiers available for a limited time:

  • Echo Witness - "I like what you're doing"
  • Cataclysm Survivor - "I LOVE what you're doing"
  • Genesis Catalyst (only 10 slots) - "I NEED what you're doing"
What ⚜ Foundation Members Receive:

  • Early Access to Chapter 1 (1-3 weeks before public release)
  • Permanent Discord Titles that will never be available again
  • Name in Credits - (Genesis Catalyst earns eternal recognition in ALL releases, forever)
  • Behind-the-scenes content documenting the creation you helped make possible
Once the Foundation period ends, these tiers and SOME of their exclusive benefits disappear forever. When these tiers close, they're gone for good - along with the chance to be recognized as a founding supporter.



✅ Last Week's Progress
What I accomplished since the last update:

  • Raven Skin - Not only have I been moving her into Blender, I've also been finalizing her looks over the past few months - and a concern that I had was her skin. Bringing in a character over from Daz3d into Blender doesn't always translate well; it's a lot like language translation: sometimes information/data can get scrambled or changed from its original form. Not only that, but simple enhancements to make it look as good as possible is something to keep in mind! That's why I've recruited help from the best: Termz. He is known as the 3d character skin expert. Yesterday, he helped me with going over Raven's skin and making necessary adjustments. He's already been a big help, and this is just an addition to my appreciation of how much work he's put in. We had an amazing work-session that helped to polish and finalize Raven. In addition, I'll be taking some feedback and addressing them in the coming few days. I'll have something to share with you all next week.
    Thank you again, Termz!
️ Current Development
What I'm working on right now:

  • Animation - If you're not aware, the next scene will open up with a cinematic animation! This will include 2 locations (just think, 2 Blender files), multiple dynamic shots, FIVE (yes, 5) character animations, and also: we cannot forget music!
    As a status update: the first location (~6 shots) is ready to render, the second location (~5 shots) is around 75% animated.
  • Writing - While this scene is finished, I'm just doing some minor rewrites and some polishing - simply because Raven deserves a very fleshed out introduction.
  • Moonlight Animation - As full transparency, I want to let you know that I'm also working on (in some spare time) a NSFW animation for (I would highly recommend you check out his AVN!).
    I'm working on this animation, not only to hopefully assist Bat, but also as a way to avoid burnout. When working on the above animations for , it can lead to burnout just watching, tweaking, and adjusting an animation that only lasts a few seconds. And to help me avoid burnout, I tend to switch from animation to animation - in this case, I'll be switching between scene 7 and an NSFW animation for Moonlight. So far, I've been making decent headway, and it's looking good!
⚙ Technical Corner
  • Backups - I've purchased a small addition to the already existing backup safety precautions and this time it's the off-site rule of the " "'s.
    As a refresher:
    I've already got for the game itself - this also stores a version history of every single minutia of change that you see in the story, the visuals, and the game; everything. It also stores an , where I store all of my ideas, references, character sheets, storylines, plot writing, etc. (this is what I call the Echoes of The Cataclysm bible).
    I've already got a which backs up ALL files every night - this is all of the source material, such as Blender files, images, reference materials, and also backs up everything above.
    Finally, I'm adding (not sponsored) as the off-site solution to my backup arsenal. Backblaze is surprisingly affordable option that includes UNLIMITED backup storage, which I was floored to discover.

    Obviously, this is all automated as it's too much work (and too easy to forget) to backup all of this data and progress.
    The combination of the costs of these things adds up; not including all of the 3d assets - !
Community Corner
Again, make sure you visit and check out Batman's AVN!

Thank you everyone for your support - each and every one of you!

Don't forget to check out the for detailed progress updates! ❤
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
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Quick reminder: You can follow development more closely on the .

TLDR;
  • Raven's skin rework
  • 's animation
✅ Last Week's Progress
What I accomplished since the last update:

  • Raven Finalized - Not only did I need to redo parts of Raven's skin, with the help of Termz, I also had to finalize things with Raven. These included items like fitting her clothing and adding touches like her tattoo. She is now ready to be rendered (see the next section!)
️ Current Development
What I'm working on right now:

  • Cinematic - If you're not aware, the next scene will open up with a cinematic animation! This will include 2 locations (just think, 2 Blender files), multiple dynamic shots, FIVE (yes, 5) character animations, and also: we cannot forget music!
    As a status update: the first location's animation is done! The second location's animation is 99% done!
    What needs to be done to finish this cinematic is post-processing, rendering, editing, sound design, and music! Trust me, this cinematic will be stunning!!!
  • Writing - While this scene is finished, I'm just doing some minor rewrites and some polishing - simply because Raven deserves a very fleshed out introduction.
Sneak Peek
Here are a few changes; eyes are replaced with the correct lighting of sclera, texture of the moisture is not completely smooth, skin's detail is properly detailed now (you'll see this on close-ups of her body more). Again, a lot of this is thanks to Termz

2025-08 Raven rework diff.jpg

Raven full face preview

2025-08-16 devlog Raven sneak peek.jpg

Cinematic preview #2

ezgif-59bbaf8ef89734.gif

Community Corner
I want to thank everyone reading this, the Resonance Brew members, and especially the new ⚜ Foundation members! It means so much to me to know that my work inspires you enough to support me ❤

Thank you for taking the time to read my DevLogs. Thank you for playing Echoes of The Cataclysm. And thank you everyone for your support - each and every one of you!

Don't forget to check out the for detailed progress updates! ❤
 

nuii_pointer

New Member
Game Developer
Mar 1, 2024
10
20
46
Quick reminder: You can follow development more closely on the .

TLDR;
  • Scene 7 intro cinematic is done ✅
  • Scene 7 writing is being polished
✅ Last Week's Progress
What I accomplished since the last update:

  • Intro Cinematic - Completely finished And if you're not aware, the next scene will open up with a cinematic animation featuring a jaded emotiokinetic Psion: Raven This minute long cinematic includes 1,600 frames of animation (30fps @ 4k) and features a new . This was all custom animation which took me a few weeks and a custom soundtrack that also took me a few days; I had a blast creating this and makes me want to do more!
️ Current Development
What I'm working on right now:

  • Writing - While this scene is finished, I'm just doing some minor rewrites and some polishing - simply because Raven deserves a very fleshed out introduction. Raven is such a unique and fun character, I am beyond excited to share her with you all!
  • Still Images - While I'm still writing the scene, I've already started on setting up the scene with Raven and Ambrose. My workflow and pipeline have increased exponentially since starting Blender, so I expect this scene to go by fairly quickly, once officially started!
Sneak Peek
Scene 7 is underway!



Raven is Ready





⚙ Technical Corner
Blender Asset Library
This is another boring "nuii" blob of text, where I describe a feature that I've started using and that will significantly decrease the amount of time posing characters. Because of some recent updates to Blender's Asset Library that makes it more easily manageable and functional, I've started to implement this into my workflow. Blender's Asset Library allows you to add anything as an asset; materials, poses, nodes, environments, etc. With that, the biggest time saver for me will be using it for poses - I've found myself recreating the same pose for different characters over and over. For example, taking the newly-loaded-in character, and just making their hands appear "rested" against their side, or when their hands/arms are helping the character to explain their dialogue.
As I continue to create more and more scenes, I'll be adding more and more poses to my Asset Library - to the point where I'll be able to just simply re-use pre-created poses 90% of the time, saving me gobs of time.

Here are just a few hand poses as an example of what I'm talking about:



Community Corner
Since the release of the (available only for a limited time), I want to express my sincerest and deepest gratitude to these supporters. It means the world to me that you've been so kind to support me and my efforts for Echoes of The Cataclysm❤ I'm blown away at how much love and support this community gives, not only financially, but also constant kind words and words of encouragement.

I'm looking to make sure that I'm doing everything I can for my community, so I'd love to hear anyone and everyone's thoughts on what else I can do for my Patreon members (all tiers, including: Free, , and all )! Please feel free to drop a comment!

Don't forget to check out the for detailed progress updates! ❤
 

nuii_pointer

New Member
Game Developer
Mar 1, 2024
10
20
46
DevLog: Raven Wallpapers! + Scene 7 Updates



Quick reminder: You can follow development more closely on the .

TLDR;
  • are available
  • Scene 7 is all I've been working on!
  • Help increase the visibility of Echoes of The Cataclysm on !
✅ Last Week's Progress
What I accomplished since the last update:

  • Scene 7 - Excellent progress has been made on completing the still renders. Check out the progress on Trello: (I keep the Trello Board up to date, so you'll get a live reporting of where I'm at!).
  • Scene 7 Animations - 2 out of 6 animations completed!
️ Current Development
What I'm working on right now:

  • - I'M SORRY! Okay, I'm only a little bit sorry. While polishing the writing for this scene, inspiration struck (fortunately/unfortunately), which changed the course of this scene slightly, but this will make it 10x more beautiful. Essentially, this caused the requirement of 5 more (short) animations that I'm confident that I'll be able to complete in a timely matter, as I don't want them to take longer than a handful of days. One example of the animation, is down below named, "Dreams of Elysium." These animations will represent and be a choice that you make in this scene. I'm approaching the end of posing Scene 7 and let me tell you that it's giving me chills. This might be my favorite scene. I'll be working on it for the next week or two, maybe you'll want to see some behind-the-scenes sneak preview? (Scroll down to the Behind the Scenes (Livestream) to learn more).
Sneak Peek
Sneak Peek at Dreams of Elysium (Animation)


Sneak Peek at Ambrose's favorite arcade (will be animated) - Go ask Bat to create an arcade game version of !


Community Corner
Behind the Scenes (Livestream)

I wanted to let everyone know but I didn't want to send out an email notification (I try to be very very conscious about not bothering everyone) about a recurring public livestream available in the Discord server. You can find out more about the behind-the-scenes livestreams by joining the Discord server or clicking here:

Support!

I truly appreciate everyone's support; all of the kind words, keeping up with devlogs, hanging out in Discord, the financial help from the gracious subscribers, and all of the developers that provide counseling for when nuii has his daily meltdowns! I couldn't do this without you all!
If you'd like to support me and my efforts and help support the game in helpful ways:

  • Read this DevLog! (Thank you!)
These help to keep Echoes of The Cataclysm sorted higher on OppaiMan's store front and help provide Echoes of The Cataclysm with more visibility. Again, thank you all so much.



Don't forget to check out the for detailed progress updates! ❤
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
18,189
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Hey Cataclysm Survivors,

I need to share an update about the future of Echoes of The Cataclysm, and I want to be transparent with you all.

The Change
When I started this project, I included the line "Echoes of The Cataclysm is and always will be defiantly free" in the game itself; meaning that it would be free forever. I've realized that promise isn't sustainable for the project's future.

Starting with Chapter 1 Part 2, future releases will be exclusive to the Remnant Bearer Patreon tier and above.

Here's how it works going forward:
  • Chapter 1 Part 1 - Remains completely free as a demo (forever available to everyone)
  • Future chapters - Will require the tier or higher
  • DevLogs - Free members still get access to ALL DevLogs
Why This Change?
I started this hoping to keep it free, but I've discovered an unfortunate truth: free content tends to be valued less and receives less engagement than paid content. This change helps ensure the story can continue.

For Those Who Feel Let Down
I understand if this change disappoints you. I made a promise that I'm now breaking.
If this bothers you, please send me a direct message within 6-months of this post. I'd like to offer:
  • A free year of
  • A one-time download link to any future update of your choice
This is my way of acknowledging that you joined under different expectations and that I've broken a promise to you.

Thank You!
Your support, whether as a free member or a paying patron, has meant everything. I hope you'll understand this decision wasn't made lightly.

-nuii

---

FAQs
Q: Are the Patreon Tiers changing?
A: The only change is that will be the base tier required for Chapter 1 Part 2 and future releases.

Q: When does this change take effect?
A: Chapter 1 Part 2 and future releases.

Q: What will happen to Chapter 1 Part 1?
A: Chapter 1 Part 1 is freely available and will continue to be freely available - will also be referred to as a "demo" of Echoes of The Cataclysm.
 
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nuii_pointer

New Member
Game Developer
Mar 1, 2024
10
20
46
1757248798145.png
DevLog: Scene 7 Nears Completion (Animation Marathon Complete) + Scene 8 Development Begins


Quick reminder: You can follow development more closely on the .

TLDR;
  • Scene 7 almost done - audio is all that remains for this scene
  • Scene 8 will be ramping up soon
  • Check out a game that I highly recommend
✅ Last Week's Progress
What I accomplished since the last update:

  • - I'm pleased to announce that Scene 7 is nearly finished! The last thing that needs to be completed is music and sound effects. Thanks to Blender's EEVEE, rendering everything took only a few days - collectively ~4,000 images. This scene includes a long intro cinematic introducing Raven, all necessary stills for the story, one Raven animation, and also four additional "Happy Place" animations (one had to get cut due to time/difficulty constraints).
️ Current Development
What I'm working on right now:

  • Scene 7 Audio - This will include some simple sound effects, and most likely a custom-made soundtrack; if you're curious, I use
  • Writing - The next scene has started! This'll be a breather scene (especially for me after all of those animations in Scene 7!). There will be a few interesting changes, and also introduce a new character (sorry, HE won't be a love interest but I'm gonna give you a heads up that there WILL be a new female character coming!)
    Since it's been a few months since I wrote the next few scenes, I'll be polishing and making minor writing adjustments.
Coming Soon
What I'm planning to work on next:

  • In preparation for Scene 8 there's going to be a lot of environment creation, asset creation/importing, and character preparation. Just a few things off of the top of my head that will be needed for Scene 8:
    • New Test Lab Room
  • New Character:
  • There will also eventually be some micro-enhancements coming:
    • - just getting started early
⚙ Technical Corner
A few developers and I noticed and tracked down a Blender bug where the character's skin has a "wood-like" or "marbling" effect due to Vulkan (a new rendering engine that's in beta for Blender). Thankfully, we're able to revert off of this rendering engine, and prevent this artifact from happening!



Sneak Peek
I've been doing a lot of animations in the past two weeks just for Scene 7!!!


How do you like the new DevLog cover? Made in Blender, because, well... as some other Devs say, "nuii being nuii"


Hidden Gems
Quality games from fellow developers that deserve attention:




I don't promote anything that I haven't tried myself - and I don't promote anything especially that I don't like. In this case, Demon Seed - I tried it, and I absolutely loved it. It was hilarious when it needed to be, it was hot & spicy at the right times, and all of it was well written - you can clearly see that the developer (Volos) has worked very hard on this. I've also spent some time with him in voice chat over the past couple of weeks. What an amazing, kind, and fun guy - and I can absolutely tell you that his game is just as fun as he is. Please, please - you will not regret it!

Demon Seed is a mostly linear visual novel where you control an ordinary man with a dark unknown past in this dystopian world. Seduce, breed, and claim your destiny—but at what cost?
Premise
You're an honest and upstanding young man hard at work to earn his place in the world, living together with 3 beautiful women in peace. You never had problems getting laid, in fact girls seem extremely attracted to you no matter who they are. But the more you indulged in that life the more you were plagued by nightmares and weird happenings around you. What will happen when you go down that path? Will you lose yourself or rise above?




Community Corner


For anyone who missed it, I put out an announcement the other day showing that I have to break a promise that I made to the community. I want to be open and honest with everyone, and I want to let you all know that it wasn't something that I decided lightly. I truly hope that I can make it up to everyone and provide something extraordinary to make up for that broken promise. Thank you everyone, including those who supported the project in the past but are unable to support the project further because of the tier changes.

Thank you all for your support and understanding - I'm truly lucky to have you all!

I love this community, and I love all of the support you all have given me I'll see you next week!

Don't forget to check out the for detailed progress updates!
 
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4.50 star(s) 4 Votes