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Unreal Engine Escape the Slave Dungeon [Game Development Thread / BDSM]

polkaStudio

Member
Game Developer
Sep 15, 2021
105
144
78
Devlog #20

This week I have worked on the NPCs and dialogue in this game.
Also fixed some bugs that was reported in the showcase.

2025-09-27 1.07.42.png
This is the plans for all the dialogue in game.
I have finished the NPC dialogues until level 4 of the game.
I still have about 4 NPCs and dialogues left to make.

2025-09-27 1.19.15.png

Some NPCs will request you to bring items.
And some NPCs will request you to kill enemies or trigger levers.

I tried to make the NPCs as unique as possible.
Some NPCs are a different race like a goblin or a cultist.
Some NPCs have gone crazy due to the harsh dungeon environment.
Some NPCs will stab your back in order to use you.

2025-09-27 1.01.23.png 2025-09-27 1.01.39.png

Also, if you failed to do a quest in the beginning and meet the NPC again deeper in the dungeon,
the dialogue and the interaction will change based on your actions.
This is not too deep as there is currently only 2 NPCs that you can meet again as you play but is still a good detail.


Thoughts
I have about 4 NPC dialogues,
Deviced slaves dialogues,
Monster dialogues,
Master dialogues,
left.

I was planning to end all the dialogues this week, but there was quite a lot of work to go into this.
Like the NPCs animations, NPC unique items, Dialogue, questline code etc etc.

So I am planning to finish all the NPC dialogues this week.
And is planning to finish the Device, Monster, Master dialogues until next week wednesday.
After that I am planning to work on lifecycle animations if I have time left next week.

lifecycle animations will include better and more eating / working / sleeping / kink animations and add functionality for the player to be able to mine ores or interact as a slave.

Dropping features
I have also thought that some features should be dropped in order to make this game release more faster.
- Add Clothing
- Captured Item store feature

Add clothing features.
I thought that the clothing system needs can be mostly replaced with the accesories in the game.
I really do want to have bunny costumes, maid costumes for the game, but I have came to the conclusion that they can always be added as a patch and does not surve as the main gameplay as they are just cosmetics.

Captured Item store feature
This is another feature that I will be dropping. As I was playing the showcase, I thought just putting the items such as weapons and equipments all around the map and making the player looking for them feels much more fluid for gameplay rather than getting back all your items after a escape. This will also force the player to change and use a variety of weapons as they can obtain it. So I am planning to drop this feature.

2025-09-27 1.45.04.png

Oh, and for the showcase, this week I only added some bugfixed.
Next week, I will add the dialogue change patch for deviced slaves and monster / master.

Demo game :

See ya next week.
 

polkaStudio

Member
Game Developer
Sep 15, 2021
105
144
78
Devlog #21

video :
video2 :
video 3 :

This week, I have mostly worked on the dialogue of
- deviced slaves
- enemies
- master
I have planned to work on lifecycle animations this week, but the workload was higer than expected.


Better deviced slaves dialogue

2025-10-04 9.30.14.png 2025-10-04 9.29.57.png 2025-10-04 9.30.25.png

Now talking to deviced slaves will pick a random dialogue based on the device the slave is in.
All the slaves not have a random chance to equip a restraint or a accesory. Like a anal bead or a chained ball etc etc...
All the slaves also have a random chance to be have scars in their body.
The player is also scared if they are spanked or whipped.


Enemies

2025-10-04 9.31.11.png 2025-10-04 9.32.25.png


Enemies also have improved dialogue.
You can ask for food, (has a cooldown)
You can also smalltalk and they have a chance to fuck you or talk a unique dialogue. (based on race)
Goblins and Cultists or thugs have different dialogue based on their race.

Master

2025-10-04 9.30.46.png 2025-10-04 9.31.30.png

You can now get quests from your master.
- ask for prostitution (3)
- ask for iron ore (5)

I am also planning to add quests for mushrooms, rats, cochroachs, etc etc...


Bugs
2025-10-04 9.46.04.png

I have also fixed quite a lot of bugs. but there are still a lot more left on my plate.


Thoughts
The dialogue features will be added in this weeks showcase patch.
I thought the Dialogue system would take a lot less time.
But instead it took a whole week, and I am still not yet done with it. (more master quest)


There is also quite a lot of balance work to do in order to make the gameplay more smooth.
Such as the distance the player is allowed in from the master.
Or how much the master requests per quest.

Either way, there is a lot... lot of work still to be done.
But I am due to this month and that is my current plan.

2025-10-04 10.01.00.png

Next week, I will finish the quest system, and do some of the lifecycle animations.
Wish things does not get delayed again. I plan to finish these two next week.

Then see ya.
 
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polkaStudio

Member
Game Developer
Sep 15, 2021
105
144
78
Devlog #22

This week I have finished the quest system for master.
And I have worked on lifecycle animations.



Finished quest system
I have added additional quests that the master will give you based on race.

Cultist
- asks for the book of pain
- asks for bones for the ritual

Goblin
- asks for cockroaches
- asks for rats

Common
- asks for iron ore
- asks for red / blue / yellow mushrooms
- asks for sex
- asks for prostitution

Better lifecycle system, animations
This week I have mostly worked on lifecycle animations

Enemies will add random food in their hand when eating
2025-10-11 3.08.10.png 2025-10-11 3.08.27.png

Previously the work section of the lifecycle was only the enemies mining stuff.
Now there are slaves that work in the dungeon.

2025-10-11 3.24.39.png 2025-10-11 3.24.56.png
2025-10-11 3.33.23.png 2025-10-11 3.33.37.png

Now the monsters will whip the slaves working instead of working themselves.
2025-10-11 3.39.00.png 2025-10-11 3.39.35.png

The player can now also mine ores for quests.
When you ask your master how to serve, they might request for iron ores.
Now you can mine them yourself.
2025-10-11 3.42.19.png

Thoughts
You might wonder what kind of style I am going for.
I want to make this like the underground dungeons of Saruman from Lord of the rings.

2025-10-11 3.55.07.png

Now if you have seen lord of the rings, you might remember this scene.


I know I am not good enough to make even a inch of this style that the movie has,
but I will try my best to have inspiration from it and add uniqueness and personal touch in this game.

But in order to make that effort,
- Hammering steel animations
- shoveling ores animations
- unique dialogue for these worker slaves
- unique dialogue when whipped when working
- more and better environment props and models

I also thought about making race unique lifecycles.
Such as cult meetings for the cult enemy.
But I am not going to make this in the release, as this might be too greedy.

Possibly too much on my plate right now, and it most likely never ends, but this time my strategy was to
make it the best quality possible even if it does take more time.

I won't be too greedy though.
I already got the hammering blacksmith animations,
and I already have the system for unique dialogue for workers.
I just need to write the dialogues myself and implement them in my system.

I will try to end this until tomorrow.
Next week I am planning to work on the base R18 animations.
Basic sex related animations. (non device)

See ya next week.
 

polkaStudio

Member
Game Developer
Sep 15, 2021
105
144
78
F95 is having issues, as I cannot upload all images for the post.
Maybe f95 servers are having problems, I will try to upload images tomorrow or later.
Videos and images will be shared in discord regardless.


Devlog #24
video :
This week and a few days last week, I have worked mostly on the base NSFW animations.

Added animations
- missionary
- doggy
- standing side fuck
- hands down spanking
- pussy dildo
- anal dildo
- 2p double penetration
- anal fisting
- pussy fisting

2025-10-25 3.13.30.png 2025-10-25 3.14.14.png

2025-10-25 3.15.07.png 2025-10-25 3.15.20.png 2025-10-25 3.15.20.png

The animations will be added to the demo and released.
Currently when captured, the master will play a random sex animation if the punishment is not a device.
You can also press "`" and type "cheat punishmentsession" after being captured in order to make the master play a random sex animation.
Also type "cheat heal" if you are low on health.

[cum images]

I am also planning to add cum effects in these animations
But I am not yet done with the cum effects, and will work on it this weekend.


. 2025-10-25 3.50.52.png
I also added a small little dildo in the punishment room, it was a requested feature and I thought it was a good time to work on it.

2025-10-25 3.42.07.png 2025-10-25 3.42.31.png
I also added a hammering work last week for the lifecycle.

Thoughts

There were quite a lot more animations planned, but I chose to stop and move on with other developments.
All animations are quite high quality as they have breast, bottom, and facial expression animated.
Although they currently do not have "Cum" animation as I am developing that now.

I was also wondering if I will make the master have different kind of sex when the trust level is different.
That was the initial plan, but for the demo I made it so that it plays a random animation regardless of trust level.

Next week, for monday, tuesday I will work on the "Cum" effects.
On wendsday I am going on a trip with my family.
So I don't expect too much work to be done next week.
If I can implement all the "cum" effects in my animations, that is a win for me.

2025-10-25 3.37.04.png
I am getting quite close to the end.
But still some big works are left to be finished.
See ya next week!
 
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