Sony676

Well-Known Member
Mar 14, 2021
1,010
1,437
oh stop whining about replaying, it's a great game. Most grind was changed and it's not so hard now. I replayed it 10+ times, providing info to the dev about bugs/issues. I'd replay it again anytime.
As for the pay wall, it's only for the last version. Every one can play the previous version for free.

Someone said "not unless your game is leaps and abounds ahead of the competition". What do you know... it is. All the renpy and rpgm games here are a joke compared to the size and quality of this game.
Criticism about completely replaying a game is not whining. I think it's legit to criticize this particular case. It's not like I have 10 hours of free time each and everyday. Fine if you want to replay the same game over and over again. I do not and I simply ask myself what would be so difficult about providing a current save if you as a dev make such drastic changes that make the players to restart the entire thing. Has nothing to do with whining.
 

Jim jonas

New Member
Mar 31, 2018
12
23
If like to know which scenes if available. I know there are several scenes I was looking forward to (mermaid, cyber/alien classmates or Bayonetta as examples). Also... I hope Nenad starts unifying the plots soon. It's starting to get out of hand.
 
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ShinyRock_Productions

Member
Game Developer
Sep 30, 2022
154
241
oh stop whining about replaying, it's a great game. Most grind was changed and it's not so hard now. I replayed it 10+ times, providing info to the dev about bugs/issues. I'd replay it again anytime.
As for the pay wall, it's only for the last version. Every one can play the previous version for free.

Someone said "not unless your game is leaps and abounds ahead of the competition". What do you know... it is. All the renpy and rpgm games here are a joke compared to the size and quality of this game.
Correct.

I once in a while buy Nenad's VIP membership, rest of the time I am a free subscriber to his patreon.

Time to buy another VIP!
 

redcaptain

Member
Jul 29, 2020
127
97
Seems to me there is a new save location that is why old saves dont work. I tried duplicating the V0.20 saves and nothing seems to change to the old save location. Anybody figured where the new save location is?
 

Drowa

New Member
Apr 12, 2021
5
2
Seems to me there is a new save location that is why old saves dont work. I tried duplicating the V0.20 saves and nothing seems to change to the old save location. Anybody figured where the new save location is?
:\Users\username\AppData\Local\Onen\Eon Ch 1 Singularity
Old saves won't load anyway
 
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Dfgjjkl

Member
Jul 30, 2017
100
161
I generally agree with this idea, and have said so on multiple threads. In a world overflowing with free porn, F95zone is probably a boon for developers. It's free advertising space, a place where your game can get a lot of views. I think Nenad is thinking something like "if I secure my game so it can't be pirated, I will get more patrons." But I think another outcome is likely: players will go play other free games and likely forget about this one. In a world overflowing with free porn, you can't be one of the few hiding their content behind paywalls, not unless your game is leaps and abounds ahead of the competition. And if your game is one of the best, it would likely garner tons of patrons anyway, regardless of pirating.

I don't blame him for trying, however. I get where he's coming from.
His game gets overlooked and players are more interested in renpy games where you can just skip through everything to see the sex scenes.

He has tried to be friendly to pirates, he even used to post here, but people didn't treat him well here and his Patreon didn't gain anything from that

There are some renpy games out there exploiting lonely people with uwu waifu stuff and making 10k+ on Patreon. The amount of Patrons you have really isn't indicative of quality

Games like EON and The Night Driver are very good and most importantly - unique. But look at how much they're making. The dev of The Night Driver makes less than 300 dollars monthly. And these devs play fair, without a constant vortex of bs excuses around them, they always deliver on time

I don't think you guys really understand how unprofitable this really is for him. In Croatia he would get more money working at McDonalds than he makes from Patreon after all the taxes are paid
 

Dude137

Newbie
Jan 20, 2019
72
257
His game gets overlooked and players are more interested in renpy games where you can just skip through everything to see the sex scenes.

He has tried to be friendly to pirates, he even used to post here, but people didn't treat him well here and his Patreon didn't gain anything from that

There are some renpy games out there exploiting lonely people with uwu waifu stuff and making 10k+ on Patreon. The amount of Patrons you have really isn't indicative of quality

Games like EON and The Night Driver are very good and most importantly - unique. But look at how much they're making. The dev of The Night Driver makes less than 300 dollars monthly. And these devs play fair, without a constant vortex of bs excuses around them, they always deliver on time

I don't think you guys really understand how unprofitable this really is for him. In Croatia he would get more money working at McDonalds than he makes from Patreon after all the taxes are paid
Well said. Yeah, I actually do get it. And I certainly agree that Nenad's games are underrated and he deserves more--not only because the game is unique, but also because his work ethic is solid. He's one of the few I subscribe to because I believe those two things.

But my point is still valid, I think, about Nenad's move of locking up his game being risky. To what extent pirating games is moral is a whole other debate, but a certain fact remains: in a world of free porn, these devs are competing for the small part of the population willing to donate. Again, it's not the most moral system, and both patrons and devs can get screwed, but it is the way things are. And to compete for this small number of people who can/are willing to donate, a dev needs to get as many eyes as possible on his or her game.

F95zone can provide these views, and I'd think the site is especially helpful because I'd guess it's hard to advertise elsewhere. Not many places will advertise sex games, simply because of the nature of the product. Can't advertise on YouTube, for example, for obvious reasons. For me, I would have never heard of Nenad if not for F95zone.

But I appreciate your comment. It's a very gray situation.
 
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ShinyRock_Productions

Member
Game Developer
Sep 30, 2022
154
241
He locked only the last version, you can play 0.19 for free...and this happens with every release.
I am actually not sure locking latest release that this will make him more money. I guess time will tell.

Best games here are not locked and they make the most money. We'll see. Love Nenad regardless.
 

fairyglen

Active Member
Aug 14, 2017
983
634
Hi all it's not save that are no good . If you look in option you will see that you need a Game Code now for game to work. have code save will work may be ?
 

single_guy_from_au

Active Member
Jun 18, 2023
992
1,017
So basically only need to play it again when it's complete, why should you constantly crack again because of 6 scenes per update
and then redo this stupid grind. I know why he did it, but without this page his game would be nothing
I agree 100%!

A few scenes per update and quite often not something particularly interesting - like Steven (or another male MC) is going to have sex with some 'grand-mother' looking ladies?!

How many new scenes with Jade in the last few updates (and she is one of the hottest FMCs)?!

I think a lot of people would be waiting for the end of the game (or at least for the end of the Season 1, or something). For example, I waited for the end of the game "Treasure of Nadia" and enjoyed playing the whole game, without constant checking "is a new update ready?"

People used to buy finished games and enjoy playing them in the old times, so maybe that is where this particular (sex-game) industry is heading now - why pay for a game every month when you don't even know if this game will be finished one day?
 
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Cro

Member
May 10, 2017
489
547
The answer is so simple and obvious and I don't get why some of you miss it completely.
You're NOT paying for the game. You support the developer, because he's not a AAA company, it's a simple guy like you and me working by himself. He can't die of hunger for 2-3 years until the game is done and you pay 10$ for it. So, it's a purely voluntary payment, to support him during development. Of course, you may end up paying 10x the value of the game, but you do it as I said, voluntarily, to support a guy you 'like'.
If you don't want that, you simply buy the game when it's done. It's exactly an early access that AAA do, for bug fixing, feature polish etc. but for a simple dev, is more about survival to finish the game.

Nothing really changed since 'old times', it just added new steps on the way, that you can just ignore. And that is because now games are not just made by big companies with a lot of money behind them, but by simple people or very small teams, working in their free time. And if it's not in their free time, but in their 'all' time, the guy needs to make a decent living, doesn't he ?

And if the guy wants the absolute last version to be available only to paying customers while he offers the previous version free for anyone, it's not such a big deal, isn't it ? People want everything NOW, free, screw the guy working his days and nights for that.
 
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Drowa

New Member
Apr 12, 2021
5
2
The answer is so simple and obvious and I don't get why some of you miss it completely.
You're NOT paying for the game. You support the developer, because he's not a AAA company, it's a simple guy like you and me working by himself. He can't die of hunger for 2-3 years until the game is done and you pay 10$ for it. So, it's a purely voluntary payment, to support him during development. Of course, you may end up paying 10x the value of the game, but you do it as I said, voluntarily, to support a guy you 'like'.
If you don't want that, you simply buy the game when it's done. It's exactly an early access that AAA do, for bug fixing, feature polish etc. but for a simple dev, is more about survival to finish the game.

Nothing really changed since 'old times', it just added new steps on the way, that you can just ignore. And that is because now games are not just made by big companies with a lot of money behind them, but by simple people or very small teams, working in their free time. And if it's not in their free time, but in their 'all' time, the guy needs to make a decent living, doesn't he ?

And if the guy wants the absolute last version to be available only to paying customers while he offers the previous version free for anyone, it's not such a big deal, isn't it ? People want everything NOW, free, screw the guy working his days and nights for that.
The answer is so simple and obvious and I don't get why you miss it completely
If you have "Last version 5$ otherwise no last version" it's not about support anymore. It's a public offer
 
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player1997

New Member
Jun 18, 2018
14
2
The answer is so simple and obvious and I don't get why some of you miss it completely.
You're NOT paying for the game. You support the developer, because he's not a AAA company, it's a simple guy like you and me working by himself. He can't die of hunger for 2-3 years until the game is done and you pay 10$ for it. So, it's a purely voluntary payment, to support him during development. Of course, you may end up paying 10x the value of the game, but you do it as I said, voluntarily, to support a guy you 'like'.
If you don't want that, you simply buy the game when it's done. It's exactly an early access that AAA do, for bug fixing, feature polish etc. but for a simple dev, is more about survival to finish the game.

Nothing really changed since 'old times', it just added new steps on the way, that you can just ignore. And that is because now games are not just made by big companies with a lot of money behind them, but by simple people or very small teams, working in their free time. And if it's not in their free time, but in their 'all' time, the guy needs to make a decent living, doesn't he ?

And if the guy wants the absolute last version to be available only to paying customers while he offers the previous version free for anyone, it's not such a big deal, isn't it ? People want everything NOW, free, screw the guy working his days and nights for that.
I don't mind this new DRM for updates, and I would happily support the developer if only he could provide a save/option to start at the beginning of the 0.20v update. I don't want to start all over again, especially since there are some grindy side quests.
 

Dude137

Newbie
Jan 20, 2019
72
257
The answer is so simple and obvious and I don't get why some of you miss it completely.
Don't assume we're all clueless. I get what you're saying; I can easily imagine why Nenad is locking his game up, but I only think he might be shooting himself in the foot, for reasons I already described.

I agree with an earlier one of your comments, where you say this game is exceptional in its scope and uniqueness. That's why I'm even bothering to comment at all. And that is why I personally support him and would encourage others to do so, if they can. I want to see this game survive and Nenad get more supporters, just as much as you do. So when I say F95zone, because of its immense popularity (can you think of a better site that could bring as much attention to the population about his game?), is likely a boon for would-be developers, I say that in his best interest, not because I just want free stuff.

But you've never made a counter argument to F95zone being something of a boon, only painted Nenad as something of a victim (which I get), so I think you're generally assuming what Nenad is assuming: that if he locks his game up, he'll get more patrons, because now they'll be forced to pay. Nenad might be right: maybe there is a small subset of the population who is on the fence about subscribing and might do so now, because they're forced to. But I'd wager the opposite, for a reason I already mentioned: in a world of free porn, most people will shrug their shoulders and go play something else.

I'm on your side, my dude. I want to see Nenad get more support. I just have a different opinion on the best way forward. Locking his game up is not the solution. It has something to do with the game itself. Though you and I might agree that the game is clearly a cut about the rest, for some reason it's not attracting the subscribers it deserves. Consider the works of Shakespeare: his plays are considered the greatest written in the English language . . . but most people are reading Twilight or 50 Shades of Gray. The last two books, though horrible in my opinion, experienced huge success while Shakespeare goes largely forgotten. Why is that? Because they tapped the market in juuuuust the right way.

I'm not saying Nenad should make his game stupider, but his game is likely not tapping the market in the right way. If I were in his shoes, I would start to consider why devs like Sad Crab and their game Innocent Witches is raking in $20k a month on nothing but empty promises and empty deliveries. Their game is still pirated and they've done an atrocious job--yet still they are making tons of money. How can that be? What is it about the concept of the game that has made them so successful, for it is only a concept that they have sold for years and years. This is something of a rhetorical question; I don't want an answer to it. I only bring up Sad Crab to show how complex and counterintuitive this market can be.

So in Nenad, we have a rare case of a developer who pumps out good work and consistently. He ticks the right boxes of what we'd hope for in a truly good developer. From his track record, we can know that our monthly investments will get something in return. But he's borderline "starving." So why isn't his game getting more subscribers? Especially when so many horrible developers are getting much, much more for so much less production?

It can't be just the pirating, because those other horrible devs are pirated too. It must be something about the game. Can you think of any potential flaws? Anything that might be a turn off to the general population? I can, but I've talked long enough in this post. If anyone actually wants me to detail what I think those flaws are, I'll do so in another post.
 
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Cro

Member
May 10, 2017
489
547
Basically you're right about that book comparison. It's what I wanted to say, but using more 'harsh' words. Yes, the current public wants simple stuff. Should he make that ? Maybe, maybe not. He likes what he's doing and someone needs to do quality stuff, it can't all be tiktok and crap. I'm also not sure how he can make money, that's the problem when you're a bit smarter than the average, you know how to work well, not how to make money.
The only way I see it to make money is to go to Steam or other platforms, which he intends to do. Then he'll have access to a larger audience and 5% of 10.000 here is less than 5% of 100 million there. So he might find a bigger audience there.
 

Rsngo

Newbie
Jan 5, 2018
86
56
It can't be just the pirating, because those other horrible devs are pirated too. It must be something about the game. Can you think of any potential flaws? Anything that might be a turn off to the general population? I can, but I've talked long enough in this post. If anyone actually wants me to detail what I think those flaws are, I'll do so in another post.
I think a big problem is that there are really 3 stories. I don't know if you feel the same way, but some are quite interesting and you'd like to see how they continue, but at the current pace I'll be dead before I find out how it continues, I know not how long he plans to make the game or whether all 3 will come together in the end but I can understand why this won't be a main stream project because after 3 updates you'll have forgotten everything about the story... if only we had one story now If, for example, we had Drake then we would be there over 100 scenes...

I have a lot of respect for someone making a game like this alone and I know Nenad is following along :) but 3 stories is too much for one person alone
 
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Dude137

Newbie
Jan 20, 2019
72
257
I think a big problem is that there are really 3 stories. I don't know if you feel the same way, but some are quite interesting and you'd like to see how they continue, but at the current pace I'll be dead before I find out how it continues, I know not how long he plans to make the game or whether all 3 will come together in the end but I can understand why this won't be a main stream project because after 3 updates you'll have forgotten everything about the story... if only we had one story now If, for example, we had Drake then we would be there over 100 scenes...

I have a lot of respect for someone making a game like this alone and I know Nenad is following along :) but 3 stories is too much for one person alone
I totally agree with you about a potential problem being there are too many plot lines. Or, the problem might not necessarily be the number of plot lines--only that each update focuses on too many at once.

Variety of love interests is good--to an extent. But when a game has soooo many love interests and not a single one is focused on with any sustained attention, I feel like I can't get overly invested in any one plot/quest. It feels like the game is jumping around too much. With a lot of his updates, I'll often start getting invested in one quest, only for it to end before any actual sex scene unfolds, so then I'll have to wait until the next update--or whenever Nenad gets around to adding to that quest, out of the bazillion other quests he has to address. And by the time this particular quest is readdressed, I might have forgotten why I was interested in the first place.

I think this variety is good when the game is complete, like when I played Willy D. Since the game was complete, I could pursue any particular plot I wanted. But now playing Eon update to update, I don't get to choose on the quests that interest me, so kind of get blue-balled here and there, or just bored. I am forced to wade through quests I might not care about, unsure whether I'll even be rewarded.

If it were my game, I'd focus on one to three quests for each update and work on shaping them so they have a gradual buildup and eventual release. On a fundamental level, I think these games are about establishing walls/tension between the main characters and the love interests and then breaking through those walls. If a game is constantly speeding through a plethora of love interests, there's never really any time for sexual tension to increase, because the player's attention is always forced to jump around.

Of course, I want to clarify that I wouldn't recommend Nenad develop only one or two plot lines or over the expanse of like two or three updates. Rather, for each update, don't bother with developing small portions of several plots that won't have sex scenes in that update; instead, focus on fully fleshing out ONLY the quests that will have sex scenes.

Developing the updates in this manner--by focusing each update only on quests that will get sex scenes--will solve another potentially irritating factor: the quest system itself. Essentially, the game has you doing various tasks throughout a few sprawling landscapes. These are fine and I don't mind them, and they make the game feel more immersive for me--but only if I get rewarded for going through them. That is, in any one update, I find it highly irritating to go out gathering a plethora of iron, coal, wood, etc., for a particular quest, only to find out that once I gather the resources, nothing happens. Or I go talk to this character and then that character and then, okay, the sex scene is surely around the corner--nope! Then I go do a single task for one quest and a random sex scene unfolds.

This sort of situation is unwarranted. I'd wager that NOBODY wants to grind out any type of game for a reward that might come in a future update. Providing grindy tasks with no reward is a quick way to turn people off to your game, even if the story world is rich and detailed and has depth. With each update, none of the player's efforts or time should be wasted, especially because attention spans are short.
 
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