skyrfen

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Jun 13, 2021
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EuropeanDeadzonePolesie-0.41
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Kuretha

New Member
Apr 23, 2020
2
0
62
One of the first missions is bugging on me. The one to kill any 5 ghouls, I killed 4 and the next one I killed marks the mission as if I have 6 out of 5 (one too many). And when I want to turn in the mission, it says that I still haven't finished it. Is there a solution to this?
 

jktulord

Member
Game Developer
Dec 2, 2019
212
186
170
One of the first missions is bugging on me. The one to kill any 5 ghouls, I killed 4 and the next one I killed marks the mission as if I have 6 out of 5 (one too many). And when I want to turn in the mission, it says that I still haven't finished it. Is there a solution to this?
I am not sure. I would say all of the mission are pretty bugged at this point. Because it's not the focus right now. But some of them are fixed in v0.43 which is free on steam right now.
 

jktulord

Member
Game Developer
Dec 2, 2019
212
186
170
will you put some more transformations in the game?
I am not sure what exactly are you referencing and what exactly we will put in the game in terms of stuff. Right now I am somewhat succefully experimenting with hand-animating stuff and figuring how to make it into a working pipe-line.
 

littlemonster 1900

New Member
Aug 25, 2024
4
0
86
I can't find the CPU and GPU; where are they?

The functions of some key items are not described, nor are their roles explained. For example, BigKey,

the big blue jar...
 

jktulord

Member
Game Developer
Dec 2, 2019
212
186
170
If the developer prioritizes Steam, then releasing the Steam Workshop directly in the final version would greatly benefit the game.
We were for some time but now we have a slight change of plans with going patreon. And you can't put workshop into demo. But we will try to add it into full release.
 

jktulord

Member
Game Developer
Dec 2, 2019
212
186
170
I can't find the CPU and GPU; where are they?

The functions of some key items are not described, nor are their roles explained. For example, BigKey,

the big blue jar...
They should just drop randomly, even if very rarely... but more stable ways should be made later I belive
 

DeMoS666

Well-Known Member
Jul 30, 2018
1,341
594
320
took me a bit to figger out the ui size needs constant shifting for the game to work, this is a pain i hope its fixed soon
Do you maybe play on notebook? it is because of ui zones, each part of ui is have some zone which should not overlap with each other (ex; map with quipment ui, etc.). It is not so painful on full hd monitors with bigger relolution and size.
 
2.40 star(s) 15 Votes