Both RPG side games were bad, even worse than his old free games. You kinda hope that a guy with that much experience and playtesters can see the drop in quality but it happened twice so I have zero interest in the new spin-off.
Nah, I think Asylum (and LDepth) was great, my second favorite actually, but it is also divisive. The thing with Asylum is the most mentioned “flaw” is the map design which confuses some people. But I generally liked it because it was super dense in lore and the writing in that game was extra archaic which I extra love, along with a cast of interesting characters that were all fleshed out and a key part of the overarching and each-others stories.
Innocent Rules main story was incredibly mid, coupled with an extreme lack of any story telling via world interactables led to a very boring and empty world. It tried to do those character flashback things but they didn’t hit nearly as hard as the combined story of the Village in Asylum as they were all separate and felt they only served to try and make the characters interesting. Coupled with the god awful monster system that seems like it was designed to be as grindy and irritating as possible made for my least favorite late Hakika game by a wide margin.
Also, 1 feathered Ino is significantly less interesting than two feathered which is wild given two feathered barely had screentime. How do you have a game with Ino in it and not atleast mention the Star Dragon in any meaningful capacity. It could’ve realistically been any other light wielding magician and 98% of the story would work fine.