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RPGM Elemental Awakenings [v0.5.2] [W2 Gaming]

3.00 star(s) 4 Votes

Winta Wodenson

Newbie
Game Developer
Jun 23, 2025
52
195
43
Anything yet with the two Minotaur ladies?
Yeah, there are 1-4 peep images (depending on how you count) of Casimira (she is the darker haired one) bathing in a stream. We tried to get more unique minoan sprites into this release too, but had to push them back to 0.6. But the introduction to minoan society happens in this release and the next. Hope you like the images.
 
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nhnf85

Newbie
May 9, 2025
61
169
42
AI or not, my problem with the art is that the game has only 1 body type for females.
The engine is another big reason why I'm not even trying the game. RPGM games are nothing but a waste of time.
 

the66

beware, the germans are cumming
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Jan 27, 2017
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here is my unofficial Android port of Elemental Awakenings v0.5.1.
You don't have permission to view the spoiler content. Log in or register now.
minimum system requirements: Android 8.0

have fun and please report problems (you can reach me ).
 

Daikuma

New Member
Dec 24, 2017
3
0
100
I'm stuck in the game because of an extension error, keeps crashing right when return from the big city in 0.3. Finn talks to you about the marriage in the village, and the game fails to load an Abigail image and crashes out. Help, please, thanks.
 

Winta Wodenson

Newbie
Game Developer
Jun 23, 2025
52
195
43
I'm stuck in the game because of an extension error, keeps crashing right when return from the big city in 0.3. Finn talks to you about the marriage in the village, and the game fails to load an Abigail image and crashes out. Help, please, thanks.
Wow. I'm not sure how that happened. Are you playing the PC or Android version? Did you go to the lumber mill outside Apvale before returning to Bronston? Was Abigail waiting for you near the entrance of Bronston? Do you have a save? What version are you playing?

Edit. I messed up the bugfix in 0.5.1 and Finn was in the wrong starting position. If you played a new game from 0.5.1 there may be some really unexpected interactions. Please try 0.5.2. Sorry.
 
Last edited:

somebodynobody

Engaged Member
May 11, 2017
3,397
4,341
451
The fix on the ground did fix the issue.

The start of the game is just a go and do something by talking to people. That isn't great, a story start/tutorial/just someone saying hey go here and talk to someone.

Some of the npcs don't update dialogue ever and that feels kind of bad, since you see an open door of a house you haven't been to in hours and multiple quests later but still eggs for the inn.

Having some things with star to indicate something is there but also other places have nothing (tanning vs Edgar door), items vs the wood/vines for the slime bridge. Really should stick to one way or at least give a hint that some of the things in world are lootable.

Not sure why the Edgar area is behind the house, why couldn't that just have been a part of the town?

Bunch of spelling and grammar mistakes.

I will say not allowing the player to rename MC is a bit weird.

If you have the quest tracker pop up open it slows the game down.

Alyson doesn't make a statement on MC having massive penis.

No orgasm shots.

The baron quest saying you need huge amounts of gold, remove multiple bandits and a dragon. I would think that those would be worth more than that gold.

A bit too much walking back and forth. The NPCs make it sound like things will be weeks or months in between for trading, but you are running around daily between cities.

Quest info needs better writing. Since you never know when a player stopped or will boot something up and instead it just says something like "see Harold" they might have stopped playing in apvale or somewhere else and have no clue which of the more than 80 npcs in the game he is or where.

Not sure why during the bandit clear out the mid-fight was crows.

Savannah pierce calls her 1%

Some of the story hooks go weird, like Savannah after seeing your piles of gold doesn't ask for the 50s she needs, or instead asks you for the money to pay you back as a loan rather than that shop.

The game lacks fun. I don't mean this insultingly. Some games focus on fighting, some on other mechanics like farming, some on the story or sex. Right now this one is just using the barebones of all of those and doesn't really pull you in. I suggest playing a bunch of the other RPGM games or other games in general to find ideas how to make this one more fun/entertaining.
 

the66

beware, the germans are cumming
Modder
Donor
Respected User
Jan 27, 2017
8,109
25,251
960
here is my unofficial Android port of Elemental Awakenings v0.5.2.
You don't have permission to view the spoiler content. Log in or register now.
minimum system requirements: Android 8.0

have fun and please report problems (you can reach me ).
 

Gherghel

New Member
Jun 1, 2019
6
0
77
Another bug to report, if you enter the Ferode mines and take the first east junction you get into a large room that you can no longer exit from and the game also for some reason Autosaves you there.
 

KeiGlo

New Member
Aug 15, 2025
1
0
11
I don't know why, but I'm stuck at the part where I supposed to go into the forest, and I have to find Edgar first before going back to the castle. What should I do? I've looked everywhere for Edgar, but I can't find him. Any suggestions?
 

Daikuma

New Member
Dec 24, 2017
3
0
100
Wow. I'm not sure how that happened. Are you playing the PC or Android version? Did you go to the lumber mill outside Apvale before returning to Bronston? Was Abigail waiting for you near the entrance of Bronston? Do you have a save? What version are you playing?

Edit. I messed up the bugfix in 0.5.1 and Finn was in the wrong starting position. If you played a new game from 0.5.1 there may be some really unexpected interactions. Please try 0.5.2. Sorry.
Yeah, take everybody home, after visiting the lumber mill. Samantha doesn't leave the party, and when you enter Bronston, one of the girls is waiting and takes you to the scene with Finn, etc.. then it crashes. Was hoping to not have to restart the game from scratch again, but at least it's early in it haha. Will try that later.

Oh, and i'm on pc. The error is a chrome extension crash file that doesn't exist from what i've tried searching for. "Abigail_Ass_Expansion.webm"
 

Winta Wodenson

Newbie
Game Developer
Jun 23, 2025
52
195
43
Another bug to report, if you enter the Ferode mines and take the first east junction you get into a large room that you can no longer exit from and the game also for some reason Autosaves you there.
Hmm... This is a new one. And I'm not sure what happened. Are there any features in this room? What build are you using?

The way the autosave works is that it autosaves whenever you change maps and after every fight. I think it might be possible to only have it autosave when you enter a town, but I would have to do some research to figure that out and I'm not sure how hard it would be to implement. Do you think only autosaving on entering town would be better?

I don't know why, but I'm stuck at the part where I supposed to go into the forest, and I have to find Edgar first before going back to the castle. What should I do? I've looked everywhere for Edgar, but I can't find him. Any suggestions?
What build are you playing? Is it 0.5.1 or 0.5.2? If you are in chapter 4, you go behind the house and follow the path until you reach some ruins and Edgar is in the ruins. If you are playing 0.5.1, I messed up that build and you start in the wrong place so it is probably irreparably bugged.

Yeah, take everybody home, after visiting the lumber mill. Samantha doesn't leave the party, and when you enter Bronston, one of the girls is waiting and takes you to the scene with Finn, etc.. then it crashes. Was hoping to not have to restart the game from scratch again, but at least it's early in it haha. Will try that later.

Oh, and i'm on pc. The error is a chrome extension crash file that doesn't exist from what i've tried searching for. "Abigail_Ass_Expansion.webm"
Sorry. I really dropped the ball with that one. I'm going to have to do a throughout bug sweep again. Even if you started in Marldon rather than Bronston like you are meant to I do not have any clue how that happened. I was hoping get a chapter skip feature ready for the next build, but I know it has a lot of potential for bugs. I hope you liked the art that is actually in the game though. And thanks for playing and reporting bugs.
 
Last edited:

Daikuma

New Member
Dec 24, 2017
3
0
100
Sorry. I really dropped the ball with that one. I'm going to have to do a throughout bug sweep again. Even if you started in Marldon rather than Bronston like you are meant to I do not have any clue how that happened. I was hoping get a chapter skip feature ready for the next build, but I know it has a lot of potential for bugs. I hope you liked the art that is actually in the game though. And thanks for playing and reporting bugs.
Yeah, I really enjoy the art and story possibilities so far. Bugs are always part of the process, and you're interactive with helping figure them out instead of how some devs just meh it.
 

Gherghel

New Member
Jun 1, 2019
6
0
77
Well that method of autosave seems more reasonable, what I find more problematic is the existence of a non-return rooms. Ohh was using version 5.2
 
3.00 star(s) 4 Votes