can anyone tell me what keeps making the game crash?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00library.rpy", line 268, in say
who(what, interact=interact, *args, **kwargs)
AttributeError: 'dict' object has no attribute '_RLock__owner'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script4.rpyc", line 13, in script
File "renpy/ast.py", line 715, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1415, in say
renpy.store.say(who, what, *args, **kwargs)
File "renpy/common/00library.rpy", line 268, in say
who(what, interact=interact, *args, **kwargs)
File "renpy/character.py", line 1219, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 871, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3915, in interact_core
self.idle_frame(can_block, expensive)
File "renpy/display/core.py", line 3350, in idle_frame
if self.event_peek():
File "renpy/display/core.py", line 2804, in event_peek
ev = pygame.event.poll()
File "src/pygame_sdl2/event.pyx", line 360, in pygame_sdl2.event.poll
File "/home/tom/ab/renpy-build/tmp/install.android-x86_64/lib/python2.7/threading.py", line 169, in acquire
AttributeError: 'dict' object has no attribute '_RLock__owner'