- Apr 15, 2023
- 60
- 147
v6.7
Congrats to the dev managed to build an actual playable game... The next stepp is to learn how to create porn
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v6.7
Congrats to the dev managed to build an actual playable game... The next stepp is to learn how to create porn
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get higher productivity (blue gear icon). You need to win them when they have a lot of HP (what scales up from productivity). I think 300+ hp to unlock first scene, about 700+ to unlock second scene, and about 800+ on both characters to unlock the threesome scene (I don't remember the exact numbers, so they may vary)how to fuck with silvy or rudy?
I win so much in card game and just can't choice after choice rest.
Nopeif you're talking about censor - I can't publish obvious porn materials in public, only in closed access, sorry
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1. Why it's short? Any animation can last as long as you want, because you decide when to go to the next scene. And some sequences has 15 scenes in it. So I don't agree.Nope
1.its short like a microdick
2.poor quality graphic (for porn) small graphics
3.poor animation support
4.no proper scenario support
You have to solve at least 2 to be half decent.
Of course you can.if you're talking about censor - I can't publish obvious porn materials in public, only in closed access, sorry
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1.what maters are not an amount of steps but the action as whole cause it state how long the player look at it... partition it too much and it get worse and get skipped. So it lacks quantity.1. Why it's short? Any animation can last as long as you want, because you decide when to go to the next scene. And some sequences has 15 scenes in it. So I don't agree.
2. Idk about poor quality. Like technical quality? It's quite good on my screen. Or do you want a bigger animation size? I gonna adjust that, just it's new for us, need to spend more time to make it bigger.
3. Animation support? I'm not sure what you mean. I couldn't find better animation in TF-themed games. If you mean interactions - yeah, gonna do animation more interactive in next updates.
4. scenario is my weak point, bcz I'm not native english speaker.
So I don't agree with at least half of what you say, sorryAnd considering the first try with animation - another half is under "work in progress"
(if I even got what you mean)
he/she probably live in Japan or similar country...Of course you can.
We're on a pirate forum...he/she probably live in Japan or similar country...
Yes you are wellcome to uncensor it... cause if dev does it will be expensive.We're on a pirate forum...
It was trivial to remove, maybe 30 seconds of ctrl+f'ing, and a minute testing in chrome dev tools. But it looks like they also removed the texture for pp's as well.Yes you are wellcome to uncensor it... cause if dev does it will be expensive.
this.skeleton=new st(r);
r.defaultSkin.attachments.forEach((attachment) => {
["mc_censore", "rudy_censore", "elf_censore"].forEach((censor) => {
if (attachment[censor]) {
attachment[censor].color.a = 0;
}
});
});
Yeah, doing only the job right away feels pretty much pointless. It's imo much better to just go train, get some good cards while forgetting the useless cards. My go to is double blue stuff > convert to pink stuff > double pink stuff > trigger pink stuff.Ok, I've tried the game out and I like it even though it has issues.
1. Performance. Kind of a me issue since I have a 4gb ram laptop but some option to turn off the graphical fun stuff would be handy.
2. Balance. I've been trying out the normal difficulty. I feel like the game likes taking my resources too much. If I lose a battle I lose not only precious energy but also some of the stuff I wanted to get. I feel like there's no need for even more penalty. You don't get anything and you wasted energy - that should be enough.
The shop is just a disaster. I'm given a task to get something, then I reroll the shop until I finally get it but by this moment the clothes cost so much I just waste all my money. And the compulsion points don't go away over time. Getting rid of them costs energy. It is literally easier to just earn less money than you need, get one "I didn't have enough money" job (they cost energy too by the way) and skip the clothes tasks altogether.
If the upkeep requirement stayed at 50$ this wouldn't have been a problem, I managed to get 50$ sort of reliably. But then it got raised to 100$ and it just got impossible. I just don't have the resources to earn this much.
3. Am I forced to fail or am I failing because of my bad decisions? Sometimes there's no option not to get a bad card (only leave job or take a very difficult battle). Taking bad cards is something you don't want to do because you can't easily get rid of them, they do some damage but have no synergies and just ruin your stress-horny balancing during battles (which means you're more likely to lose). I feel like it's becoming a loop in which I can't not fail. I understand that this game is about failing but I feel like I'm forced to fail rather than I fail because of my bad decisions. I wish I could reroll the job options, I kind of did with the "avoid attention" option so that I could pick the better options. This way I could still be urged to get the bad options for their efficiency but I always could get the inefficient options if I wanted to avoid the bad cards. Like with the battles, I'm not forced to take the feminine cards but I make a decision to take them to win the battles.
Hope this all can be of use! The game looks promising.
Ok, I've tried the game out and I like it even though it has issues.
1. Performance. Kind of a me issue since I have a 4gb ram laptop but some option to turn off the graphical fun stuff would be handy.
2. Balance. I've been trying out the normal difficulty. I feel like the game likes taking my resources too much. If I lose a battle I lose not only precious energy but also some of the stuff I wanted to get. I feel like there's no need for even more penalty. You don't get anything and you wasted energy - that should be enough.
The shop is just a disaster. I'm given a task to get something, then I reroll the shop until I finally get it but by this moment the clothes cost so much I just waste all my money. And the compulsion points don't go away over time. Getting rid of them costs energy. It is literally easier to just earn less money than you need, get one "I didn't have enough money" job (they cost energy too by the way) and skip the clothes tasks altogether.
If the upkeep requirement stayed at 50$ this wouldn't have been a problem, I managed to get 50$ sort of reliably. But then it got raised to 100$ and it just got impossible. I just don't have the resources to earn this much.
3. Am I forced to fail or am I failing because of my bad decisions? Sometimes there's no option not to get a bad card (only leave job or take a very difficult battle). Taking bad cards is something you don't want to do because you can't easily get rid of them, they do some damage but have no synergies and just ruin your stress-horny balancing during battles (which means you're more likely to lose). I feel like it's becoming a loop in which I can't not fail. I understand that this game is about failing but I feel like I'm forced to fail rather than I fail because of my bad decisions. I wish I could reroll the job options, I kind of did with the "avoid attention" option so that I could pick the better options. This way I could still be urged to get the bad options for their efficiency but I always could get the inefficient options if I wanted to avoid the bad cards. Like with the battles, I'm not forced to take the feminine cards but I make a decision to take them to win the battles.
Hope this all can be of use! The game looks promising.
You may be right to a degree...Yeah, doing only the job right away feels pretty much pointless. It's imo much better to just go train, get some good cards while forgetting the useless cards. My go to is double blue stuff > convert to pink stuff > double pink stuff > trigger pink stuff.
Upkeep increase seems to never happen if you can't pay for it in the first place and the only real consequence is working it off with activities that increase female stats, so unless you want to stay fully male it's really not a downside at all.
After training and sleeping for a while the work stat also goes up on the side and you get way more money for working. I can easily get a few thousand per day and also stomp everyone in battle even if they have a few thousand HP.
I still can't get the clothes I want from the shop tho, that place needs another rework imho.
I have a 'new' 8gb ram laptop with dedicated video card and still lags what is1. Performance. Kind of a me issue since I have a 4gb ram laptop but some option to turn off the graphical fun stuff would be handy.
Good job, I'm impressedIt was trivial to remove, maybe 30 seconds of ctrl+f'ing, and a minute testing in chrome dev tools. But it looks like they also removed the texture for pp's as well.
View attachment 4404602
1. Open the .html
2. ctrl+f forthis.skeleton=new st(r);
3. Insert the following just before it:
This sets the censor cloud transparent.JavaScript:r.defaultSkin.attachments.forEach((attachment) => { ["mc_censore", "rudy_censore", "elf_censore"].forEach((censor) => { if (attachment[censor]) { attachment[censor].color.a = 0; } }); });
I also attached an edited save right before the above scenes.
We'll find a way to test performance ourselves and make it less laggyI have a 'new' 8gb ram laptop with dedicated video card and still lags what is![]()
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Same. I got through five pages with an "unlock on patreon" banner and said, "I'm done".All this censoring and give me money bullshit sucks. 0 stars.
This. Just.. awful. I've got no problems with you wanting to make money off your effort, but this is so in your face you might as well be selling horse armour in Elder Scrolls.Same. I got through five pages with an "unlock on patreon" banner and said, "I'm done".
I'm all for you making money off your game, but if you're going to beat people over the head with it, I'm not interested in you.