Pretty interesting world, the story telling needs to slow down a bit IMO. There are too many timeskips and interesting events skipped. Getting some Dragon Age Inquisition vibes with finding and setting up in an ancient abandoned magical fortress and the whole war table section. Sadly, there is no hyped up battle or assault on the second fortress which should be defended. Paladin abilities are not explained yet but the MC did hint they still had some early on and has a lot of aspects Paladins usually carry in other mediums such as being great monster hunters since Paladins have bonuses against undead/fiends. I don't know how the dev is going to explain their abilities if the god MC worshiped was fake(according to Eris). Lyria's reaction to seeing her rival goddess' shrine has not been addressed yet either. Lastly the dwarvern armors look so badass.
Really? Interesting. Last day someone messaged me on discord, and while chit-chatting I was told story telling is slow in pace. Huh... I guess we all have our perception there.
Still, I'll see what I can do in regards to whole pacing.
And the second fort will have a part to play, eventually. Semi explained. And his abilities did not come from present Gods within Elleria.
Eris spoke on this in past chapter, I think? When they briefly touched the subject of
"The One." - Gods like Eris, and those others. Are not omnipotent.
There is only one on top of the food chain. And he/it... is something else entirely.