The only part i'm worried about is the future of HS games since we're probably never getting HS3 but maybe there are really good modders for the HS engine.
Yeah,there are people like Hanmen,who gave us Graphics Plugin,that moves hs graphics on a new level, but hs2 is built on unity 2018 build,so there are surely some limits regarding optimization and I also feel like we are gonna reach these limits soon. However,can't we just export characters to unity itself and then to blender,instead of working with studio neo

Then finding assets for blender would be much easier than porting them into studio neo
Caribdis doesn't need DAZ he's basically an artist with HS2, I've never seen HS2 graphics in any game that even comes close to Eternum. While others are probably at an 8 in quality Caribdis is a straight 11/10 in graphics quality and animation
Yeah,that's true. Other devs are getting closer,but nobody matched Eternum yet