powerofvoid
New Member
- Mar 27, 2019
- 13
- 13
- 38
I've been getting segfaults with:
I'm in the Dreamer Boss dungeon currently. I'll have to test if I've got the same errors outside.
There's a chance it has something to do with brain parasites. I've been trying out a brainwormed Cleric.
EDIT:
Linux platform.
I also get an endless parade of these errors basically everywhere:
EDIT 2:
Still getting it in the Root dungeon with no brain parasite.
EDIT 3:
It always happens in battle, BTW.
Code:
ERROR: Timer was not added to the SceneTree. Either add it or set autostart to true.
at: start (scene/main/timer.cpp:109)
ERROR: Condition "!is_inside_tree()" is true. Returning: false
at: can_process (scene/main/node.cpp:761)
ERROR: Condition "!is_inside_tree()" is true. Returning: false
at: can_process (scene/main/node.cpp:761)
There's a chance it has something to do with brain parasites. I've been trying out a brainwormed Cleric.
EDIT:
Linux platform.
I also get an endless parade of these errors basically everywhere:
Code:
ERROR: Attempt to disconnect a nonexistent connection from '<CompressedTexture2D#-9223370721504223982>'. Signal: 'changed', callable: ''.
at: _disconnect (core/object/object.cpp:1355)
ERROR: Signal 'changed' is already connected to given callable '' in that object.
at: connect (core/object/object.cpp:1294)
ERROR: Attempt to disconnect a nonexistent connection from '<CompressedTexture2D#-9223370718148780772>'. Signal: 'changed', callable: ''.
at: _disconnect (core/object/object.cpp:1355)
ERROR: Signal 'changed' is already connected to given callable '' in that object.
at: connect (core/object/object.cpp:1294)
ERROR: Attempt to disconnect a nonexistent connection from '<CompressedTexture2D#-9223370721168679661>'. Signal: 'changed', callable: ''.
at: _disconnect (core/object/object.cpp:1355)
ERROR: Signal 'changed' is already connected to given callable '' in that object.
Still getting it in the Root dungeon with no brain parasite.
EDIT 3:
It always happens in battle, BTW.
Last edited: