NOVEMBER UPDATE 1
A VERY SHINY UPDATE
From the beginning I said I wasn’t interested in making monsters have rare ‘shiny’ recolors, since recoloring shit is super easy and tacky. Then the feature got requested 50ish times, and I realized I could turn the whole process into a voting reward, and I super enjoyed seeing the recolored monsters bang the scouts, and I also accepted that giving people what they want (in this case) is the key to success. So now we have SHINY EGGOMON.
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The way SHINY will function in Eggomon is different from [Monster Catcher Game]. In Eggomon there is roughly a 5% chance a monster will be shiny when it is instantiated and a 1% chance that the monster will be SUPER SHINY. Monsters with a SHINY color also have a SUPER SHINY color, so every monster (with shiny sprites) will get TWO NEW RECOLORS, WOW. Twice as cool as [Monster Catcher Game]!
10 monsters now have shiny AND super shiny forms, and rather than spoil the gallery I will leave it to you to discover which monsters have received this recoloring treatment. Going forward you will also determine the shiny recolors in shiny votes, one of which is occurring right now!
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ADDED: GOOGALA, This slimy fat blob slides into the meadow tier 1 encounter!
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ADDED: ALL SCOUT PORTRAITS. All the scouts have their own super special portrait, and even have some unique dialogue exclusive to them. Nothing too fancy for now though, but the personality of the scouts is starting to shine through.
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POLISHED: The first quest now concludes with you getting a sweet injection of EXP.
POLISHED: Added a Scouts Remaining counter to the loss screen
Fixed?: Eggs should no longer spam messages when hatching simultaneously?
Fixed?: FPS shouldn’t COMPLETELY bleedout, and bleedout should be significantly slowed. This is an ongoing problem as all UI elements (especially text boxes) need an overpass so they are not updating when they are unseen. This is something Godot does not handle well or explain up front, but its a consistent problem for people making RPG’s (which are very menu heavy).
Groundwork~ You may see several new items in the inventory that you cannot find yet, as well as some items moved for reorganization purposes.
Even WITH all this shit added, I have withheld even more assets because... The ANNIVERSARY is coming! On the 20th! And with it, a proper zone based update along with items, and a new monster, and a new overworld monster that will properly patrol... So stay tuned. Also the Roadmap for 2025 is coming!
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Someday soon this fucking turtle will release, I promise.
And since I know many of you are plebians, there are two paid patron votes over the appearance of the next scout, and of course the Normal monster vote.
Roxy Appearance:
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Current Monster Vote:
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So check out the Patreon even if you aren't paying, from now on there will be free-for-everyone votes each month! AAAAAH!