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Mystic

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it is so damn refreshing to have dev's refuse to put ntr into games. it's like ever since this website got bought out there has been a huge push in ntr content on here and its annoying as shit. to each their own but you got dev's trying to mix harem tag with ntr and that shit just does not fly. that's like trying to make a devout vegan eat medium rare meat/steak 3 times a day after hand carving it themselves and preparing it. some tags just should not co-exist at all. so much respect for the no ntr ^^b
It is a bad cocktail in a bar I say.

I have nothing against people playing NTR games or devs making NTR. It isn't my kink or my stuff, I will not make it myself. But I hardly attack any NTR folks or whatnot.

I just wanna mind my own stuff and deal with what I want for myself. That's all. But I certainly have no intent on trying to play NTR people or Harem people into one crowd.

That's a receipt for a disaster.
 

TigerWolfe

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it is so damn refreshing to have dev's refuse to put ntr into games. it's like ever since this website got bought out there has been a huge push in ntr content on here and its annoying as shit. to each their own but you got dev's trying to mix harem tag with ntr and that shit just does not fly. that's like trying to make a devout vegan eat medium rare meat/steak 3 times a day after hand carving it themselves and preparing it. some tags just should not co-exist at all. so much respect for the no ntr ^^b
Website got bought out?
 
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Maviarab

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Is it just me or does the dialog feel super AI'ish now? Just the tone of the MC especially feels super robotic now for some reason
I just assumed the Dev was a non-native speaker, more often than not the dialog and language structure is just terrible, and the attempt at using what seems to be 'old english' is making it worse
It has an interesting story. But the dialogues and pacing of story needs a little bit more polishing. Dialogues are stiff and monotic, like robot speaking with little emotional impact. Too many unnecessary words are spoken. Despite that I like and hope it prospers.
My comments previously...
Also unsure if you are specifically phrasing things differently or if it is a language issue, if the latter then that is also something that really needs fixing before it gets to Steam. Even for 'old English' as such, it's not natural and very much like a non-native speaker would write at times. However, as said, this may be intentional.
Ahh...it is quite jarring (example being start of Part 2, "I've decided to walk away". when talking in past tense...I find it difficult to believe that is intentional, and not the first example of such) but if such grammar is indeed intentional than all good. It's certainly unique for sure.
It's even worse in this update,....it is still jarring, still terrible and again, even for old English, is just completely unrealistic when every other sentence contains the world 'bit' (a very modern word to illustrate a little)...it's a complete hybrid....

However....

Not a mistake in terma of language.

It's a great VN, but this language/hybrid/ye olde English just isn't working. I'd be happy to help should you wish.
 
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Mystic

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My comments previously...


It's even worse in this update,....it is still jarring, still terrible and again, even for old English, is just completely unrealistic when every other sentence contains the world 'bit' (a very modern word to illustrate a little)...it's a complete hybrid....

However....




It's a great VN, but this language/hybrid/ye olde English just isn't working. I'd be happy to help should you wish.
Elleria has shit ton of writing, it is nearly impossible for me to find time to deal with this in short time span. I can't work on update and deal with this in same time, can only be one thing at a time.

And updating is heavily time consuming as it is, and that'd be an understatement.

That being said, if you wish to help you can always reach out on discord. I have a GitHub set up for these kinds of things, and it is something where I can see what was and what is, aka changes and all.

What I dislike about most people who try to "help" is they they completely change what is written. This is why I am very difficult on these matters, fixing something and completely changing what is there is a different cup of tea.
 
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xapican

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wow, what a great AVN, Loved every minute of it played it through out the night till the end of chapter 2 , and I'm basking in the afterflow, concerning what Mavi brought up, (Im not native english speaker) It was hard sometimes, to get the conveyed message, can't say it is annoying, but it put me trough a good challenge to get the meaning of it sometimes.
Kudos Dev. Great Job I'd like to see this one beside other top titles fast.
 
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Moonis

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Apparently I had not one but two updates to play, as my saves came from 0.4, but for all that content there was not much to see. Story didn't advance anywhere. Slight contact with village and sea trip, neither of which gave much to see. I wish these would have been way more engaging. Instead of just reading reports I'd like to have visited village myself and got to know people there, hiring servants and other henchmen into the castle, making deals and trying get their loyalty somehow. I hope we can get rid of nearby bandits personally in the future updates, for example.

Island visit was also miss hit. Whole setting was left so much unused, that I pulled out half of my hair from frustration. I hope I won't be bald by the end of the next update. But with the things we got done there, I have small hope we'll see the place more often in the future. Also, we'd need to contact certain group from the mountains as soon as possible.

Whole time I was wondering about the groups logistics. How they fund setting up the castle? What are they eating and who cooks it? Who takes care of sentry service? They'd need plenty more people, for example woodcutters. Castles are cold places. They'd need plenty of storages for the next winter. Hire mercenaries? Extra people in the castle would also give plenty of opportunities for additional content, instead of just idle talk we had here.

Whole writing style was more suitable to the novel. VN needs much faster pace. Especially when there's seemingly endless opportunities with the content. Dealing with all the local power groups and building up power base of our own, before we can even start thinking about the main quests.

There's plenty of potential with the story, but this time it was mostly wasted.

I saw one typo btw. Wield was written as weild.
 
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Mystic

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wow, what a great AVN, Loved every minute of it played it through out the night till the end of chapter 2 , and I'm basking in the afterflow, concerning what Mavi brought up, (Im not native english speaker) It was hard sometimes, to get the conveyed message, can't say it is annoying, but it put me trough a good challenge to get the meaning of it sometimes.
Kudos Dev. Great Job I'd like to see this one beside other top titles fast.
Well, glad you managed to enjoy it despite some quirks.

Apparently I had not one but two updates to play, as my saves came from 0.4, but for all that content there was not much to see. Story didn't advance anywhere. Slight contact with village and sea trip, neither of which gave much to see. I wish these would have been way more engaging. Instead of just reading reports I'd like to have visited village myself and got to know people there, hiring servants and other henchmen into the castle, making deals and trying get their loyalty somehow. I hope we can get rid of nearby bandits personally in the future updates, for example.

island visit was also miss hit. Whole setting was left so much unused, that I pulled out half of my hair from frustration. I hope I won't be bald by the end of the next update. But with the things we got done there, I have small hope we'll see the place more often in the future. Also, we'd need to contact certain group from the mountains as soon as possible.

Whole time I was wondering about the groups logistics. How they fund setting up the castle? What are they eating and who cooks it? Who takes care of sentry service? They'd need plenty more people, for example woodcutters. Castles are cold places. They'd need plenty of storages for the next winter. Hire mercenaries? Extra people in the castle would also give plenty of opportunities for additional content, instead of just idle talk we had here.

Whole writing style was more suitable to the novel. VN needs much faster pace. Especially when there's seemingly endless opportunities with the content. Dealing with all the local power groups and building up power base of our own, before we can even start thinking about the main quests.

There's plenty of potential with the story, but this time it was mostly wasted.

I saw one typo btw. Wield was written as weild.
I prefer to establish spots before re-using them. And I'm already in my own mind behind the schedule regarding some things, so I'm starting to pick up the pace a bit. Though this also means I have to hasten/rush some parts. Otherwise there would be no end to it.

And yeah, it was my intent initially. But when I started working on the whole village, I had to manually put it together and I was pulling my own hair from that. It was too clunky and time consuming, so I decided to scrap the concept and bypass it. There are just some things in this software that are a down right nightmare fuel.

And ah... there are no ''bandits'' in the village. I suppose you're referring to war table letter you got back. But that all depends on what you chose for Yana and how was she meant to deal with it in your absence. Think you misunderstood that one.

And group logistic... I mean if I have to write everything into a tiny detail, like Tolkien describing every tree branch. I'll get nowhere fast. For the most part, there isn't much if any of logistics there to be worth mentioning right now.

They mainly function based off of what each of them have, though I suppose Aria would be the main figure with gold in her pouch that finances most things for now. As for the whole sentries and what not... I didn't think this was worth mentioning, it was mentioned briefly and it is quite logical to conclude Yana and Lyria take care of pacing about and keepin an eye on things.

From the story perspective, it isn't that EASY for him to simply ''hire mercs'' or ''get people''. First he wouldn't mercenaries are untrained, undisciplined and unreliable. Not the kind that is loyal or that you want at your back.

As for people... they've practically invaded and stole someone's plot of land and home. That is a political problem of a different nature that has to be resolved, can't simply get people out of nowhere for something or someone they never heard of.

Either way, all in good time. As for the whole ''idle'' talk. Nothing about it was idle, I have to start painting picture and explaining what is what, why is what and what for is what. Because that was one of the main complaints before, the whole ''fade to black''.

Hence one of the reasons I went all the way back to Aria hut scene, and added additional dialogue that spills light onto previous fade to black scenarios.
 

Mystic

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So Ho is the Li's in the story if Lyria is not 1 of they ?
In technical terms, they'd all be consider LI's cause they're all part of the same harem group. OR anyhow that's how this whole fucking system works apparently, hardly invented it myself I'm afraid.

But if you're interested in aspects that are lore-related and KEY figure would be Eris. She is meant to be main LI, and the rest are part of the harem. But then again, I don't believe that diminishes them in any shape or form.
 
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3.50 star(s) 45 Votes