Jeansjaulet03

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Sep 9, 2021
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Nah, I think its cool fam - TBH I think Amy as a MILF would be fucking hot.

I can see her have like some tats on her belly or fat/thicc ass, cougar style :devilish:

But yea, Amy as a MILF - perhaps in a future sequel of the game, and would love to see how Eva would look like as a MILF too :love:
Although from Eva we can only speculate what her MILF version would look like, I think some people and characters to consider for inspiration could be Jessica Rabbit, Bryce Dallas, Emily Addison and Rose McGowan.
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X|Mortis

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Eva we can only speculate what her MILF version would look like
Yeah man, Jessica Rabbit, I can definitely see that :love:

Would fucking love to see Eva's MILF form. Grow out her red hair more, keep her bangs tho, I think they look SEXY ASF :devilish:

She might get a bit more thicc and curvier as she gets older as a MILF too - That would be the cherry on the top
 

Ashu42069

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Nov 15, 2021
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i smell another abandoned game
Nah, he can abandon his side projects but he won't abandon the ecstasy series coz it is his main project.
He was working on his new side project that's the reason why EE will not release this month.
Probably in early June or mid June.
 

batztefano

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Aug 1, 2018
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TBWCH1 - Mega tbh it's 5 minutes long -_-
TBH i never understand why developers never release the first build of a project with a moderate size of content, is the first build of the game and in my head that's the build that should have the most content and then subsequent builds should have less because all the groundworks of the set up and plot should be on the first build so you can maybe have like 1 update per character or route untill you finish the game.

A good example of these is something like Lust town i remember that 0.1 had 1 sex scenes that was like half of the first update and the team layed off the entire plot.

Even Evas Ectasy 0.1 Had a good ammount of content and every update has been filled nicely

In my book i treat all this 0.1, alpha builds, 1.0, chapter 1 as demos, because that is what they are.
 

ThePinkDelusion

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Jul 20, 2017
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TBH i never understand why developers never release the first build of a project with a moderate size of content, is the first build of the game and in my head that's the build that should have the most content and then subsequent builds should have less because all the groundworks of the set up and plot should be on the first build so you can maybe have like 1 update per character or route untill you finish the game.

A good example of these is something like Lust town i remember that 0.1 had 1 sex scenes that was like half of the first update and the team layed off the entire plot.

Even Evas Ectasy 0.1 Had a good ammount of content and every update has been filled nicely

In my book i treat all this 0.1, alpha builds, 1.0, chapter 1 as demos, because that is what they are.
Showing people early work without a lot of content can provide feedback, which may even motivate you to change the game entirely, or stop making it, altogether. It'd be a bummer for any developer to have worked for a lot of hours on a game, only for it to be perceived as bad by the people playing it, that's why they prefer to upload it without having a lot of work done on it.
 
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MIDO17

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May 7, 2021
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Showing people early work without a lot of content can provide feedback, which may even motivate you to change the game entirely, or stop making it, altogether. It'd be a bummer for any developer to have worked for a lot of hours on a game, only for it to be perceived as bad by the people playing it, that's why they prefer to upload it without having a lot of work done on it.
But at the same time it would be discouraging for the subs who waited so long a good enough content but didnt get any. Overall its okay to push the demo but the future content can't be so small. This project is to create a new angle which is great. Lets see what the dev gonna cook this time
 
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