Just a random thought stream post.
So the above character is my 'more realistic' attempt, well as DazStudio models go anyways, at the cartoon version of Mercy Graves, that villainess character that associates with some super dude's arch nemesis.
This comes from my current interest, the porn game
Injustice Something Unlimited.
Brothel Management games sometimes interest me, depending on the game. Well that and I had a brief obsession with Hentai High School, until I burned out on it. I enjoyed SimBro, there was that farm game with the fishing minigame (
Breeding Season, now abandoned) and one or two of the 'spiritual successors' such as
Breeding Farm. OK, farm management is a bit different than brothel management, but the two genres share a number of traits.
And of course
Brothel King. I liked that game enough to focus on the interface coding for a couple of months, and submitted a bunch of screen interface code suggestions, many of which were incorporated into BK 4.15, and still remain in the game today. My goal here was to reduce the number of click throughs and scrolling to get stuff done, which a number of players really appreciated!
A number of them didn't like me using the Chow Fun font for names though, even though it totally fit, so that idea was ultimately rejected. No biggie, I just get bored of Deja Vu Sans getting used almost everywhere. Yeah for 'must read' text box content I get it, that's why Comic Sans is also popular, but for things like character names... well it's just my opinion.
ANYWAYS. I also was on the Babysitter team briefly after having created an interface mod which improved navigation in that game a tiny bit, but we ended up parting ways, in an ultimately mutual decision. The workload was stressing me out, I prefer doing one or maybe a small handful of renders in a given day, as I also have other stuff on my mind.
Back to SU. The 2.3.6 update came out recently, and that's had my attention for a bit. In my usual fashion, I'm annoyed by the unnecessary clicking (repetitive multiple step dialogues to hire villians, the first time is fine, after that the terms have been set so yeah), and other stuff.
That prompted me to create this suggestion, which will probably fall by the wayside but I needed to get it out of my system.
Note that I struggle with coding, and Unity is another animal entirely, I barely make do with my Renpy coding skills, and Python is very much NOT my jam, so short of building an interface in Renpy, that's not going to happen from my end anyways.
I also threw a couple of sprites together to make this:
I can't take credit for the art, that's just me combining sprites from the game. My point in making this was that we need more threeway and fourway scenes in SU at this point, for me that's what interests me most in porn games these days, multi-girl on a guy scenes.
I'm big on game guides, as trying to figure out some other developer's logic annoys me. I'm interested in the story of the characters itself, and developer logic, and the need to create a 'game' can get in the way of a good story. I know that other people like to try to figure out such things, but for me it's often more about the story.
In SU's case, there are two guides, an older one that was created by
redknight00 and another one by Archer. Both guides are useful. Archer's is up to date while the Redknight00 one hasn't been updated since 2020, but still has some useful info that's not in the Archer guide.
My issue with the guides isn't the guide text (both guys did awesome jobs), rather it's the waiting on the .pdf pages to load and often I just need a simple bit of info like what bonus a supervillian offers as an example, or who has leash scenes with whom. So I created this handy graphic for quick reference:
The idea here was, again, to make a handy quick reference graphic that highlights the most important info, in a format that doesn't require a lot of reading or scrolling. I of course still recommend checking out the guides if you need a more detailed breakdown of which scenes and costumes are available, how scenes progress, etc.
Back to the guides though.
Redknight00 posted about not having updated his guide, and did share his Photoshop template files for someone else to pick up where he left off. Of course, I had another idea r.e. how a guide page might look:
At some point, I may or may not decide to create a full guide as a nod to where Redknight00 left off, but at this point I've finally 'burned out' on SU stuff for the moment, although not the idea behind it...
The above cartoon art isn't mine of course, it's from the awesome artist team that's behind SU, and I can't take credit for it. I did tweak the interface art a bit for my examples here, but again I'm mostly just invoking/tweaking existing art. My cartoon style drawing skills suck, to put it mildly, which is why I like doing the Daz Studio thing instead.
Games that use cartoon 'drawn' art do much better on Patreon than most of the Daz Studio style games, but this is my hobby, not my job. I find that when I turn stuff I love into jobs, that it sucks the enjoyment out of such things in most cases. Which brings me back to...
There's a bit of mixing and matching of Genesis generations as far as their outfits go, and I'm having a garter belt issue. Mercy's stockings reach almost all the way up her thighs, and I had to use a supersuit to replicate this, and of course the garter clips aren't lining up, but I'll tackle that issue later...
Working in someone else's universe has various issues (copyright, etc.), but creating loose parodies of such content is a bit different. And circling back to management games, I have yet another idea in mind...
So the above gal, I'm not sure what her name will be yet, but my idea here is to 'Nod' to Mercy without invoking the DC superhero universe directly. Then there's Celia here from my last post, doing the WW nod thing...
You've seen me do nods to other characters as well, such as Dee as a Tarrakian (Heavy Metal). In any case, I DO want to create my own 'brothel style' management game at some point. I have an idea on the backstory, but the short form is that the Superheroine business is a thankless job monetarily for the most part. Sure, you can solicit philanthropists, but that can come with strings attached. And not everyone inherits a fortune like that Bruce Wayne guy...
The Supervillainess business has it's own issues as well, but girls still have needs...
In any case, my idea is to re-imagine a few popular characters. The Daz Studio super bodysuit products and various 'themed' costumes make it pretty easy to create your own character that is similar but not the same to some other characters. At this point there are so many comic hero/villain characters that it can be hard to distinguish them from each other already, except for the 'Icons' of course such as Superman, Batman, Wonder Woman...
And of course, finding 'new jobs' for my takes on Dee, Elle, Jen, Celia, Christine, Caroline, Sara, Trace, Meg, Kate... the idea here is to put 'familiar' porn game actresses in a 'Superheroines down on their luck and getting side jobs' setting...
I won't tackle this idea head on immediately, I'd like to wrap up my other two big projects first. But, I may incorporate a few bread crumbs into FmF in the meantime, via a dream or some such.
In the meantime, one of the things I really enjoy is creating new characters in Daz Studio, and also re-creating characters from other games I enjoyed to a point. This goes back to me needing to chase my artistic whims.
One other note. I'm pretty happy with my RTX 3060 12GB purchase. It's dramatically reduced my render times for test renders, and of course is reducing my render times overall. I'm glad that the GPU prices are getting back to normal finallly (for now), and the new card had definitely improved my situation here on my outdated 'Uber Laptop'. I'd love a new laptop with say a 21" 4K screen and a 16GB RTX 3080, but alas laptops with screens larger than 17.3" are no longer a thing... Such a laptop definitely would fall in the 'want' and not 'need' category for me though, as my next goal is a dedicated desktop rendering rig after the next generaton of CPUs and GPUs are introduced this fall.
Anyways, as I said, this was just a 'thought stream' post. I do want to make my own brothel management game eventually, I'll get to it someday.
Archiving more pics: