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3.00 star(s) 9 Votes

Silvar0Aim

Member
Nov 21, 2021
470
236
166
two things first how do you finish the 'treasure map 1' quest also how do you get all the stuff to make the 'flamejet flask'
found first one didnt have the ingriedents. still dont know how to get the ingriedents for the seonc one ,mainly the black dust thing, also found a glitch. i defeated the demonic spider before the quest to save the adventure brothers and well it glitches so that they flee from nothing and then just cant be interacted with
 

Zabon

Member
Feb 22, 2018
124
193
226
Hm, well this game has come a lot further since the first demo that came out and my opinion of it has improved a lot. I'm still concerned though, there seems to be very, very few CGs for the nightly events which is really not great. It also seems like such a missed opportunity to not have daily events too where you can choose to not have the heroine with you during a day and she can wander around and do things or have things happen to her, much like how it was done in Geisterjaeger. Besides a few thresholds where a specific event happens it looks to me like you're just left wondering about what happened with your only clue being a few numbers on the Hstats page going up, not ideal. It's even more of a shame because the CGs that are there in the game are great, there's just so little of it compared to length of the game and how many days can pass with nothing happening. Obviously this could change between now and the final version, and I hope it does, but I haven't seen any indication that this demo version or the events available within it are going to be substantially different in quantity, variety, or frequency in the full version. Which again, is a huge shame because I'm a big fan of this dev, but their games always seem to have this problem of not quite going as far as they need to. They're always so close to being top tier amazing in the H-game genre, with great effort spent on making the world exploration and combat a bit more interesting than your typical RPGmaker game, but then dropping the ball on the CG content or character interactions for the rest of the game. It's that crucial bit that always sours my opinion despite an initially quite positive experience. I'll still buy it on release and play it, but I'll know it's not as good as it could or should be.
 
Aug 31, 2021
116
82
152
Hm, well this game has come a lot further since the first demo that came out and my opinion of it has improved a lot. I'm still concerned though, there seems to be very, very few CGs for the nightly events which is really not great. It also seems like such a missed opportunity to not have daily events too where you can choose to not have the heroine with you during a day and she can wander around and do things or have things happen to her, much like how it was done in Geisterjaeger. Besides a few thresholds where a specific event happens it looks to me like you're just left wondering about what happened with your only clue being a few numbers on the Hstats page going up, not ideal. It's even more of a shame because the CGs that are there in the game are great, there's just so little of it compared to length of the game and how many days can pass with nothing happening. Obviously this could change between now and the final version, and I hope it does, but I haven't seen any indication that this demo version or the events available within it are going to be substantially different in quantity, variety, or frequency in the full version. Which again, is a huge shame because I'm a big fan of this dev, but their games always seem to have this problem of not quite going as far as they need to. They're always so close to being top tier amazing in the H-game genre, with great effort spent on making the world exploration and combat a bit more interesting than your typical RPGmaker game, but then dropping the ball on the CG content or character interactions for the rest of the game. It's that crucial bit that always sours my opinion despite an initially quite positive experience. I'll still buy it on release and play it, but I'll know it's not as good as it could or should be.
I agree, honestly the mechanics of having to search for CGs seem horrible to me, I mean, some make sense and are not complicated, like the training camp or the eastern district where you know where to look, but other times things just happen and give vague clues and you only discover it when something shines there, which doesn't help because you also don't know when to be alert to look for them or just move on. Let's hope BBQ does something with that, it doesn't even have to be something very complicated, for example, the next day Trina says "I went for a walk near the inn" then you go look near the inn and that's it.
 

kilr0y99

Member
Jan 27, 2019
201
102
219
two things first how do you finish the 'treasure map 1' quest also how do you get all the stuff to make the 'flamejet flask'
To complete the Treasure map, you need to pick up the "hidden edge greatsword" in the first map on the western side (above left of the first battle you had) and then create the Soda. For that you need to buy the sugar from Arwen either before you start the first Unicorn horn quest or after giving a Unicorn horn to him and getting the gun quest quest (I used the second unicorn horn I got from Shera). I think you can also create the sugar using alchemy. Once you return with the drink to xxxx, the quest should complete

For the flamejet flask, it pretty much tells you the components. The Mayor tells you to get the Combustive Catalyst from Morris. Blastfruit is the same as what you needed to make the drink for Treasure Map. If you need more, you can collect from the Northern Plains.
1760239225450.png
 

nekoflux

Newbie
Sep 22, 2025
39
47
18
I agree, honestly the mechanics of having to search for CGs seem horrible to me, I mean, some make sense and are not complicated, like the training camp or the eastern district where you know where to look, but other times things just happen and give vague clues and you only discover it when something shines there, which doesn't help because you also don't know when to be alert to look for them or just move on. Let's hope BBQ does something with that, it doesn't even have to be something very complicated, for example, the next day Trina says "I went for a walk near the inn" then you go look near the inn and that's it.
This, the "hidden" CG system seems about just as much of a pain as in Nebel except now you don't have the girl wandering around during the day phase (a highlight of any NTR game if you ask me).
 

Pantavloump

Member
Oct 5, 2023
364
473
141
Hm, well this game has come a lot further since the first demo that came out and my opinion of it has improved a lot. I'm still concerned though, there seems to be very, very few CGs for the nightly events which is really not great. It also seems like such a missed opportunity to not have daily events too where you can choose to not have the heroine with you during a day and she can wander around and do things or have things happen to her, much like how it was done in Geisterjaeger. Besides a few thresholds where a specific event happens it looks to me like you're just left wondering about what happened with your only clue being a few numbers on the Hstats page going up, not ideal. It's even more of a shame because the CGs that are there in the game are great, there's just so little of it compared to length of the game and how many days can pass with nothing happening. Obviously this could change between now and the final version, and I hope it does, but I haven't seen any indication that this demo version or the events available within it are going to be substantially different in quantity, variety, or frequency in the full version. Which again, is a huge shame because I'm a big fan of this dev, but their games always seem to have this problem of not quite going as far as they need to. They're always so close to being top tier amazing in the H-game genre, with great effort spent on making the world exploration and combat a bit more interesting than your typical RPGmaker game, but then dropping the ball on the CG content or character interactions for the rest of the game. It's that crucial bit that always sours my opinion despite an initially quite positive experience. I'll still buy it on release and play it, but I'll know it's not as good as it could or should be.
I agree with most of this(really wish BBQ had more ambition with his work) but the hidden CG part can just be bypassed by going to the guy next to the bridge. The unlock conditions for the night wandering cgs should be more simple imo tho, the hints you get from the people at night are also either vague or incorrect. While the concept as a whole is not a bad idea i feel like BBQ could've polished it some more(again lack of ambition with his game)
 

Silvar0Aim

Member
Nov 21, 2021
470
236
166
To complete the Treasure map, you need to pick up the "hidden edge greatsword" in the first map on the western side (above left of the first battle you had) and then create the Soda. For that you need to buy the sugar from Arwen either before you start the first Unicorn horn quest or after giving a Unicorn horn to him and getting the gun quest quest (I used the second unicorn horn I got from Shera). I think you can also create the sugar using alchemy. Once you return with the drink to xxxx, the quest should complete

For the flamejet flask, it pretty much tells you the components. The Mayor tells you to get the Combustive Catalyst from Morris. Blastfruit is the same as what you needed to make the drink for Treasure Map. If you need more, you can collect from the Northern Plains.
View attachment 5334503
im not sure where black powder is to be honest
 

Letota

Newbie
Mar 9, 2019
27
21
126
After completing the undead knights section, saw an open portal in the cave mines (where we'd previously killed the giant mutated spider). Afterward, found myself in some kind of portal labyrinth, and I'm confused—either the content isn't finished in this area, or I'm missing something. I even sketched out a map (it's not crooked at all, what are you talking about?), but all it showed was a portal on level 3 that couldn't be reached. Help pls

ver 0.603
2025-10-13_02-40-46.png 2025-10-13_02-41-20.png 2025-10-13_02-44-38.png
 
Last edited:

Motor3Fase

Member
Sep 6, 2017
183
97
210
After completing the undead knights section, saw an open portal in the cave mines (where we'd previously killed the giant mutated spider). Afterward, found myself in some kind of portal labyrinth, and I'm confused—either the content isn't finished in this area, or I'm missing something. I even sketched out a map (it's not crooked at all, what are you talking about?), but all it showed was a portal on level 3 that couldn't be reached. Help pls

ver 0.603
View attachment 5337323 View attachment 5337324 View attachment 5337325
I asked that when the CN came out. It seems to be the map of the final boss of the game, and it is not full implemented in the v0.603 so don't worry about that yet.
 
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Silvar0Aim

Member
Nov 21, 2021
470
236
166
im not sure where black powder is to be honest
discovered how to make its the white paper and other type of powder. i did find another glitch. if you know the room dedicated to the game black souls. if you pick up the teddy you cant interact with the sisters bed like at all.
 

Ivriktwo

Member
Oct 14, 2021
443
310
186
Not sure about this demo. it trigers my antivirus while the previous demo´s did not. i hope the full game will be safe to play
 
3.00 star(s) 9 Votes