OK, so I'm slowly feeling my way through the game mechanics for my Supers Adult Resort Island Thingie...
Here's a sneak peek r.e. what I'm pondering atm.
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So my current thoughts on this setup are that there are key areas where girls will be assigned.
Each night, a number of patrons/customers will visit said establishments/areas seeking 'general leisure activities' such as dancing, hanging out at the pool or whatever.
While the girls are entertaining said customers, a few will seek to engage in their 'special sexy funtime services', i.e. book them for sex activites. These are the clients. The girl and client will retire to private rooms to have sexy one on one funtime, and sometimes a client will want to party with more than one girl...
The Beach Huts are essentially a 'party only' location, i.e. people are specifically booking girls to spend part or all of the day/night with them in a private setting.
And the Playpen is where the orgies happen. Customers and the girls will engage in full on orgies and gangbangs here, with the girls getting penetrated in multiple holes by multiple clients simultaneously. This one presents the biggest headache as far as the sheer number of renders which may be needed, say if 3 girls are partying with 6 guys at the same time. So rendering multiple girls together in the same render with a bunch of guys will probably be a 'down the road' thing, and for now you'd only see each girl separately servicing multiple clients.
I have one or two other locations in mind, but of course I'd need to make room for them on the screen. This is just a mockup for now to help me feel my way through the mechanics and such.
Note that the girls have multiple skills which influence the amount of income they can generate in each activity. And each client will have specific things they are looking for in their party, say for example a resort client wants to have an anal happy ending, so he chooses the girl (if available) with the highest Anal skill. Said client may also have a trait he likes, say Exhibitionism or a girl that's particularly Limber...
A lot of these concepts are included in other games, but I didn't want a carbon copy of some other game. Hence the 'resort areas' idea. Instead of assigning girls to specific activities (say dancing/stripping/etc.), the girls are instead engaged with in a more general sense, i.e. in the Dance club they may dance on the floor, utilize a stripper pole, or just hang out at the bar. In the spa, they may hang out with a client in the sauna, or give massages, or hang out in the pool area.
This allows for a bit more flexibility when setting up the images set for each girl, i.e. each girl may have a preferred activity in each area, and her pics will lean into those preferences. When sex is involved, this is more specific, i.e. you'll still need titjob/vaginal/anal/etc. renders but the 'lead in' can play out differently depending on the girls personality, errr whatever I feel like rendering at that moment...
The other two tabs at the top towads the right (Resort/Studio/Missions) do the following:
- Studio: This is where the porn shoots are handled, and also where the MC can conduct special training to help girls improve their skills in a one on one setting. Porn shoots are a means of advertising for the adult island resort, and also help generate income.
- Missions: this tab is where various Super gals are sent off on specific missions, to fight crime, help with natural disasters, conduct covert ops, rescue other Supers or whatever.
So yeah, lots of work to do still, but I'm definitely working through a number of ideas here.
On top of that, I like to take my time when doing these things. I need this stuff to be fun for me too, which is why I'm not the best when it comes to cranking out content. This is an ambitious project, and I have a lot of ideas batting around atm.
Ah well, that's enough rambling for now. Carry on!