i was trying to say: Will you implement more content featuring pregnancy?. Till this moment, pregnancy is more like pop up: "oh you cum inside, i might get pregnant" then nothing more happens until the npc delivers, the npc does not make you notice that she's pregnant (would be nice if this event change with relationship, changing from :" you asshole" to "i'm happy to be pregnant") also, as pregnancy goes, it might be nice that the npc description reflect it (Bigger tits and belly) finally adding pregnant womens pictures and videos when you trigger a sex event
I've thought about adding some pregnancy pictures to the generic sex system if the girl is pregnant (probably just standing pictures, no videos). This area of the game is a low priority for me at the moment. Bigger tits and more fat during pregnancy makes sense. I'll keep this in mind going forward.
For those who played the beta, the 'Family Trouble' story is mostly the same. I made a few minor improvements (text, sound, music, and video choices), however the core is still the same. You can always play through it again using the cheat codes, however it will reset any progress you've made with your mother and sister after part 2 of the story ended.
I'm both looking forward to and dreading the release tomorrow. I'm excited to finally release the completed story officially (after lots of bug fixes) to the community. I'm also dreading it due to the fact that all the crazies will show up and bitch about everything under the sun. You'll know who actually took the time to play the game as you'll see comments about how the original game was so much better. If you play both of them side by side, there is no comparison (to any sane person anyway). The players saying things like this are those who are still butt hurt (after two years) over spectre1viper removing the female, trans, gay, lesbian, and transformation starts from the game. They have blinders on and that is all they are capable of seeing so the original game has to be better in their minds (most of them aren't even willing to try Evil 2 because the game has been ruined in their eyes). Everyone is welcome to their opinion of course, however many already have their minds made up without ever giving Evil 2 an "honest" try.
Anyway, I am still on schedule for tomorrow's release. I may have to put the changelog in a text file as it will be so large that it will take up too much forum space (maybe, haven't decided for sure). Most areas of the game will have been cleaned up at this point (gangs still need some love). I haven't gotten any bug reports since Sunday so hopefully all is well. I'll be packaging up the game and uploading it late tonight so if there are any outstanding bugs please report them sooner rather than later.
For those who played the beta, the 'Family Trouble' story is mostly the same. I made a few minor improvements (text, sound, music, and video choices), however the core is still the same. You can always play through it again using the cheat codes, however it will reset any progress you've made with your mother and sister after part 2 of the story ended.
I'm both looking forward to and dreading the release tomorrow. I'm excited to finally release the completed story officially (after lots of bug fixes) to the community. I'm also dreading it due to the fact that all the crazies will show up and bitch about everything under the sun. You'll know who actually took the time to play the game as you'll see comments about how the original game was so much better. If you play both of them side by side, there is no comparison (to any sane person anyway). The players saying things like this are those who are still butt hurt (after two years) over spectre1viper removing the female, trans, gay, lesbian, and transformation starts from the game. They have blinders on and that is all they are capable of seeing so the original game has to be better in their minds (most of them aren't even willing to try Evil 2 because the game has been ruined in their eyes). Everyone is welcome to their opinion of course, however many already have their minds made up without ever giving Evil 2 an "honest" try.
Anyway, I am still on schedule for tomorrow's release. I may have to put the changelog in a text file as it will be so large that it will take up too much forum space (maybe, haven't decided for sure). Most areas of the game will have been cleaned up at this point (gangs still need some love). I haven't gotten any bug reports since Sunday so hopefully all is well. I'll be packaging up the game and uploading it late tonight so if there are any outstanding bugs please report them sooner rather than later.
Man, my respect. I personally tried to parse the game code and constantly caught bugs when I tried to make another modification. Don't worry from a psychological point of view, such comments do not matter, because people themselves have not done anything. Do you want to play the old idolized and absolutely dead game, please. If you want to play the improved and new version, put up with the vision of the author. Good luck and remember that there are always people who are ready to support you. Pardon for my english.
Hey noobtrain,
I am looking forward to play and test the next release
I regret to say that i did not test the last bugfix version, because i am currently developing my own QSP-like engine in C# .NET.
Well done with this game! I am very excited and hope to hear from you soon.
Oh, i just forgot a note... Just to be the first one who complains about it:
You have destroyed my hard drive and my internet!
...
Then, the size queens will show up and complain that the game is larger than many professional indie games and that I destroyed their hard drive and Internet because of it.
...
Your welcome and thank you for your review! Keep in mind that I can only fix bugs if players report them. I've fixed all player reported bugs and try to do so with every release. If players don't report them, I can't fix them as there is no way for one person to find all of them. The best way that players can contribute to the game (by far) is by reporting bugs and providing constructive feedback. It results in a cleaner and more polished game for all.
Your welcome and thank you for your review! Keep in mind that I can only fix bugs if players report them. I've fixed all player reported bugs and try to do so with every release. If players don't report them, I can't fix them as there is no way for one person to find all of them. The best way that players can contribute to the game (by far) is by reporting bugs and providing constructive feedback. It results in a cleaner and more polished game for all.
Whatever who saying just keep going Noobtrain
so many people keep playing and watching yours
it means also so many people support your game!
Thank you for made this game
For those who played the beta, the 'Family Trouble' story is mostly the same. I made a few minor improvements (text, sound, music, and video choices), however the core is still the same. You can always play through it again using the cheat codes, however it will reset any progress you've made with your mother and sister after part 2 of the story ended.
I'm both looking forward to and dreading the release tomorrow. I'm excited to finally release the completed story officially (after lots of bug fixes) to the community. I'm also dreading it due to the fact that all the crazies will show up and bitch about everything under the sun. You'll know who actually took the time to play the game as you'll see comments about how the original game was so much better. If you play both of them side by side, there is no comparison (to any sane person anyway). The players saying things like this are those who are still butt hurt (after two years) over spectre1viper removing the female, trans, gay, lesbian, and transformation starts from the game. They have blinders on and that is all they are capable of seeing so the original game has to be better in their minds (most of them aren't even willing to try Evil 2 because the game has been ruined in their eyes). Everyone is welcome to their opinion of course, however many already have their minds made up without ever giving Evil 2 an "honest" try.
Anyway, I am still on schedule for tomorrow's release. I may have to put the changelog in a text file as it will be so large that it will take up too much forum space (maybe, haven't decided for sure). Most areas of the game will have been cleaned up at this point (gangs still need some love). I haven't gotten any bug reports since Sunday so hopefully all is well. I'll be packaging up the game and uploading it late tonight so if there are any outstanding bugs please report them sooner rather than later.
A wise manager of mine once said "Sometimes, when people talk, it's just noise." Just because someone has a strong opinion ("this game sucks" or "you destroyed my hard drive and my internet") doesn't mean it's actually backed up by anything rational, or that you're obligated to do anything to address it.
If people complain about the hours of good work you've been doing on this game, completely of your own volition and without any form of compensation, because they think the original game is somehow better, they are more than welcome to just go play that game instead. Evil 2 has become something much different now - more of a fan-made spinoff than a true sequel or remake, and honestly I think it's in a better place than it's ever been.
You've responded to constructive criticism and requests with more grace and transparency than anyone could reasonably expect, more so than the vast majority of devs on this site. You've given a ton of your time and energy to this game, purely voluntarily. You've given this community something to get excited about and enjoy, and for that you can hold your head high and feel proud.
Don't let the crazies get you down. They're just noise, and always will be. Can't wait for tomorrow's release!
Noobtrain, if I pop it open tomorrow and polish a few bits up would you be OK with me sending some stuff to you?
I did a bunch of text fixes before but they never went anywhere except for my use, if I do some more it'd be a shame to waste them.
Noobtrain, if I pop it open tomorrow and polish a few bits up would you be OK with me sending some stuff to you?
I did a bunch of text fixes before but they never went anywhere except for my use, if I do some more it'd be a shame to waste them.
A lot has changed since the original game but I'm happy to take a look at what you have. There are only a couple of areas in the game that haven't been overhauled yet.
I agree. Currently you have to enable cheats and hit the + Hour button until you hit hour 22 and then hit the Refresh Location button and then click on Sleep.
I agree. Currently you have to enable cheats and hit the + Hour button until you hit hour 22 and then hit the Refresh Location button and then click on Sleep.
Played this back in the day it started being made, so happy that someone picked up the work! I've just started downloading all the files/updates and the base game, just gotta wait now. I'm looking forward to what you've been up to, Noob!
This is an update only (just under 4 GB). The base game is required and must be installed first (12 GB).
Read the 'Requirements' section on the OP before downloading!
Grab version 0.61 after installing 0.55 Beta base game and 0.59 (update).
You must be registered to see the links
You must be registered to see the links
Installation
Evil 2 - 0.55 Beta (base game) is required and must be installed first!
1. Copy 'Evil 2 - 0_59.7z' to your 'Evil 2' folder (not the 'Evil' folder inside this one)
2. Right-click on 'Evil 2 - 0_59.7z' - 7-zip - Extract Here (don't create a new folder!) - Overwrite All (if you aren't prompted to overwrite existing files then you didn't install the update correctly!)
General Notes
Thank you to all of you who reported bugs and provided valuable feedback! It is greatly appreciated! Thank you to all of you who have supported this game and myself!
The changelog is large and is contained in the spoiler below. It is also attached as a Rich Text Document in a 7-zip archive.
The Developer Notes/FAQ has information on general troubleshooting and has a list of all the console commands/cheats in the new version.
Using an Existing/Old Save Game
Save games started with version 0.55 Beta or newer should be mostly compatible. If you have a save game older than version 0.55 Beta, I highly recommend starting a new game.
Run these two console commands in the spectre1viper command injector to help the game read in the new code:
Run both of the above commands twice when you are at home with no NPCs on the screen.
Family Trouble Story Notes
Some events happen rather quickly. Due to the college student playthrough I can't advance the time much without breaking it. If you think that some events need more time to occur before happening or happen too quickly then you now know why. I will sometimes just pretend or tell you that time has gone by when it physically hasn't so I don't break different playthroughs. There were a lot of times during part 1 of the story with lots of days in between events. I attempted to minimize this in part 2.
Some audio and video sources had loud audio and some had very faint audio. I attempted to normalize it the best I could, however when the source is very faint I can only increase the volume to a certain point. I apologize if you have to adjust your speaker or headphone volume up and down several times during the story. I'm at the mercy of the asset sources.
All text is important to the story and advances the story. Don't rush through it or you will miss a lot! I keep the story moving at a good pace. Take your time and enjoy it.
I added some music to several places in the story. If you don't like my music choices you can turn the music off but I recommend that you wait until the story is over before doing so (music continues to play at a few spots in the game after the story is finished).
disable_music=0 (default - music is enabled)
disable_music=1 (disable music using this console command if you wish - won't disable music attached to videos)
You can disable and enable the music as much as you'd like (it won't hurt anything).
I hate to bring this up but I know a player will eventually so I'll beat them to the punch. Your sister Anna's behavior in the game can be erratic at times. There are reasons for this which will come to light the more you play. Even still I will tell you as the author that Anna does NOT have a mental disorder of any kind! I developed all the characters personally so I am the authority on this. Anna does have some bipolar tendencies to her personality, however they are a natural part of her character due to several reasons which will be revealed throughout the story.
I was going to provide a save game to start Part 1 and Part 2 of the Family Trouble storyline. I decided against this and did something even better. Using console commands, players can skip ahead to the family story without affecting the rest of the game. This has many advantages. First, it allows you to customize your own character completely. Second, it still allows you to play through the 5 random/special events later once you meet the requirements for them. A save game doesn't allow either to occur.
I only recommend that players use the console commands if they are interested in the Family Trouble visual novel and nothing else. I strongly encourage everyone to play the game normally and use cheats as needed to customize the level of grind that they are comfortable with.