Create and Fuck your AI Cum Slut –70% OFF
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3.30 star(s) 36 Votes
Nov 27, 2021
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Ok, so, as a first time player, starting new runs from scratch, every encounter I get into is 3-4 enemies of greater stats than my starting team. The only encounter I even came close to beating, was due to the enemy wasting turns failing to grab the Scout... and even then, my team was almost fully fainted, with my last 'mon at a sliver of health, only to be followed up by a fourth enemy in the same encounter.

I did see that fights are supposed to be challenging, but challenging is quite different from 'unwinnable'. What the hell am I doing wrong to immediately party-wipe to the first encounter every single run attempt i've made?
 
Jun 14, 2021
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Ok, so, as a first time player, starting new runs from scratch, every encounter I get into is 3-4 enemies of greater stats than my starting team. The only encounter I even came close to beating, was due to the enemy wasting turns failing to grab the Scout... and even then, my team was almost fully fainted, with my last 'mon at a sliver of health, only to be followed up by a fourth enemy in the same encounter.

I did see that fights are supposed to be challenging, but challenging is quite different from 'unwinnable'. What the hell am I doing wrong to immediately party-wipe to the first encounter every single run attempt i've made?
Lowk the strat is to let the evolved enemies grab you and only fight the unevolved enemies
 
Nov 27, 2021
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3
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Lowk the strat is to let the evolved enemies grab you and only fight the unevolved enemies
That would be great and all if there weren't multiple evolved enemies in about half of the encounters I've been in so far... and if the unevolved monsters weren't capable of completely exhausting my team before I even get to the evolved enemies...

Edit: Digging through the inventory, we apparently start with an evolution stone that works for any type, and there's another stone of a seemingly random type available in the first screen of the meadow, which might help some...
 
Nov 27, 2021
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A mixture of immediately evolving a 'mon, running away from most battles, and Offering the first evolved 'mon in any given encounter seems to be working wonders, without having to sacrifice the first Scout.

...though, uh, I seem to have encountered a bug where all opponents are permanently stunned? I have no idea what would've caused that, aside from maybe Mamamole being bugged, since i'm not getting any EN regen either. I'm using this as an opportunity to explore a bit, but I'm definitely discarding this run and starting anew at some point.

Edit: Whatever the permastun bug was, it either eventually wore off, or camping reset it.

Edit 2: Somehow encountered the Stun bug again. Spamming Submit quickly drove the 'turns until impreg' counter into the negatives! Stun Bug Consequences.png
 
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3.30 star(s) 36 Votes