it was average. The game did well on the combatant and the beg mercy mechanic when you defeat an enemy. But the dev invested too much on combatants, while the Free Ranger and the Executives are left wasted with a lot of potential. We don't even have cg with Blue, and only 1 cg each for Yellow(combatant mode), Red(monsternized mode) and 2 executives. Man , I was so excited for the Free Rangers cg just to be left with disappointment. The gameplay is also boring with unnecessarily long yet linear map running, creep spamming block every road, which forces you to take down most of the creeps that appear in game , and lastly, there were 2 enemies (brown hair elite and which executive) with a reverse option that would cost you a game over if you spam x to skip. A cheap copy of Villainess Quest in general.