Create and Fuck your AI Slut -70% OFF
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black2134

Newbie
Feb 12, 2021
27
22
68
the Save button is broken how to i'm load it lol. yes is great concept and add some tag necrophilia also the character move is slow and attack is janky. will see you interest in next update
 
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Graymond

Member
Jul 25, 2020
193
499
149
A good demo version of the game, but very short. The entire game takes about 5-10 minutes to complete. At first, I wanted to complain about the save option not working... However, I eventually realized it was unnecessary option essentially, given the short duration of the game.
 

AkiLyra

Newbie
Aug 18, 2023
86
66
128
the Save button is broken how to i'm load it lol. yes is great concept and add some tag necrophilia also the character move is slow and attack is janky. will see you interest in next update
The save button is not available atm, check the load option in the main menu in case you don't believe me
 
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AkiLyra

Newbie
Aug 18, 2023
86
66
128
Is the game slow in general or is weirdly running slow for me, like it takes several business to do stuff at times. Anyone know the possible reason or a fix? That would be nice
 

AkiLyra

Newbie
Aug 18, 2023
86
66
128
Fixed the issues. Some stuff tied to the game's engine, aside from doing things in the game engine you can stabilize the game's speed by going into graphics, adding the game and putting it in High Performance mode, still weirded out by why its happening.
 
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DeaddyM

Newbie
Apr 14, 2024
16
13
13
Hello everyone, and thank you so much for your support.
I'm working on the "EXON v0.1" version, and I'm 50% done.


What's coming in the "Pre-Alpha v0.1" version:
  • New, revised movement animations and sound effects
  • New mechanics (I've implemented sprinting)
  • New Enemies
  • A save/checkpoint and data loading system
  • Secret rooms + Environment interactions
  • New melee weapon
  • General bug fixes
  • Improved performance

Thank you so much for your comments, I'll do my best to create a satisfying game because I put passion and dedication into it. If you'd like to contribute new content, let me know your ideas; I'll try to listen and accommodate your needs.
 
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DeaddyM

Newbie
Apr 14, 2024
16
13
13
Fixed the issues. Some stuff tied to the game's engine, aside from doing things in the game engine you can stabilize the game's speed by going into graphics, adding the game and putting it in High Performance mode, still weirded out by why its happening.
I'm sorry about your problem.. it's strange that it happens.. but it can happen since it's still a rough update
 

DeaddyM

Newbie
Apr 14, 2024
16
13
13
the Save button is broken how to i'm load it lol. yes is great concept and add some tag necrophilia also the character move is slow and attack is janky. will see you interest in next update
Saving is not present.. these are test buttons to make you understand that there will be a saving and loading
I apologize if I didn't specify these things.
 
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Kinrad

Member
May 19, 2019
190
276
239
If you'd like to contribute new content, let me know your ideas
Here's a possible idea which might make your game a bit more unique :-

Every time the player gets caught you don't lose but instead get captured and dragged to a "hatchery" and the player must try to escape and continue on with their objective. While in this hatchery the player gets dominated by the females in order to get impregnated. The more the player impregnates, the harder the game becomes since you are increasing their numbers across the station. Therefore encouraging the player to not get caught by the enemies since it'll just make more of them. However, some might find this spicy hot.
You don't have permission to view the spoiler content. Log in or register now.

Now if you manage to escape, you would ask yourself, how would the player reduce their numbers? The game features male domination on the enemies as well, but given the impregnation function increasing the number of enemies, that would be counterintuitive. Well the player will have two ways to combat enemies:

The first way is what the game already has i.e fists and regular ammunition for the pistol. But it would only knock the enemy down not kill them. Once an enemy is down, at this stage the player can choose to dom the enemy or not. Should they choose to dom, they will have a free choice of either with or without a condom. With a condom, this will reduce the chances of impregnation; while without may guarantee. Note however, this way will still not kill the enemy.

The second way would be a special weapon and/or ammunition for a gun which can kill an enemy and help reduce the population.

Now why would you want to add this feature? Well for one it will satisfy the impregnation fetishists around here, and gameplay wise, it would not only add a unique element that is rarely found in videogames, but also add a dynamic difficulty and have players engage a bit more mindfully after having a bit of femdom fun in their initial save. Additionally, it will not feature a game over screen, allowing continuous play in a large open world space station that is evolving each time the player gets caught. I believe having something like this would make the game unique in terms of playstyle, and I personally would really like to see something like this in action.

However when it comes to limitations, I am unaware on what game engine you are working on and am not entirely sure if whether this idea could be implemented. Would love to hear your thoughts on this idea. :)

Should you wish to explore how this could be implemented, I could provide you with a few pointers such as a "world state concept" that is graded on a scale between 1 to 3; depending on the number of times the player impregnated and the number of kills they got. I have a couple other possibilities should you wish to know more.

TL;DR: Rather than every time you get caught you lose - instead, every time you get caught, the game gets harder since you are impregnating the enemies and thus helping them populate/replicate.
 
Last edited:
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AkiLyra

Newbie
Aug 18, 2023
86
66
128
I'm sorry about your problem.. it's strange that it happens.. but it can happen since it's still a rough update
Aye its okay, game development can a big beetch, glad I could help find a somewhat stable fix. Just do your thing.
Also a suggestion, one other dev I knew made "Gallery" updates, as in if you were slow in the main game progress but had enemies and animations done, you could drop a version where as in the name, players get pre-existing scenes and maybe a new few ones/previous as you iron out the rest of the stuff.
Again, up to you whatever direction you take, I am just some guy on a forum.
 
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itztaylor19

Newbie
Jun 28, 2018
59
111
178
cant get past the first part, game runs incredibly slow and performance is terrible, ill wait for some updates to actually play the game, other than that the story is interesting and I dont think ive seen many male shooters.
 
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DeaddyM

Newbie
Apr 14, 2024
16
13
13
Here's a possible idea which might make your game a bit more unique :-

Every time the player gets caught you don't lose but instead get captured and dragged to a "hatchery" and the player must try to escape and continue on with their objective. While in this hatchery the player gets dominated by the females in order to get impregnated. The more the player impregnates, the harder the game becomes since you are increasing their numbers across the station. Therefore encouraging the player to not get caught by the enemies since it'll just make more of them. However, some might find this spicy hot.
You don't have permission to view the spoiler content. Log in or register now.

Now if you manage to escape, you would ask yourself, how would the player reduce their numbers? The game features male domination on the enemies as well, but given the impregnation function increasing the number of enemies, that would be counterintuitive. Well the player will have two ways to combat enemies:

The first way is what the game already has i.e fists and regular ammunition for the pistol. But it would only knock the enemy down not kill them. Once an enemy is down, at this stage the player can choose to dom the enemy or not. Should they choose to dom, they will have a free choice of either with or without a condom. With a condom, this will reduce the chances of impregnation; while without may guarantee. Note however, this way will still not kill the enemy.

The second way would be a special weapon and/or ammunition for a gun which can kill an enemy and help reduce the population.

Now why would you want to add this feature? Well for one it will satisfy the impregnation fetishists around here, and gameplay wise, it would not only add a unique element that is rarely found in videogames, but also add a dynamic difficulty and have players engage a bit more mindfully after having a bit of femdom fun in their initial save. Additionally, it will not feature a game over screen, allowing continuous play in a large open world space station that is evolving each time the player gets caught. I believe having something like this would make the game unique in terms of playstyle, and I personally would really like to see something like this in action.

However when it comes to limitations, I am unaware on what game engine you are working on and am not entirely sure if whether this idea could be implemented. Would love to hear your thoughts on this idea. :)

Should you wish to explore how this could be implemented, I could provide you with a few pointers such as a "world state concept" that is graded on a scale between 1 to 3; depending on the number of times the player impregnated and the number of kills they got. I have a couple other possibilities should you wish to know more.

TL;DR: Rather than every time you get caught you lose - instead, every time you get caught, the game gets harder since you are impregnating the enemies and thus helping them populate/replicate.
Thanks for your insight.. but currently I don't think it's possible.. I would need help from another expert user because the saving and loading mechanics are a bit demanding.. but I don't underestimate the idea at all.. but I will definitely include a part like this but that only affects the current area you are in, but not overall.. because it would become very complex also for the construction of the game world..
 
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DeaddyM

Newbie
Apr 14, 2024
16
13
13
cant get past the first part, game runs incredibly slow and performance is terrible, ill wait for some updates to actually play the game, other than that the story is interesting and I dont think ive seen many male shooters.

Thanks for your valuable feedback. I'm working on the performance improvements in the "Pre-Alpha v0.1" version.
It should be more optimized in the main release.

Thank you so much to everyone :giggle:
 

glaskanosvki

Newbie
Jul 12, 2024
62
55
104
DeaddyM? The 3D animations guy? Never wouldve expected him to make a 2d pixel art sidescroller. We still get raped by Big Alien so its still a win
 
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