The only similarities are in the combat (and even that is changed a lot) and that dungeons play somewhat similar to EroDungeons.How big are the differences between this and the previous game? (I ask about gameplay.)
The only similarities are in the combat (and even that is changed a lot) and that dungeons play somewhat similar to EroDungeons.How big are the differences between this and the previous game? (I ask about gameplay.)
Any specifics? I can't seem to replicate it. You can send a bug report using F8.Madodev 0.4.5 ocasionally crashes on removing equipment by right clicking
Got 2 or 3 CTDs in a row yesterday, but my dumbass forgot I could've sent you a log. I'll send you one next time it happens. Unfortunately, I don't know what could've caused it. It simply crashed to desktop and didn't even save my progress.Any specifics? I can't seem to replicate it. You can send a bug report using F8.
This game is a city-building game, welded to an RPG similar to previous game. So, it is considerably different.How big are the differences between this and the previous game? (I ask about gameplay.)
Some notes about SFW version:SFW version is out, for those that can't wait on the public version next week:You must be registered to see the links
It pretty much only exists to get the game on Steam with an off-site patch.
Yes, working as intended. Technically she could have the waitress class if she inherited it from one of her parents.Are girls gotten through Breeding meant to be able to get Traits/genes hey can't actually use?
for instance the "Eager to serve" Gene gives stat bonuses if the class is changed to Waitress however the monster girl in question can't be changed into the role of waitress
Yep, they can't all be winners.but otherwise since she didn't get it then she just has a useless trait?
I still can't replicate it, even with the save and even when removing yokes. The logs seem to suggest it's due to a timing issue (ERROR: Parent node is busy adding/removing children), so might just be performance related. I also optimized the redrawing of the girl selector on the side recently, so maybe that prevents me from replicating it.Madodev I'm fairly sure the crash is related to unequiping Yokes with right clicks. One thing of note is that my save is ancient and I have several placeholder consumable items that seems to behave like Yokes in battles.
Madodev I am, in fact, using crapGL, so performance is definitely an issue. Especially because I'm always at 5x speed.I still can't replicate it, even with the save and even when removing yokes. The logs seem to suggest it's due to a timing issue (ERROR: Parent node is busy adding/removing children), so might just be performance related. I also optimized the redrawing of the girl selector on the side recently, so maybe that prevents me from replicating it.
I figured out the problem. Changing roles actually costs thousands of mana (which I don't usually have), but when trying out new roles, I only see a fixed value of 1000 mana (which is definitely not true).* I have problems with changing roles. One role got changed, but the training center seems to have stopped working after that.
Good news, 5x speed is 5x faster in the next version.Madodev I am, in fact, using crapGL, so performance is definitely an issue. Especially because I'm always at 5x speed.
Both are known bugs and will be fixed in the next version.I figured out the problem. Changing roles actually costs thousands of mana (which I don't usually have), but when trying out new roles, I only see a fixed value of 1000 mana (which is definitely not true).
Also, attempting to start a new island with expedition crew not ready causes the game to load the last autosave (usually at last midnight), which can be confusing.
Well kinda, the default weapons don't show up because girls start with them and it didn't make sense to craft them. Unfortunately, I added them as ingredients for some of the new weapons, which means they are useful now even though they don't show up.Madodev Human tech 1 is bugged. Unlocks don't show up.
Joiplay apparently has a Godot 4 plugin which allows the game to be played. I don't know the specifics, I just sometimes get requests to change something because it breaks the joiplay controls.How can you play this game in JoiPlay because ive seen it being mentioned in the devlog ?
Top right, open the "Quests" window. It should be highlighted when you start a new game. The quests seem to serve as a tutorial and explain the game mechanics decently, IMHO.Looks very nice. But I am too stupid for this....is there some sort of guide to this game? How can I do research in the tech tree? No research active, buzt how to activate it? I managed to get some wood and some carrots going and built some housing. But that is about it....any help welcome! Thank you!